Player Matchup

Sobek
Sobek
Brady_Johnson34
Sobek
Level 51
God Stats
3W - 3L
1,517 SR
Queue Stats
52W - 72L
1,375 Elo+
Party 3
Thanatos
Thanatos
Mystletain
Thanatos
Level 45
God Stats
9W - 17L
1,371 SR
Queue Stats
120W - 138L
1,404 Elo+
Party 2
Neith
Neith
eXZee13
Neith
Level 49
God Stats
19W - 21L
1,490 SR
Queue Stats
75W - 66L
1,413 Elo+
Solo
Chang'e
Chang'e
lunarzapp
Chang'e
Level 35
God Stats
18W - 4L
1,692 SR
Queue Stats
34W - 36L
1,375 Elo+
Party 3
Surtr
Surtr
mariou2rocks
Surtr
Level 68
God Stats
4W - 4L
1,213 SR
Queue Stats
176W - 180L
1,419 Elo+
Party 2
Team Averages
Level 50
1,457 SR
1,397 Elo+

VS

Team Averages
Level 55
1,378 SR
1,337 Elo+
Hercules
Hercules
Alexander_cr2001
Hercules
Level 44
God Stats
8W - 13L
1,307 SR
Queue Stats
182W - 241L
1,379 Elo+
Party 1
Scylla
Scylla
JKT4_Moonglow
Scylla
Level 49
God Stats
22W - 15L
1,437 SR
Queue Stats
201W - 259L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
KINGLEONITUS636
Hou Yi
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 121L
1,186 Elo+
Solo
Yemoja
Yemoja
XxmajosuxX-_-CR
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 224L
1,396 Elo+
Party 1
Skadi
Skadi
martavia-2013
Skadi
Level 79
God Stats
0W - 7L
1,144 SR
Queue Stats
175W - 224L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
6,266
627
3,809
7,520
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Mystletain
Thanatos
11
5 / 1 / 1
5,902
590
5,173
7,892
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
eXZee13
Neith
10
4 / 0 / 8
6,279
628
9,466
4,599
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
lunarzapp
Chang'e
11
2 / 1 / 0
6,128
613
2,862
3,738
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 0
6,387
639
2,733
7,047
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,492
449
2,958
8,434
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 1 / 0
5,102
510
1,725
3,691
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 0
5,036
504
1,929
4,697
2,736
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 5 / 1
4,707
471
2,314
10,471
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 0
4,555
456
7,035
6,526
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
3
3
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
0
8
5
L
1
1
0
1
L
1
1
0
1
W
Thanatos
Mystletain
Thanatos
5
1
1
5.5
L
0
5
1
0.1
W
Neith
eXZee13
Neith
4
0
8
8
W
Chang'e
lunarzapp
Chang'e
2
1
0
2
W
1
1
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,043
Damage
15,961
30,796
Taken
33,819
15,155
Mitigated
13,442
15,386
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,958
737
0
1,825
8,434
3,348
0
1,418
6,818
0
19,725
W
3,809
517
181
3,588
7,520
6,091
251
1,205
6,315
18,843
0
L
1,725
74
0
820
3,691
920
0
1,195
2,364
28,938
706
L
1,929
610
0
109
4,697
2,736
0
78
4,212
0
19,719
W
Thanatos
Mystletain
Thanatos
5,173
1,013
0
6,761
7,892
2,705
0
871
7,021
0
29,968
L
2,314
826
373
1,745
10,471
4,792
0
1,893
8,578
11,042
0
W
Neith
eXZee13
Neith
9,466
2,868
0
1,521
4,599
1,392
1,495
932
3,667
0
38,597
W
Chang'e
lunarzapp
Chang'e
2,862
133
400
1,340
3,738
1,073
582
956
2,782
31,020
0
W
2,733
673
0
1,595
7,047
3,894
0
0
7,047
554
38,088
L
7,035
1,429
0
703
6,526
1,646
0
1,835
4,691
0
29,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
23,892
276
Minions Killed
182
0
Camps Cleared
0
938,573
Distance Traveled
939,960
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,492
449
34
3
0
215,276
0
W
Sobek
6,266
627
27
3
0
188,773
0
L
Scylla
5,102
510
61
6
0
176,862
0
L
Hou Yi
5,036
504
26
3
0
172,487
0
W
Thanatos
5,902
590
53
5
0
221,857
0
L
Yemoja
4,707
471
16
2
0
175,251
1
W
Neith
6,279
628
65
7
0
162,665
0
W
Chang'e
6,128
613
66
7
0
200,599
0
W
Surtr
6,387
639
65
7
0
164,679
0
L
Skadi
4,555
456
45
5
0
200,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role