Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MrWhiteGurb
Sun Wukong
Level 40
God Stats
42W - 39L
1,529 SR
Queue Stats
125W - 123L
1,443 Elo+
Party 2
Skadi
Skadi
Mr_JELLYBEAN_03
Skadi
Level 69
God Stats
7W - 3L
1,600 SR
Queue Stats
142W - 137L
1,466 Elo+
Party 2
Team Averages
Level 69
1,543 SR
1,470 Elo+

VS

Team Averages
Level 70
1,491 SR
1,456 Elo+
Vulcan
Vulcan
Aezralon
Vulcan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,456 Elo+
Solo
Geb
Geb
Real_Prolific
Geb
Level 106
God Stats
6W - 11L
1,470 SR
Queue Stats
247W - 250L
1,454 Elo+
Party 1
Medusa
Medusa
Real_Verdict
Medusa
Level 48
God Stats
7W - 8L
1,502 SR
Queue Stats
116W - 125L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
4 / 0 / 3
8,547
950
7,922
7,331
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MrWhiteGurb
Sun Wukong
13
2 / 2 / 3
7,670
852
3,838
9,096
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 3
8,072
897
6,606
7,235
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aezralon
Vulcan
9
1 / 2 / 0
6,520
724
3,194
2,366
788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 3
7,085
787
7,437
11,470
8,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
1 / 3 / 2
7,272
808
4,832
8,952
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
3
4
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
0
3
5.5
L
Vulcan
Aezralon
Vulcan
1
2
0
0.5
W
Sun Wukong
MrWhiteGurb
Sun Wukong
2
2
3
1.75
W
3
2
3
2.25
L
1
4
3
0.63
L
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,366
Damage
15,463
23,662
Taken
22,788
8,865
Mitigated
12,776
4,564
Healing
1,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,922
4,667
0
3,017
7,331
2,458
1,873
3,048
3,973
0
32,583
L
Vulcan
Aezralon
Vulcan
3,194
164
0
160
2,366
788
0
0
2,366
15,839
0
W
Sun Wukong
MrWhiteGurb
Sun Wukong
3,838
1,123
0
1,547
9,096
4,159
991
2,854
5,898
0
21,998
W
6,606
2,531
0
0
7,235
2,248
744
3,666
3,221
0
24,760
L
7,437
122
0
999
11,470
8,890
0
0
11,410
14,958
184
L
Medusa
4,832
1,913
0
717
8,952
3,098
0
0
8,861
0
24,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,289
Gold Earned
20,877
125
Minions Killed
84
0
Camps Cleared
0
489,679
Distance Traveled
432,537
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,547
950
61
7
0
161,685
0
L
Vulcan
6,520
724
32
4
0
102,245
0
W
Sun Wukong
7,670
852
28
3
0
168,485
0
W
Skadi
8,072
897
36
4
0
159,509
0
L
Geb
7,085
787
14
2
0
165,578
1
L
Medusa
7,272
808
38
4
0
164,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role