Player Matchup

Thor
Thor
Avorzy
Thor
Level 163
God Stats
33W - 45L
1,475 SR
Queue Stats
291W - 337L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
ZxLombraJony
Sun Wukong
Level 156
God Stats
10W - 16L
1,412 SR
Queue Stats
271W - 325L
1,476 Elo+
Party 2
Neith
Neith
ZxLombrinha
Neith
Level 158
God Stats
32W - 23L
1,590 SR
Queue Stats
227W - 283L
1,440 Elo+
Party 2
Pele
Pele
leandfbkjvsdv
Pele
Level 118
God Stats
8W - 5L
1,591 SR
Queue Stats
268W - 267L
1,559 Elo+
Solo
Eset
Eset
sDemonxs
Eset
Level 138
God Stats
1W - 1L
1,241 SR
Queue Stats
198W - 238L
1,504 Elo+
Party 2
Team Averages
Level 147
1,462 SR
1,485 Elo+

VS

Team Averages
Level 146
1,582 SR
1,518 Elo+
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JGVP2761
Skadi
Level 108
God Stats
3W - 5L
1,486 SR
Queue Stats
25W - 27L
1,486 Elo+
Party 1
Ares
Ares
Risê
Ares
Level 138
God Stats
2W - 1L
1,699 SR
Queue Stats
245W - 223L
1,553 Elo+
Solo
Cliodhna
Cliodhna
SG14h
Cliodhna
Level 107
God Stats
4W - 3L
1,726 SR
Queue Stats
151W - 144L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Avorzy
Thor
11
1 / 2 / 9
6,427
536
4,561
8,191
4,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sun Wukong
ZxLombraJony
Sun Wukong
11
1 / 2 / 1
5,808
484
3,686
11,391
7,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
8 / 0 / 5
7,173
598
7,141
4,083
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
5 / 0 / 6
7,042
587
9,102
8,938
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
13
3 / 0 / 2
7,192
599
4,256
5,510
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 1 / 0
7,497
625
7,259
7,619
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
 
Poseidon
13
0 / 2 / 0
7,131
594
4,424
5,924
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
JGVP2761
Skadi
8
0 / 7 / 1
4,822
402
3,503
8,774
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
Risê
Ares
9
2 / 3 / 0
5,741
478
3,840
9,575
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
SG14h
Cliodhna
11
1 / 5 / 1
5,904
492
5,423
10,187
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
4
4
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
L
Poseidon
 
Poseidon
0
2
0
0
W
Thor
Avorzy
Thor
1
2
9
2.75
L
Skadi
JGVP2761
Skadi
0
7
1
0.07
L
Ares
Risê
Ares
2
3
0
0.67
L
Cliodhna
SG14h
Cliodhna
1
5
1
0.3
W
Sun Wukong
ZxLombraJony
Sun Wukong
1
2
1
0.75
W
8
0
5
10.5
W
5
0
6
8
W
Eset
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,746
Damage
24,449
38,113
Taken
42,079
18,906
Mitigated
18,246
8,523
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,259
3,098
0
4,056
7,619
5,089
0
530
7,043
2,482
57,232
L
Poseidon
 
Poseidon
4,424
484
0
887
5,924
1,413
0
2,506
3,130
61,344
749
W
Thor
Avorzy
Thor
4,561
1,294
0
1,687
8,191
4,975
0
2,837
5,314
0
14,350
L
Skadi
JGVP2761
Skadi
3,503
1,101
0
841
8,774
2,003
0
0
8,774
0
21,018
L
Ares
Risê
Ares
3,840
114
0
2,951
9,575
6,785
0
549
8,982
18,050
0
L
Cliodhna
SG14h
Cliodhna
5,423
1,167
0
3,583
10,187
2,956
0
215
9,894
0
44,800
W
Sun Wukong
ZxLombraJony
Sun Wukong
3,686
656
0
3,543
11,391
7,881
0
410
10,313
0
40,465
W
7,141
2,627
0
1,111
4,083
1,172
0
636
3,447
0
47,919
W
9,102
2,320
0
1,598
8,938
3,225
0
1,275
7,579
0
55,139
W
Eset
4,256
182
0
584
5,510
1,653
0
2,914
2,118
50,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
31,095
365
Minions Killed
381
0
Camps Cleared
0
1,260,910
Distance Traveled
1,172,666
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,497
625
114
10
0
228,864
0
L
Poseidon
7,131
594
137
11
0
232,265
4
W
Thor
6,427
536
21
2
0
229,920
5
L
Skadi
4,822
402
36
3
0
222,187
6
L
Ares
5,741
478
21
2
0
230,802
2
L
Cliodhna
5,904
492
73
6
0
258,548
2
W
Sun Wukong
5,808
484
76
6
0
236,879
5
W
Neith
7,173
598
81
7
0
240,408
2
W
Pele
7,042
587
73
6
0
292,295
2
W
Eset
7,192
599
114
10
0
261,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role