Player Matchup

Lancelot
Lancelot
DANIELDANGEL29
Lancelot
Level 160
God Stats
1W - 1L
1,476 SR
Queue Stats
17W - 18L
1,499 Elo+
Party 1
Surtr
Surtr
GaspxrZ1nho
Surtr
Level 145
God Stats
1W - 0L
1,294 SR
Queue Stats
4W - 8L
1,371 Elo+
Party 1
Skadi
Skadi
Hardheadedbrat
Skadi
Level 122
God Stats
7W - 2L
1,769 SR
Queue Stats
225W - 192L
1,565 Elo+
Party 2
Charon
Charon
JimmyNudeTron69
Charon
Level 59
God Stats
7W - 9L
1,515 SR
Queue Stats
227W - 211L
1,488 Elo+
Party 2
Yu Huang
Yu Huang
imLiions
Yu Huang
Level 81
God Stats
3W - 1L
1,498 SR
Queue Stats
100W - 93L
1,447 Elo+
Solo
Team Averages
Level 113
1,511 SR
1,474 Elo+

VS

Team Averages
Level 142
1,542 SR
1,513 Elo+
Danzaburou
Danzaburou
D1ss3d3n7
Danzaburou
Level 129
God Stats
5W - 9L
1,641 SR
Queue Stats
143W - 122L
1,494 Elo+
Solo
Poseidon
Poseidon
Marvintron
Poseidon
Level 145
God Stats
4W - 2L
1,700 SR
Queue Stats
277W - 293L
1,509 Elo+
Solo
Scylla
Scylla
RAMPEWR
Scylla
Level 147
God Stats
13W - 22L
1,510 SR
Queue Stats
550W - 501L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Saint Mastema
Ne Zha
Level 130
God Stats
1W - 3L
1,361 SR
Queue Stats
131W - 124L
1,523 Elo+
Solo
Odin
Odin
tennese
Odin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 287L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
4 / 3 / 3
5,977
598
5,236
9,006
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 1 / 2
7,167
717
5,550
8,933
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
5 / 0 / 2
6,804
680
7,848
6,039
2,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 1 / 4
6,342
634
4,288
6,290
2,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yu Huang
imLiions
Yu Huang
12
0 / 0 / 0
6,293
629
3,084
3,518
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D1ss3d3n7
Danzaburou
9
2 / 3 / 0
5,348
535
6,173
8,412
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Marvintron
Poseidon
9
1 / 5 / 0
5,188
519
3,441
5,297
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
RAMPEWR
Scylla
12
2 / 1 / 0
6,233
623
1,819
4,973
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 1
5,187
519
2,819
9,305
6,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Odin
tennese
Odin
9
0 / 3 / 2
5,052
505
3,655
7,737
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
5
5
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
D1ss3d3n7
Danzaburou
2
3
0
0.67
W
Lancelot
4
3
3
1.83
W
5
1
2
6
W
5
0
2
6
W
2
1
4
4
L
Poseidon
Marvintron
Poseidon
1
5
0
0.2
L
Scylla
RAMPEWR
Scylla
2
1
0
2
L
0
4
1
0.13
W
Yu Huang
imLiions
Yu Huang
0
0
0
0
L
Odin
tennese
Odin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,006
Damage
17,907
33,786
Taken
35,724
13,187
Mitigated
14,537
10,456
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
D1ss3d3n7
Danzaburou
6,173
2,558
0
2,899
8,412
3,186
0
1,921
6,491
0
36,475
W
Lancelot
5,236
798
0
453
9,006
3,630
533
656
8,278
0
34,085
W
5,550
2,000
0
5,372
8,933
3,624
336
2,443
5,974
700
43,863
W
7,848
1,298
0
1,161
6,039
2,034
0
0
6,039
0
47,312
W
4,288
310
160
2,810
6,290
2,812
0
63
6,187
23,689
0
L
Poseidon
Marvintron
Poseidon
3,441
131
0
625
5,297
1,126
0
424
4,873
22,716
0
L
Scylla
RAMPEWR
Scylla
1,819
507
0
718
4,973
1,112
0
2,909
2,064
44,669
0
L
2,819
533
0
1,923
9,305
6,011
0
1,866
7,439
0
15,696
W
Yu Huang
imLiions
Yu Huang
3,084
133
0
500
3,518
1,087
0
1,336
2,048
43,069
0
L
Odin
tennese
Odin
3,655
1,567
0
483
7,737
3,102
0
528
7,209
0
27,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
27,008
357
Minions Killed
282
0
Camps Cleared
0
1,124,256
Distance Traveled
1,065,629
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,348
535
59
6
0
184,317
0
W
Lancelot
5,977
598
61
6
0
264,305
1
W
Surtr
7,167
717
80
8
0
206,979
0
W
Skadi
6,804
680
91
9
0
216,998
0
W
Charon
6,342
634
34
3
0
221,940
0
L
Poseidon
5,188
519
53
5
0
221,756
0
L
Scylla
6,233
623
96
10
0
232,752
0
L
Ne Zha
5,187
519
25
3
0
226,074
0
W
Yu Huang
6,293
629
91
9
0
214,034
2
L
Odin
5,052
505
49
5
0
200,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role