Player Matchup

Thanatos
Thanatos
BibbyTM
Thanatos
Level 127
God Stats
3W - 0L
1,730 SR
Queue Stats
68W - 55L
1,676 Elo+
Party 1
Agni
Agni
BiscuitRoger
Agni
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,524 Elo+
Party 1
Chronos
Chronos
Blurgz
Chronos
Level 113
God Stats
3W - 2L
1,492 SR
Queue Stats
99W - 91L
1,485 Elo+
Party 3
Mulan
Mulan
InvertedNavi
Mulan
Level 128
God Stats
6W - 8L
1,571 SR
Queue Stats
158W - 161L
1,489 Elo+
Party 3
Guan Yu
Guan Yu
Sunniestjoker43
Guan Yu
Level 125
God Stats
4W - 2L
1,565 SR
Queue Stats
108W - 128L
1,429 Elo+
Solo
Team Averages
Level 130
1,572 SR
1,521 Elo+

VS

Team Averages
Level 142
1,570 SR
1,535 Elo+
Cthulhu
Cthulhu
KTB_Slim
Cthulhu
Level 93
God Stats
2W - 2L
1,513 SR
Queue Stats
50W - 64L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
YuNgMaEstRo-_-
Erlang Shen
Level 156
God Stats
5W - 1L
1,561 SR
Queue Stats
87W - 92L
1,554 Elo+
Solo
Camazotz
Camazotz
caboozeco
Camazotz
Level 173
God Stats
0W - 3L
1,500 SR
Queue Stats
309W - 287L
1,582 Elo+
Party 2
Neith
Neith
jnelly23969
Neith
Level 134
God Stats
11W - 11L
1,538 SR
Queue Stats
176W - 174L
1,466 Elo+
Solo
Discordia
Discordia
oOcudsOo
Discordia
Level 152
God Stats
14W - 9L
1,740 SR
Queue Stats
327W - 302L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BibbyTM
Thanatos
13
6 / 4 / 5
7,501
625
9,420
10,528
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 5
7,328
611
6,878
6,944
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Blurgz
Chronos
14
2 / 1 / 3
7,801
650
7,092
6,161
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
9 / 1 / 1
9,157
763
12,862
11,120
7,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 5
6,352
529
2,063
8,664
5,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KTB_Slim
Cthulhu
10
3 / 3 / 3
5,946
496
8,661
13,828
5,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
YuNgMaEstRo-_-
Erlang Shen
10
0 / 5 / 6
6,124
510
3,354
13,088
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
caboozeco
Camazotz
11
4 / 4 / 5
6,685
557
6,465
12,338
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 3 / 1
6,539
545
4,041
7,150
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
oOcudsOo
Discordia
11
3 / 5 / 4
6,797
566
4,232
8,601
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
20
Kills
13
13
Deaths
20
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BibbyTM
Thanatos
6
4
5
2.13
W
2
5
5
0.9
W
Chronos
Blurgz
Chronos
2
1
3
3.5
W
9
1
1
9.5
L
Cthulhu
KTB_Slim
Cthulhu
3
3
3
1.5
W
1
2
5
1.75
L
Erlang Shen
YuNgMaEstRo-_-
Erlang Shen
0
5
6
0.6
L
Camazotz
caboozeco
Camazotz
4
4
5
1.63
L
3
3
1
1.17
L
Discordia
oOcudsOo
Discordia
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,315
Damage
26,753
43,417
Taken
55,005
21,402
Mitigated
20,459
18,162
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BibbyTM
Thanatos
9,420
1,760
0
6,739
10,528
3,947
0
2,443
8,085
0
43,585
W
6,878
852
0
660
6,944
2,125
0
2,547
4,397
43,915
0
W
Chronos
Blurgz
Chronos
7,092
3,026
0
2,049
6,161
2,096
558
1,894
4,267
65,529
2,742
W
12,862
3,056
0
4,365
11,120
7,331
0
1,784
9,336
0
64,645
L
Cthulhu
KTB_Slim
Cthulhu
8,661
1,249
146
3,944
13,828
5,608
0
5,494
7,971
30,795
0
W
2,063
305
1,890
2,459
8,664
5,903
0
4,076
4,588
124
10,292
L
Erlang Shen
YuNgMaEstRo-_-
Erlang Shen
3,354
1,386
0
3,005
13,088
7,813
0
238
12,832
0
31,512
L
Camazotz
caboozeco
Camazotz
6,465
1,975
0
5,610
12,338
3,263
0
1,328
10,912
0
39,966
L
4,041
769
0
1,665
7,150
1,882
0
2,706
4,188
0
46,358
L
Discordia
oOcudsOo
Discordia
4,232
352
0
1,660
8,601
1,893
0
3,090
5,097
41,128
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,139
Gold Earned
32,091
376
Minions Killed
334
0
Camps Cleared
0
1,309,995
Distance Traveled
1,162,040
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,501
625
59
5
0
291,030
0
W
Agni
7,328
611
85
7
0
242,150
1
W
Chronos
7,801
650
115
10
0
253,424
0
W
Mulan
9,157
763
97
8
0
239,165
0
L
Cthulhu
5,946
496
43
4
0
232,633
4
W
Guan Yu
6,352
529
20
2
0
284,226
2
L
Erlang Shen
6,124
510
56
5
0
220,777
2
L
Camazotz
6,685
557
72
6
0
261,718
0
L
Neith
6,539
545
92
8
0
225,455
1
L
Discordia
6,797
566
71
6
0
221,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role