Player Matchup

Zeus
Zeus
Iurisprudentia
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,500 Elo+
Party 1
Horus
Horus
KenKnight16
Horus
Level 138
God Stats
1W - 2L
1,492 SR
Queue Stats
118W - 98L
1,523 Elo+
Party 3
Ullr
Ullr
Serpente69
Ullr
Level 47
God Stats
17W - 16L
1,515 SR
Queue Stats
79W - 91L
1,480 Elo+
Solo
Ganesha
Ganesha
khronicplague
Ganesha
Level 105
God Stats
0W - 2L
1,290 SR
Queue Stats
87W - 71L
1,523 Elo+
Party 3
Mercury
Mercury
renaissance7
Mercury
Level 67
God Stats
11W - 7L
1,713 SR
Queue Stats
53W - 61L
1,512 Elo+
Party 1
Team Averages
Level 97
1,502 SR
1,508 Elo+

VS

Team Averages
Level 58
1,465 SR
1,433 Elo+
Hera
Hera
GAMMY_zw
Hera
Level 44
God Stats
54W - 31L
1,639 SR
Queue Stats
528W - 526L
1,488 Elo+
Solo
Jormungandr
Jormungandr
Saluga123
Jormungandr
Level 66
God Stats
52W - 33L
1,057 SR
Queue Stats
621W - 539L
1,443 Elo+
Party 2
Lancelot
Lancelot
Therasherdasher
Lancelot
Level 123
God Stats
6W - 0L
1,682 SR
Queue Stats
62W - 74L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
hktrixster
Zhong Kui
Level 26
God Stats
9W - 6L
1,559 SR
Queue Stats
94W - 98L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
lukathesecond
Danzaburou
Level 29
God Stats
53W - 48L
1,390 SR
Queue Stats
79W - 80L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,528
706
1,134
1,696
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
3 / 1 / 0
3,955
791
3,132
3,156
1,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

1
0 / 0 / 0
2,427
485
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
4
1 / 4 / 0
3,152
630
662
4,718
1,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
renaissance7
Mercury
5
2 / 2 / 0
3,409
682
1,269
3,390
960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
1 / 1 / 1
3,736
747
1,188
1,285
256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Saluga123
Jormungandr
7
1 / 0 / 4
3,914
783
1,649
2,289
703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
6
1 / 1 / 1
3,364
673
1,390
3,382
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
hktrixster
Zhong Kui
5
1 / 3 / 0
3,399
680
1,055
4,466
1,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
lukathesecond
Danzaburou
6
4 / 1 / 1
4,034
807
2,405
1,993
530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
6
Kills
8
8
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
1
1
1
1.5
L
0
1
2
1
L
3
1
0
3
W
Jormungandr
Saluga123
Jormungandr
1
0
4
3
L
0
0
0
0
W
Lancelot
1
1
1
1.5
W
Zhong Kui
hktrixster
Zhong Kui
1
3
0
0.33
L
Ganesha
1
4
0
0.25
W
Danzaburou
lukathesecond
Danzaburou
4
1
1
4.5
L
Mercury
renaissance7
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,197
Damage
7,687
12,960
Taken
13,415
4,712
Mitigated
4,287
2,328
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
1,188
105
0
278
1,285
256
0
324
915
21,010
86
L
1,134
231
0
625
1,696
399
0
915
781
12,262
0
L
3,132
1,469
0
1,203
3,156
1,442
13
1,000
2,156
0
18,118
W
Jormungandr
Saluga123
Jormungandr
1,649
697
0
773
2,289
703
0
394
1,895
9,830
5,283
L
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
1,390
648
0
765
3,382
1,047
0
604
2,618
0
14,164
W
Zhong Kui
hktrixster
Zhong Kui
1,055
136
0
1,559
4,466
1,751
0
0
4,245
9,914
215
L
Ganesha
662
95
0
0
4,718
1,911
0
1,261
3,457
6,358
0
W
Danzaburou
lukathesecond
Danzaburou
2,405
1,326
0
610
1,993
530
0
268
1,725
0
18,210
L
Mercury
renaissance7
Mercury
1,269
716
0
500
3,390
960
0
398
2,992
0
12,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,471
Gold Earned
18,447
96
Minions Killed
157
0
Camps Cleared
0
422,122
Distance Traveled
495,664
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,736
747
40
8
0
99,238
0
L
Zeus
3,528
706
38
8
0
95,866
0
L
Horus
3,955
791
27
5
0
90,369
0
W
Jormungandr
3,914
783
27
5
0
100,276
2
L
Ullr
2,427
485
0
0
0
0
0
W
Lancelot
3,364
673
30
6
0
124,503
0
W
Zhong Kui
3,399
680
23
5
0
71,253
0
L
Ganesha
3,152
630
8
2
0
95,904
1
W
Danzaburou
4,034
807
37
7
0
100,394
0
L
Mercury
3,409
682
23
5
0
139,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role