Player Matchup

Izanami
Izanami
Gold III
KingArthurs3
Izanami
Gold III
Level 175
God Stats
4W - 4L
1,202 SR
Queue Stats
173W - 185L
1,365 MMR
Solo
Sylvanus
Sylvanus
Gold V
TarzanKelley13
Sylvanus
Gold V
Level 100
God Stats
2W - 1L
1,466 SR
Queue Stats
75W - 81L
1,277 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
TisProject_Frank
Xing Tian
Bronze IV
Level 127
God Stats
4W - 7L
1,598 SR
Queue Stats
7W - 20L
1,328 MMR
Solo
Janus
Janus
Bronze V
westernlizard
Janus
Bronze V
Level 122
God Stats
1W - 1L
1,439 SR
Queue Stats
5W - 6L
1,429 MMR
Party 1
Ratatoskr
Ratatoskr
Silver V
westernturtle
Ratatoskr
Silver V
Level 127
God Stats
4W - 2L
1,544 SR
Queue Stats
4W - 5L
1,457 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,450 SR
1,371 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,532 SR
1,377 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
ImBeta-Haze
Ah Muzen Cab
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 123L
1,502 MMR
Solo
Cthulhu
Cthulhu
Bronze III
LoneFusionn
Cthulhu
Bronze III
Level 101
God Stats
1W - 3L
1,490 SR
Queue Stats
21W - 18L
1,424 MMR
Solo
Artemis
Artemis
Gold V
bloodybones333
Artemis
Gold V
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 134L
1,249 MMR
Solo
Achilles
Achilles
Silver I
dexicjin
Achilles
Silver I
Level 105
God Stats
2W - 1L
1,563 SR
Queue Stats
140W - 146L
1,243 MMR
Solo
Hun Batz
Hun Batz
Gold IV
kalil2nice
Hun Batz
Gold IV
Level 156
God Stats
2W - 4L
1,609 SR
Queue Stats
171W - 175L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingArthurs3
Izanami
7
2 / 0 / 1
4,324
865
2,381
1,993
462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
7
0 / 0 / 0
3,994
799
1,552
2,502
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
6
1 / 0 / 2
4,075
815
1,572
4,699
1,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 1 / 1
3,936
787
930
1,413
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
westernturtle
Ratatoskr
7
1 / 1 / 2
4,033
807
1,672
3,866
907
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
BacchusThanatosKuzenboChang'eMulan

VS

Bans
AthenaThothApolloAgniAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ImBeta-Haze
Ah Muzen Cab
7
2 / 1 / 0
3,980
796
1,253
2,785
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
LoneFusionn
Cthulhu
5
0 / 2 / 0
3,089
618
1,241
5,067
2,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 1 / 0
2,618
524
958
1,192
239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
dexicjin
Achilles
6
0 / 0 / 0
3,074
615
1,209
3,622
1,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
kalil2nice
Hun Batz
6
0 / 0 / 1
3,360
672
834
3,430
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
2
2
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ImBeta-Haze
Ah Muzen Cab
2
1
0
2
W
Izanami
KingArthurs3
Izanami
2
0
1
2.5
L
Cthulhu
LoneFusionn
Cthulhu
0
2
0
0
W
Sylvanus
0
0
0
0
W
Xing Tian
1
0
2
2
L
0
1
0
0
L
Achilles
dexicjin
Achilles
0
0
0
0
L
Hun Batz
kalil2nice
Hun Batz
0
0
1
0.5
W
0
1
1
0.5
W
Ratatoskr
westernturtle
Ratatoskr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,107
Damage
5,495
14,473
Taken
16,096
4,465
Mitigated
5,539
5,986
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ImBeta-Haze
Ah Muzen Cab
1,253
325
0
170
2,785
734
0
824
1,855
0
18,442
W
Izanami
KingArthurs3
Izanami
2,381
2,260
0
605
1,993
462
722
367
1,626
0
26,437
L
Cthulhu
LoneFusionn
Cthulhu
1,241
348
84
1,508
5,067
2,016
0
1,154
3,913
12,580
0
W
Sylvanus
1,552
757
0
1,434
2,502
988
0
0
2,378
15,786
6,330
W
Xing Tian
1,572
276
208
1,374
4,699
1,835
94
795
3,904
9,384
0
L
958
457
0
375
1,192
239
0
251
941
0
2,933
L
Achilles
dexicjin
Achilles
1,209
570
0
1,510
3,622
1,774
0
1,284
2,338
0
11,062
L
Hun Batz
kalil2nice
Hun Batz
834
284
0
2,000
3,430
776
0
240
3,190
0
14,518
W
930
46
0
205
1,413
273
0
0
1,413
16,825
0
W
Ratatoskr
westernturtle
Ratatoskr
1,672
485
0
2,160
3,866
907
0
79
3,756
0
20,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,362
Gold Earned
16,121
182
Minions Killed
127
0
Camps Cleared
0
538,531
Distance Traveled
431,642
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,980
796
45
9
0
111,006
2
W
Izanami
4,324
865
55
11
0
103,101
0
L
Cthulhu
3,089
618
24
5
0
88,180
0
W
Sylvanus
3,994
799
37
7
0
77,275
0
W
Xing Tian
4,075
815
10
2
0
107,504
0
L
Artemis
2,618
524
2
0
0
31,617
0
L
Achilles
3,074
615
20
4
0
78,305
0
L
Hun Batz
3,360
672
36
7
0
122,534
0
W
Janus
3,936
787
32
6
0
112,879
1
W
Ratatoskr
4,033
807
48
10
0
137,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role