Player Matchup

Ishtar
Ishtar
BillyCrystall
Ishtar
Level 34
God Stats
1W - 5L
1,480 SR
Queue Stats
169W - 177L
1,430 Elo+
Party 1
Vulcan
Vulcan
ETHANMV
Vulcan
Level 37
God Stats
11W - 9L
1,621 SR
Queue Stats
100W - 108L
1,381 Elo+
Solo
Artemis
Artemis
Fishin4dznut
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,167 Elo+
Party 1
King Arthur
King Arthur
Sandagger22
King Arthur
Level 69
God Stats
0W - 1L
1,478 SR
Queue Stats
29W - 11L
1,548 Elo+
Solo
Jing Wei
Jing Wei
pancha123
Jing Wei
Level 121
God Stats
48W - 58L
1,495 SR
Queue Stats
935W - 948L
1,506 Elo+
Solo
Team Averages
Level 53
1,515 SR
1,406 Elo+

VS

Team Averages
Level 81
1,478 SR
1,456 Elo+
Cerberus
Cerberus
GOOFBAWLS
Cerberus
Level 22
God Stats
13W - 8L
1,521 SR
Queue Stats
42W - 30L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
NoVaBoy_87
Sun Wukong
Level 62
God Stats
4W - 4L
1,435 SR
Queue Stats
98W - 98L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
iRampaige
Baron Samedi
Level 100
God Stats
53W - 42L
1,564 SR
Queue Stats
368W - 369L
1,415 Elo+
Solo
Olorun
Olorun
kodigo27315
Olorun
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
380W - 396L
1,438 Elo+
Solo
Nut
Nut
meenz
Nut
Level 120
God Stats
15W - 12L
1,372 SR
Queue Stats
47W - 34L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 3
8,999
1,000
12,154
17,667
6,527
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
ETHANMV
Vulcan
14
0 / 8 / 0
8,614
957
8,684
12,671
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Fishin4dznut
Artemis
14
0 / 12 / 1
8,588
954
3,665
17,631
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Sandagger22
King Arthur
14
1 / 9 / 0
8,760
973
8,725
18,630
20,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
pancha123
Jing Wei
14
2 / 4 / 0
9,331
1,037
7,900
11,903
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GOOFBAWLS
Cerberus
18
3 / 2 / 32
11,514
1,279
10,199
13,798
19,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
NoVaBoy_87
Sun Wukong
17
3 / 1 / 23
10,239
1,138
11,277
13,447
12,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
iRampaige
Baron Samedi
17
4 / 1 / 23
10,710
1,190
12,102
5,128
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
17
6 / 0 / 24
10,767
1,196
11,314
5,743
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nut
meenz
Nut
18
26 / 0 / 10
13,752
1,528
28,758
7,912
4,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
154
3
Kills
42
42
Deaths
4
4
Assists
112
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
Vulcan
ETHANMV
Vulcan
0
8
0
0
L
Artemis
Fishin4dznut
Artemis
0
12
1
0.04
W
Cerberus
GOOFBAWLS
Cerberus
3
2
32
9.5
W
Sun Wukong
NoVaBoy_87
Sun Wukong
3
1
23
14.5
L
King Arthur
Sandagger22
King Arthur
1
9
0
0.11
W
Baron Samedi
iRampaige
Baron Samedi
4
1
23
15.5
W
Olorun
6
0
24
18
W
Nut
meenz
Nut
26
0
10
31
L
Jing Wei
pancha123
Jing Wei
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,128
Damage
73,650
78,502
Taken
46,028
40,222
Mitigated
42,908
1,620
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,154
7,708
0
0
17,667
6,527
0
6,115
11,552
0
25,107
L
Vulcan
ETHANMV
Vulcan
8,684
1,067
0
0
12,671
4,326
0
4,815
7,856
23,210
0
L
Artemis
Fishin4dznut
Artemis
3,665
3,421
0
472
17,631
5,262
0
8,648
8,983
0
10,971
W
Cerberus
GOOFBAWLS
Cerberus
10,199
601
0
1,933
13,798
19,115
0
2,021
11,777
15,155
698
W
Sun Wukong
NoVaBoy_87
Sun Wukong
11,277
1,200
0
2,449
13,447
12,387
0
3,457
9,990
0
22,088
L
King Arthur
Sandagger22
King Arthur
8,725
952
0
684
18,630
20,134
0
8,892
9,738
0
22,434
W
Baron Samedi
iRampaige
Baron Samedi
12,102
1,530
1,768
937
5,128
3,590
0
533
4,595
34,202
305
W
Olorun
11,314
4,707
780
1,618
5,743
3,678
0
418
5,325
29,014
0
W
Nut
meenz
Nut
28,758
21,172
0
3,806
7,912
4,138
0
2,255
5,657
0
47,867
L
Jing Wei
pancha123
Jing Wei
7,900
4,289
0
464
11,903
3,973
0
4,398
7,505
0
25,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,292
Gold Earned
56,982
146
Minions Killed
196
3
Camps Cleared
3
760,542
Distance Traveled
921,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,999
1,000
22
2
0
155,534
0
L
Vulcan
8,614
957
37
4
1
122,672
0
L
Artemis
8,588
954
15
2
0
144,863
0
W
Cerberus
11,514
1,279
9
1
0
191,077
0
W
Sun Wukong
10,239
1,138
30
3
0
196,200
0
L
King Arthur
8,760
973
39
4
0
149,508
0
W
Baron Samedi
10,710
1,190
79
9
1
164,334
0
W
Olorun
10,767
1,196
34
4
1
175,530
0
W
Nut
13,752
1,528
44
5
1
194,304
0
L
Jing Wei
9,331
1,037
33
4
2
187,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role