Player Matchup

Merlin
Merlin
 
Merlin
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Cloak2094
Kuzenbo
Level 28
God Stats
0W - 3L
1,398 SR
Queue Stats
43W - 59L
1,404 Elo+
Party 2
Fenrir
Fenrir
Entropicspectre
Fenrir
Level 41
God Stats
2W - 1L
1,705 SR
Queue Stats
132W - 117L
1,513 Elo+
Party 1
Apollo
Apollo
FrozenLeviathan9
Apollo
Level 87
God Stats
0W - 3L
1,276 SR
Queue Stats
187W - 168L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
Soldrip_Yellow
Cabrakan
Level 64
God Stats
2W - 2L
1,509 SR
Queue Stats
150W - 146L
1,442 Elo+
Party 1
Team Averages
Level 63
1,477 SR
1,465 Elo+

VS

Team Averages
Level 100
1,587 SR
1,487 Elo+
Hera
Hera
Asami_Lilith_267
Hera
Level 100
God Stats
7W - 2L
1,589 SR
Queue Stats
175W - 175L
1,452 Elo+
Party 3
Sol
Sol
El_Sabrosizimo
Sol
Level 80
God Stats
3W - 2L
1,542 SR
Queue Stats
121W - 133L
1,368 Elo+
Party 3
Da Ji
Da Ji
LeKsY
Da Ji
Level 152
God Stats
3W - 1L
1,465 SR
Queue Stats
373W - 366L
1,583 Elo+
Solo
Ymir
Ymir
NonOf_urConcern
Ymir
Level 126
God Stats
49W - 45L
1,586 SR
Queue Stats
219W - 221L
1,449 Elo+
Party 3
Hercules
Hercules
quigle212
Hercules
Level 41
God Stats
7W - 5L
1,754 SR
Queue Stats
53W - 38L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 4 / 2
5,613
561
3,181
5,128
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Cloak2094
Kuzenbo
8
1 / 4 / 4
5,170
517
6,163
9,090
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

9
1 / 6 / 2
5,214
521
4,885
9,015
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
5,418
542
3,949
5,099
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
8
1 / 2 / 3
5,456
546
2,538
9,271
8,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
6,362
636
4,846
4,918
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
5,313
531
5,545
4,881
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
LeKsY
Da Ji
10
5 / 2 / 3
6,013
601
4,604
10,030
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 4
5,891
589
4,303
7,665
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
quigle212
Hercules
12
8 / 0 / 1
7,888
789
5,750
6,673
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
5
Kills
17
17
Deaths
5
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
2
0.5
W
2
1
8
6
L
Kuzenbo
Cloak2094
Kuzenbo
1
4
4
0.75
W
0
1
2
1
L
1
6
2
0.33
L
1
1
1
1.5
W
Da Ji
LeKsY
Da Ji
5
2
3
3.25
W
2
1
4
4
L
Cabrakan
1
2
3
1.25
W
Hercules
quigle212
Hercules
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,716
Damage
25,048
37,603
Taken
34,167
22,948
Mitigated
14,495
8,610
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,181
0
0
276
5,128
1,540
0
1,435
3,653
27,631
0
W
4,846
1,380
300
1,684
4,918
1,512
45
2,891
1,809
36,224
611
L
Kuzenbo
Cloak2094
Kuzenbo
6,163
1,129
0
1,380
9,090
7,670
0
1,946
6,985
18,535
0
W
5,545
2,004
249
2,948
4,881
1,271
0
1,113
3,721
35,618
0
L
4,885
939
0
2,947
9,015
3,411
0
2,724
6,258
0
28,469
L
3,949
2,005
0
1,390
5,099
1,788
0
2,757
2,342
0
38,749
W
Da Ji
LeKsY
Da Ji
4,604
1,174
0
2,860
10,030
3,065
0
1,492
8,460
0
37,769
W
4,303
485
0
1,705
7,665
5,309
0
2,039
5,567
21,350
1,683
L
Cabrakan
2,538
341
0
2,617
9,271
8,539
0
5,533
3,738
10,984
0
W
Hercules
quigle212
Hercules
5,750
2,093
0
3,663
6,673
3,338
0
3,629
2,728
0
47,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
31,467
218
Minions Killed
299
0
Camps Cleared
0
1,053,720
Distance Traveled
1,010,079
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,613
561
44
4
0
205,161
0
W
Hera
6,362
636
69
7
0
208,611
3
L
Kuzenbo
5,170
517
22
2
0
222,164
2
W
Sol
5,313
531
60
6
0
189,827
0
L
Fenrir
5,214
521
59
6
0
220,138
2
L
Apollo
5,418
542
74
7
0
199,325
0
W
Da Ji
6,013
601
52
5
0
202,879
0
W
Ymir
5,891
589
33
3
0
184,134
0
L
Cabrakan
5,456
546
19
2
0
206,932
0
W
Hercules
7,888
789
85
9
0
224,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role