Player Matchup

Horus
Horus
 
Horus
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DriestG
Hou Yi
Level 127
God Stats
5W - 15L
1,293 SR
Queue Stats
492W - 491L
1,570 Elo+
Solo
Freya
Freya
Luskodojo
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 117L
1,540 Elo+
Solo
Bellona
Bellona
ThePyroCat
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 53L
1,538 Elo+
Party 2
Athena
Athena
zitraUP
Athena
Level 105
God Stats
4W - 4L
1,524 SR
Queue Stats
227W - 244L
1,465 Elo+
Party 2
Team Averages
Level 137
1,463 SR
1,522 Elo+

VS

Team Averages
Level 97
1,586 SR
1,531 Elo+
Merlin
Merlin
Benkai_OG
Merlin
Level 57
God Stats
7W - 3L
1,710 SR
Queue Stats
241W - 215L
1,525 Elo+
Party 1
Hera
Hera
Flatbush222_
Hera
Level 140
God Stats
2W - 0L
1,740 SR
Queue Stats
32W - 23L
1,577 Elo+
Party 1
Vulcan
Vulcan
Naikman
Vulcan
Level 98
God Stats
2W - 2L
1,398 SR
Queue Stats
252W - 257L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Ruslan13rus
Sylvanus
Level 128
God Stats
5W - 4L
1,759 SR
Queue Stats
335W - 324L
1,542 Elo+
Solo
Amaterasu
Amaterasu
VanHellsingXO
Amaterasu
Level 64
God Stats
2W - 1L
1,322 SR
Queue Stats
252W - 216L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 2 / 2
6,277
628
0
1,977
294
Hou Yi
DriestG
Hou Yi
17
7 / 3 / 4
8,338
834
11,119
9,611
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Freya
Luskodojo
Freya
14
4 / 3 / 6
7,350
735
6,369
6,915
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bellona
ThePyroCat
Bellona
14
2 / 6 / 6
7,749
775
5,117
14,392
10,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
zitraUP
Athena
14
1 / 4 / 7
7,506
751
4,400
13,414
15,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Benkai_OG
Merlin
14
5 / 4 / 7
9,340
934
6,033
8,359
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 10
9,824
982
10,772
11,438
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Naikman
Vulcan
17
4 / 1 / 4
10,670
1,067
7,653
4,273
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sylvanus
Ruslan13rus
Sylvanus
14
1 / 2 / 8
8,932
893
5,207
15,379
11,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
VanHellsingXO
Amaterasu
15
4 / 3 / 8
9,391
939
10,933
12,126
8,898
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
14
Kills
18
18
Deaths
15
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
2
0.5
W
Merlin
Benkai_OG
Merlin
5
4
7
2.13
L
Hou Yi
DriestG
Hou Yi
7
3
4
3
W
4
5
10
1.8
L
Freya
Luskodojo
Freya
4
3
6
2.33
W
Vulcan
Naikman
Vulcan
4
1
4
6
W
Sylvanus
Ruslan13rus
Sylvanus
1
2
8
2.5
L
Bellona
ThePyroCat
Bellona
2
6
6
0.83
W
Amaterasu
VanHellsingXO
Amaterasu
4
3
8
2.67
L
Athena
zitraUP
Athena
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
40,598
46,309
Taken
51,575
32,730
Mitigated
31,911
11,075
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
8
1,977
294
0
1,475
502
0
0
W
Merlin
Benkai_OG
Merlin
6,033
325
385
587
8,359
3,898
340
2,717
5,642
13,755
0
L
Hou Yi
DriestG
Hou Yi
11,119
4,392
520
1,458
9,611
3,750
0
5,552
4,059
0
25,817
W
10,772
1,700
112
1,336
11,438
5,411
469
3,056
8,382
22,641
1,846
L
Freya
Luskodojo
Freya
6,369
1,873
691
1,301
6,915
2,520
0
4,021
2,894
15,346
0
W
Vulcan
Naikman
Vulcan
7,653
387
279
997
4,273
2,069
502
670
3,603
27,376
0
W
Sylvanus
Ruslan13rus
Sylvanus
5,207
634
6,976
7,184
15,379
11,635
2,150
3,346
12,033
10,179
255
L
Bellona
ThePyroCat
Bellona
5,117
1,392
1,054
4,227
14,392
10,629
0
8,208
6,184
144
13,074
W
Amaterasu
VanHellsingXO
Amaterasu
10,933
1,381
137
4,160
12,126
8,898
1,802
1,124
11,002
0
21,698
L
Athena
zitraUP
Athena
4,400
504
420
1,396
13,414
15,537
0
9,397
4,017
6,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
48,157
57
Minions Killed
124
0
Camps Cleared
0
711,487
Distance Traveled
1,001,717
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,277
628
0
0
0
0
0
W
Merlin
9,340
934
10
1
0
185,752
0
L
Hou Yi
8,338
834
28
3
0
167,555
0
W
Hera
9,824
982
29
3
0
192,674
0
L
Freya
7,350
735
14
1
0
183,414
0
W
Vulcan
10,670
1,067
59
6
0
231,619
1
W
Sylvanus
8,932
893
5
1
0
171,983
0
L
Bellona
7,749
775
12
1
0
182,250
0
W
Amaterasu
9,391
939
21
2
0
219,689
0
L
Athena
7,506
751
3
0
0
178,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role