Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Its_arthury
Hera
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 66L
1,352 Elo+
Solo
Hel
Hel
Jus_Missed_Me
Hel
Level 129
God Stats
3W - 4L
1,426 SR
Queue Stats
545W - 547L
1,443 Elo+
Solo
Bastet
Bastet
LashedCartoon4
Bastet
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 101L
1,353 Elo+
Solo
Ares
Ares
ricaleixos
Ares
Level 107
God Stats
1W - 0L
1,698 SR
Queue Stats
21W - 23L
1,426 Elo+
Solo
Team Averages
Level 107
1,525 SR
1,415 Elo+

VS

Team Averages
Level 133
1,443 SR
1,478 Elo+
Kali
Kali
Gl0ryB2GOD
Kali
Level 127
God Stats
0W - 2L
1,420 SR
Queue Stats
32W - 29L
1,524 Elo+
Party 1
Persephone
Persephone
Gl0ryB2Jesus
Persephone
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 35L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
JUANSON000
Kukulkan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,412 Elo+
Solo
Fenrir
Fenrir
Kylerius
Fenrir
Level 132
God Stats
0W - 2L
1,296 SR
Queue Stats
165W - 173L
1,414 Elo+
Solo
Hel
Hel
PlaneElf4586846
Hel
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 70L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
9 / 1 / 24
11,537
1,049
12,961
8,960
4,687
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

17
9 / 2 / 21
10,533
958
11,192
9,898
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
9 / 2 / 19
10,399
945
13,771
10,753
4,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 2 / 21
10,519
956
9,269
14,920
6,403
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 3 / 24
10,142
922
5,771
20,516
22,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 4
7,268
661
3,909
11,435
3,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Gl0ryB2Jesus
Persephone
15
1 / 6 / 5
8,295
754
16,321
9,627
2,619
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JUANSON000
Kukulkan
16
3 / 8 / 2
9,474
861
8,668
10,430
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
Kylerius
Fenrir
13
3 / 9 / 2
7,960
724
7,533
12,832
4,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 8 / 4
7,713
701
2,979
11,289
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
25
41
Kills
8
10
Deaths
41
109
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
1
24
21
L
0
10
4
0.2
L
Persephone
Gl0ryB2Jesus
Persephone
1
6
5
0.58
W
9
2
21
9.75
L
Kukulkan
JUANSON000
Kukulkan
3
8
2
0.5
W
9
2
19
9.25
L
Fenrir
Kylerius
Fenrir
3
9
2
0.44
W
9
2
21
9.75
L
1
8
4
0.38
W
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,964
Damage
39,410
65,047
Taken
55,613
42,694
Mitigated
18,586
36,441
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,961
4,959
759
3,737
8,960
4,687
4,603
2,800
6,160
0
32,210
L
3,909
1,426
0
781
11,435
3,040
0
5,217
6,218
0
4,770
L
Persephone
Gl0ryB2Jesus
Persephone
16,321
828
33
2,104
9,627
2,619
0
5,946
3,658
27,686
0
W
11,192
2,509
1,624
1,412
9,898
4,618
1,104
4,898
5,000
26,373
0
L
Kukulkan
JUANSON000
Kukulkan
8,668
348
188
779
10,430
3,239
0
7,830
2,600
26,540
0
W
13,771
402
14,010
7,055
10,753
4,665
0
5,674
4,975
30,755
0
L
Fenrir
Kylerius
Fenrir
7,533
2,046
110
457
12,832
4,350
0
5,926
6,905
0
9,798
W
9,269
2,528
1,056
4,137
14,920
6,403
1,125
7,827
7,093
0
19,646
L
2,979
745
1,020
978
11,289
5,338
0
5,553
5,735
13,988
0
W
5,771
354
85
2,566
20,516
22,321
77
6,769
13,747
8,997
684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,130
Gold Earned
40,710
136
Minions Killed
91
0
Camps Cleared
0
1,098,467
Distance Traveled
789,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,537
1,049
43
4
0
197,800
0
L
Kali
7,268
661
4
0
0
99,793
0
L
Persephone
8,295
754
30
3
0
199,807
0
W
Hera
10,533
958
32
3
0
215,715
0
L
Kukulkan
9,474
861
35
3
0
124,588
0
W
Hel
10,399
945
36
3
0
209,433
0
L
Fenrir
7,960
724
5
0
0
191,045
0
W
Bastet
10,519
956
19
2
0
243,067
0
L
Hel
7,713
701
17
2
0
174,445
0
W
Ares
10,142
922
6
1
0
232,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role