Player Matchup

Bastet
Bastet
CrzyDckMcNorbak
Bastet
Level 58
God Stats
1W - 2L
1,884 SR
Queue Stats
27W - 25L
1,534 Elo+
Solo
Janus
Janus
TheFritx
Janus
Level 126
God Stats
0W - 1L
1,143 SR
Queue Stats
62W - 48L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
saikohm31
Kuzenbo
Level 19
God Stats
0W - 1L
1,559 SR
Queue Stats
3W - 3L
1,612 Elo+
Party 1
Team Averages
Level 68
1,528 SR
1,548 Elo+

VS

Team Averages
Level 85
1,631 SR
1,485 Elo+
Ymir
Ymir
DAxUCExAMP
Ymir
Level 44
God Stats
5W - 6L
1,812 SR
Queue Stats
38W - 27L
1,520 Elo+
Party 2
Ra
Ra
Jadyns03
Ra
Level 91
God Stats
10W - 7L
1,581 SR
Queue Stats
51W - 30L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
lilppman
Heimdallr
Level 119
God Stats
4W - 7L
1,500 SR
Queue Stats
61W - 47L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,951
663
5,113
9,690
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
TheFritx
Janus
14
1 / 5 / 1
8,682
724
6,220
8,596
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
saikohm31
Kuzenbo
13
0 / 5 / 2
7,945
662
5,477
11,673
16,234
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
9,646
804
6,944
13,358
11,286
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 0 / 9
10,929
911
8,731
4,545
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
lilppman
Heimdallr
16
6 / 1 / 10
10,574
881
10,726
8,974
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
1
Kills
16
16
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
3
2
12
4.5
W
7
0
9
11.5
L
Janus
TheFritx
Janus
1
5
1
0.3
W
Heimdallr
lilppman
Heimdallr
6
1
10
11
L
Kuzenbo
saikohm31
Kuzenbo
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
26,401
29,959
Taken
26,877
22,598
Mitigated
17,714
2,101
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,113
933
0
1,240
9,690
3,439
0
3,057
6,443
0
15,249
W
6,944
801
0
2,182
13,358
11,286
235
4,935
8,423
14,899
903
W
8,731
649
4,123
2,805
4,545
2,242
851
2,203
2,342
48,226
1,709
L
Janus
TheFritx
Janus
6,220
459
0
776
8,596
2,925
0
4,726
3,435
38,643
0
W
Heimdallr
lilppman
Heimdallr
10,726
2,821
0
1,240
8,974
4,186
551
3,950
5,024
0
38,977
L
Kuzenbo
saikohm31
Kuzenbo
5,477
1,339
0
85
11,673
16,234
9
6,421
4,807
16,294
1,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
31,149
106
Minions Killed
187
0
Camps Cleared
0
735,560
Distance Traveled
704,041
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,951
663
16
1
0
312,689
0
W
Ymir
9,646
804
20
2
0
223,666
2
W
Ra
10,929
911
112
9
0
241,982
0
L
Janus
8,682
724
69
6
0
202,155
3
W
Heimdallr
10,574
881
55
5
0
238,393
0
L
Kuzenbo
7,945
662
21
2
0
220,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role