Player Matchup

Scylla
Scylla
LOUIE805
Scylla
Level 56
God Stats
17W - 19L
1,457 SR
Queue Stats
211W - 226L
1,405 Elo+
Solo
Amaterasu
Amaterasu
gromiez
Amaterasu
Level 14
God Stats
1W - 0L
1,454 SR
Queue Stats
20W - 28L
1,309 Elo+
Party 1
Cupid
Cupid
misztoot
Cupid
Level 145
God Stats
31W - 29L
1,567 SR
Queue Stats
614W - 666L
1,443 Elo+
Solo
Cthulhu
Cthulhu
oGonii
Cthulhu
Level 49
God Stats
7W - 7L
1,532 SR
Queue Stats
113W - 106L
1,382 Elo+
Party 1
Janus
Janus
sruill
Janus
Level 76
God Stats
31W - 40L
1,465 SR
Queue Stats
310W - 352L
1,507 Elo+
Solo
Team Averages
Level 68
1,495 SR
1,409 Elo+

VS

Team Averages
Level 101
1,526 SR
1,440 Elo+
Jormungandr
Jormungandr
GhostEgo
Jormungandr
Level 114
God Stats
12W - 13L
1,548 SR
Queue Stats
302W - 354L
1,464 Elo+
Party 2
Yu Huang
Yu Huang
RyanAI3
Yu Huang
Level 136
God Stats
97W - 108L
1,447 SR
Queue Stats
374W - 392L
1,452 Elo+
Solo
Ix Chel
Ix Chel
TechnicSage386
Ix Chel
Level 52
God Stats
2W - 5L
1,393 SR
Queue Stats
186W - 215L
1,412 Elo+
Party 2
Nox
Nox
TheWisePLEASE
Nox
Level 98
God Stats
145W - 138L
1,546 SR
Queue Stats
321W - 373L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
ssnneak
Cliodhna
Level 106
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 5L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LOUIE805
Scylla
16
3 / 4 / 7
10,760
1,076
11,157
8,800
2,450
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
gromiez
Amaterasu
17
3 / 1 / 6
10,718
1,072
11,702
17,320
13,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
misztoot
Cupid
16
6 / 0 / 5
11,770
1,177
6,228
4,312
1,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
oGonii
Cthulhu
17
1 / 0 / 11
10,877
1,088
13,103
11,732
10,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
sruill
Janus
16
5 / 2 / 4
11,195
1,120
10,427
5,821
1,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

294

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GhostEgo
Jormungandr
15
1 / 1 / 2
9,977
998
6,736
7,362
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
RyanAI3
Yu Huang
15
0 / 2 / 4
9,564
956
5,067
6,927
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 7 / 2
10,327
1,033
13,531
22,290
10,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 0 / 2
9,102
910
2,161
3,060
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
ssnneak
Cliodhna
15
3 / 8 / 2
10,261
1,026
14,802
18,205
5,532
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
18
Kills
7
7
Deaths
18
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GhostEgo
Jormungandr
1
1
2
2
W
Scylla
LOUIE805
Scylla
3
4
7
1.63
L
Yu Huang
RyanAI3
Yu Huang
0
2
4
1
L
3
7
2
0.57
L
0
0
2
1
W
Amaterasu
gromiez
Amaterasu
3
1
6
6
W
Cupid
misztoot
Cupid
6
0
5
8.5
W
Cthulhu
oGonii
Cthulhu
1
0
11
6.5
W
Janus
sruill
Janus
5
2
4
3.5
L
Cliodhna
ssnneak
Cliodhna
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,617
Damage
42,297
47,985
Taken
57,844
29,595
Mitigated
25,679
10,426
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GhostEgo
Jormungandr
6,736
1,134
0
531
7,362
6,823
0
3,061
3,877
25,297
187
W
Scylla
LOUIE805
Scylla
11,157
1,694
0
390
8,800
2,450
0
4,281
4,174
23,432
698
L
Yu Huang
RyanAI3
Yu Huang
5,067
118
0
0
6,927
2,270
0
4,245
2,542
13,424
378
L
13,531
2,934
513
3,229
22,290
10,070
0
10,165
11,333
30,943
0
L
2,161
327
0
380
3,060
984
0
2,020
998
9,280
96
W
Amaterasu
gromiez
Amaterasu
11,702
6,565
0
4,982
17,320
13,680
0
8,442
6,911
0
14,236
W
Cupid
misztoot
Cupid
6,228
2,895
2,076
1,525
4,312
1,186
0
2,521
1,664
0
26,201
W
Cthulhu
oGonii
Cthulhu
13,103
790
552
901
11,732
10,558
0
8,095
2,827
30,633
2,852
W
Janus
sruill
Janus
10,427
597
0
0
5,821
1,721
0
1,497
4,175
40,602
1,177
L
Cliodhna
ssnneak
Cliodhna
14,802
2,723
0
1,614
18,205
5,532
0
11,565
6,201
0
27,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,320
Gold Earned
49,231
221
Minions Killed
159
9
Camps Cleared
4
1,099,154
Distance Traveled
755,346
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,977
998
38
4
2
163,355
0
W
Scylla
10,760
1,076
32
3
1
197,295
0
L
Yu Huang
9,564
956
23
2
0
125,232
0
L
Ix Chel
10,327
1,033
50
5
0
161,391
0
L
Nox
9,102
910
21
2
0
123,924
0
W
Amaterasu
10,718
1,072
13
1
0
243,719
0
W
Cupid
11,770
1,177
54
5
1
223,979
0
W
Cthulhu
10,877
1,088
49
5
2
210,364
5
W
Janus
11,195
1,120
73
7
5
223,797
0
L
Cliodhna
10,261
1,026
27
3
2
181,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role