Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Mr2inPiinus
Cu Chulainn
Bronze III
Level 54
God Stats
1W - 1L
1,288 SR
Queue Stats
2W - 4L
1,418 MMR
Solo
Scylla
Scylla
Gold II
Tauro420high
Scylla
Gold II
Level 83
God Stats
1W - 1L
1,529 SR
Queue Stats
66W - 58L
1,433 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Zovyx
Erlang Shen
Gold III
Level 129
God Stats
4W - 1L
1,822 SR
Queue Stats
184W - 191L
1,436 MMR
Solo
Bacchus
Bacchus
Gold III
sputnikss
Bacchus
Gold III
Level 158
God Stats
35W - 30L
1,589 SR
Queue Stats
337W - 333L
1,433 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,546 SR
1,444 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,575 SR
1,431 MMR
Nemesis
Nemesis
Gold IV
ElDanielChan
Nemesis
Gold IV
Level 125
God Stats
1W - 2L
1,839 SR
Queue Stats
152W - 155L
1,401 MMR
Party 1
Bellona
Bellona
Gold III
IngJoe
Bellona
Gold III
Level 137
God Stats
5W - 7L
1,464 SR
Queue Stats
138W - 132L
1,490 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Jarsinator
Morgan Le Fay
Gold IV
Level 156
God Stats
25W - 32L
1,488 SR
Queue Stats
354W - 353L
1,436 MMR
Solo
Artio
Artio
Gold II
NecroTrack
Artio
Gold II
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 142L
1,419 MMR
Solo
Neith
Neith
Gold III
RyukGremory
Neith
Gold III
Level 128
God Stats
39W - 41L
1,583 SR
Queue Stats
219W - 213L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 1 / 1
9,575
638
10,103
9,236
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Mr2inPiinus
Cu Chulainn
15
3 / 1 / 3
9,162
611
10,092
14,321
12,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
14
3 / 2 / 2
8,295
553
9,687
8,701
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Erlang Shen
Zovyx
Erlang Shen
13
1 / 2 / 6
7,579
505
6,832
11,096
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
sputnikss
Bacchus
12
3 / 1 / 8
8,308
554
7,352
10,984
11,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboBakasuraGebChang'e

VS

Bans
MedusaAthenaMulanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElDanielChan
Nemesis
14
4 / 3 / 1
7,719
515
5,111
11,567
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
IngJoe
Bellona
12
0 / 5 / 2
6,971
465
6,128
13,791
12,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Jarsinator
Morgan Le Fay
14
1 / 3 / 4
7,851
523
8,068
10,589
3,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
12
2 / 2 / 4
7,568
505
5,589
16,994
14,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
0 / 4 / 1
7,541
503
3,674
8,560
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
7
7
Deaths
17
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
1
7.5
L
Nemesis
ElDanielChan
Nemesis
4
3
1
1.5
L
Bellona
IngJoe
Bellona
0
5
2
0.2
L
Morgan Le Fay
Jarsinator
Morgan Le Fay
1
3
4
1
W
Cu Chulainn
Mr2inPiinus
Cu Chulainn
3
1
3
4.5
L
Artio
2
2
4
2
L
0
4
1
0.13
W
Scylla
3
2
2
2
W
Erlang Shen
Zovyx
Erlang Shen
1
2
6
2
W
Bacchus
sputnikss
Bacchus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,066
Damage
28,570
54,338
Taken
61,501
34,845
Mitigated
38,272
18,262
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,103
6,722
0
5,258
9,236
3,518
612
1,525
7,711
0
82,793
L
Nemesis
ElDanielChan
Nemesis
5,111
2,440
0
1,037
11,567
4,785
0
3,038
8,491
0
52,965
L
Bellona
IngJoe
Bellona
6,128
2,754
0
1,976
13,791
12,437
0
1,304
12,481
0
44,195
L
Morgan Le Fay
Jarsinator
Morgan Le Fay
8,068
934
0
2,672
10,589
3,794
0
6,635
3,902
62,616
0
W
Cu Chulainn
Mr2inPiinus
Cu Chulainn
10,092
1,624
0
3,443
14,321
12,803
185
1,722
12,599
0
70,376
L
Artio
5,589
612
1,066
4,285
16,994
14,507
0
3,875
13,115
19,270
3,222
L
3,674
1,138
0
2,596
8,560
2,749
418
1,313
7,247
0
58,903
W
Scylla
9,687
1,340
0
1,162
8,701
2,151
0
4,004
4,697
62,302
1,203
W
Erlang Shen
Zovyx
Erlang Shen
6,832
4,128
0
4,318
11,096
5,061
0
3,184
7,912
0
66,750
W
Bacchus
sputnikss
Bacchus
7,352
928
0
4,081
10,984
11,312
0
2,871
8,113
18,668
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
37,650
492
Minions Killed
417
0
Camps Cleared
0
1,594,761
Distance Traveled
1,595,617
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,575
638
144
10
0
314,333
5
L
Nemesis
7,719
515
79
5
0
387,105
1
L
Bellona
6,971
465
78
5
0
282,970
0
L
Morgan Le Fay
7,851
523
101
7
0
317,591
5
W
Cu Chulainn
9,162
611
119
8
0
294,693
3
L
Artio
7,568
505
42
3
0
332,732
3
L
Neith
7,541
503
117
8
0
275,219
2
W
Scylla
8,295
553
118
8
0
291,134
2
W
Erlang Shen
7,579
505
91
6
0
348,798
2
W
Bacchus
8,308
554
20
1
0
345,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role