Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bryam69
Heimdallr
Level 121
God Stats
5W - 2L
1,804 SR
Queue Stats
31W - 23L
1,588 Elo+
Party 4
The Morrigan
The Morrigan
Deytex
The Morrigan
Level 155
God Stats
2W - 0L
1,511 SR
Queue Stats
46W - 34L
1,617 Elo+
Party 4
Susano
Susano
Zolonari
Susano
Level 129
God Stats
12W - 7L
1,850 SR
Queue Stats
100W - 73L
1,640 Elo+
Party 1
Atlas
Atlas
cmdruepi
Atlas
Level 107
God Stats
5W - 2L
1,620 SR
Queue Stats
50W - 46L
1,614 Elo+
Party 1
Team Averages
Level 145
1,657 SR
1,592 Elo+

VS

Team Averages
Level 162
1,671 SR
1,542 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DiegoGR
Bakasura
Level 202
God Stats
2W - 2L
1,827 SR
Queue Stats
255W - 235L
1,578 Elo+
Party 2
Ratatoskr
Ratatoskr
Gruppr
Ratatoskr
Level 146
God Stats
3W - 4L
1,718 SR
Queue Stats
135W - 168L
1,539 Elo+
Party 3
Cerberus
Cerberus
Pichamaru
Cerberus
Level 145
God Stats
5W - 2L
1,811 SR
Queue Stats
20W - 22L
1,558 Elo+
Party 2
Janus
Janus
TheGanymede
Janus
Level 158
God Stats
0W - 4L
1,500 SR
Queue Stats
150W - 152L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
3 / 0 / 1
6,469
647
7,551
9,795
2,693
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
Bryam69
Heimdallr
10
1 / 2 / 0
5,345
535
3,381
5,731
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Deytex
The Morrigan
9
0 / 1 / 2
5,460
546
1,192
4,306
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Zolonari
Susano
12
3 / 1 / 2
6,413
641
5,697
7,573
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
cmdruepi
Atlas
8
0 / 1 / 1
4,900
490
3,371
5,799
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 1 / 1
6,265
627
5,239
5,997
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
DiegoGR
Bakasura
9
0 / 3 / 1
4,885
489
4,362
8,524
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ratatoskr
Gruppr
Ratatoskr
9
0 / 2 / 1
4,878
488
3,647
7,857
3,833
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
Pichamaru
Cerberus
9
1 / 0 / 1
5,259
526
4,129
8,175
5,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 1 / 0
6,010
601
2,731
4,058
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
5
5
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
0
1
3.5
L
Danzaburou
 
Danzaburou
2
1
1
2.5
W
Heimdallr
Bryam69
Heimdallr
1
2
0
0.5
W
The Morrigan
Deytex
The Morrigan
0
1
2
1
L
Bakasura
DiegoGR
Bakasura
0
3
1
0.17
L
Ratatoskr
Gruppr
Ratatoskr
0
2
1
0.25
L
Cerberus
Pichamaru
Cerberus
1
0
1
1.5
L
2
1
0
2
W
Susano
Zolonari
Susano
3
1
2
4
W
Atlas
cmdruepi
Atlas
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
20,108
33,204
Taken
34,611
11,042
Mitigated
15,630
12,101
Healing
13,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,551
2,007
0
4,472
9,795
2,693
0
1,888
7,487
0
44,625
L
Danzaburou
 
Danzaburou
5,239
2,340
0
3,135
5,997
1,910
0
1,120
4,874
0
52,057
W
Heimdallr
Bryam69
Heimdallr
3,381
1,921
0
1,529
5,731
1,884
0
313
5,418
0
37,560
W
The Morrigan
Deytex
The Morrigan
1,192
0
0
750
4,306
980
0
2,571
1,553
29,733
543
L
Bakasura
DiegoGR
Bakasura
4,362
2,985
0
3,168
8,524
2,977
0
684
7,840
0
27,319
L
Ratatoskr
Gruppr
Ratatoskr
3,647
940
0
4,106
7,857
3,833
0
86
7,771
515
26,432
L
Cerberus
Pichamaru
Cerberus
4,129
440
0
2,390
8,175
5,775
0
1,776
6,399
19,199
2,040
L
2,731
124
0
750
4,058
1,135
0
761
3,297
43,025
0
W
Susano
Zolonari
Susano
5,697
1,600
0
3,667
7,573
2,142
0
579
6,419
0
48,892
W
Atlas
cmdruepi
Atlas
3,371
1,282
0
1,683
5,799
3,343
0
1,122
4,597
15,987
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
27,297
339
Minions Killed
329
0
Camps Cleared
0
1,085,192
Distance Traveled
1,146,669
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,469
647
75
8
0
223,251
0
L
Danzaburou
6,265
627
82
8
0
216,242
0
W
Heimdallr
5,345
535
87
9
0
191,445
4
W
The Morrigan
5,460
546
71
7
0
210,744
2
L
Bakasura
4,885
489
67
7
0
244,912
0
L
Ratatoskr
4,878
488
44
4
0
236,254
4
L
Cerberus
5,259
526
44
4
0
214,562
0
L
Janus
6,010
601
92
9
0
234,699
4
W
Susano
6,413
641
91
9
0
241,440
0
W
Atlas
4,900
490
15
2
0
218,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role