Player Matchup

Chronos
Chronos
 
Chronos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DVinchi121
Izanami
Level 78
God Stats
3W - 1L
1,451 SR
Queue Stats
34W - 35L
1,348 Elo+
Solo
Chaac
Chaac
JOSHIE BEATDOWN
Chaac
Level 140
God Stats
1W - 0L
1,646 SR
Queue Stats
172W - 152L
1,450 Elo+
Solo
Team Averages
Level 117
1,519 SR
1,460 Elo+

VS

Team Averages
Level 112
1,641 SR
1,445 Elo+
Yu Huang
Yu Huang
Arsxnity
Yu Huang
Level 158
God Stats
1W - 1L
1,700 SR
Queue Stats
218W - 201L
1,454 Elo+
Solo
Ah Puch
Ah Puch
UwUtostadas
Ah Puch
Level 66
God Stats
3W - 2L
1,913 SR
Queue Stats
96W - 92L
1,423 Elo+
Party 1
Skadi
Skadi
VendettaSF
Skadi
Level 128
God Stats
1W - 2L
1,566 SR
Queue Stats
82W - 79L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
Xymqi
Zhong Kui
Level 86
God Stats
0W - 2L
1,494 SR
Queue Stats
69W - 71L
1,401 Elo+
Party 1
Hades
Hades
cristiancasimiro
Hades
Level 123
God Stats
1W - 4L
1,530 SR
Queue Stats
117W - 124L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 1 / 5
8,409
934
5,757
8,356
3,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Geb
 
Geb
12
0 / 2 / 7
7,113
790
5,902
7,478
7,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
 
He Bo
11
0 / 6 / 3
6,593
733
3,881
7,701
2,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Izanami
DVinchi121
Izanami
14
3 / 2 / 4
7,646
850
5,790
7,016
2,890
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 4
8,768
974
6,141
10,575
7,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Arsxnity
Yu Huang
1
0 / 0 / 0
2,368
263
0
0
0
Ah Puch
UwUtostadas
Ah Puch
16
6 / 2 / 6
8,909
990
17,183
7,328
2,862
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
15
3 / 1 / 10
8,078
898
6,344
6,067
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
Xymqi
Zhong Kui
13
0 / 3 / 9
7,748
861
6,902
9,595
13,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
5 / 3 / 2
7,714
857
7,128
7,542
4,715
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
9
Kills
14
14
Deaths
9
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
5
4.5
W
Geb
 
Geb
0
2
7
1.75
W
He Bo
 
He Bo
0
6
3
0.25
L
Yu Huang
Arsxnity
Yu Huang
0
0
0
0
W
Izanami
DVinchi121
Izanami
3
2
4
2.5
W
4
3
4
2
L
Ah Puch
UwUtostadas
Ah Puch
6
2
6
4.5
L
Skadi
3
1
10
8
L
Zhong Kui
Xymqi
Zhong Kui
0
3
9
1.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,471
Damage
37,557
41,126
Taken
30,532
24,445
Mitigated
23,705
14,552
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,757
794
1,775
4,042
8,356
3,362
0
6,968
1,250
18,063
744
W
Geb
 
Geb
5,902
105
607
1,769
7,478
7,577
0
5,327
1,900
10,107
474
W
He Bo
 
He Bo
3,881
83
473
1,370
7,701
2,804
0
5,215
2,366
6,900
0
L
Yu Huang
Arsxnity
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
DVinchi121
Izanami
5,790
3,242
518
1,533
7,016
2,890
0
5,075
1,857
0
18,100
W
6,141
526
0
2,465
10,575
7,812
0
7,794
2,540
0
18,068
L
Ah Puch
UwUtostadas
Ah Puch
17,183
442
840
3,159
7,328
2,862
0
3,829
3,499
28,577
0
L
Skadi
6,344
1,130
601
685
6,067
2,260
0
2,773
3,294
0
20,289
L
Zhong Kui
Xymqi
Zhong Kui
6,902
1,002
904
1,934
9,595
13,868
0
5,152
4,443
15,190
0
L
7,128
168
512
2,256
7,542
4,715
0
3,581
3,961
11,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
34,817
138
Minions Killed
82
0
Camps Cleared
0
861,157
Distance Traveled
676,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,409
934
48
5
0
170,150
0
W
Geb
7,113
790
5
1
0
171,937
0
W
He Bo
6,593
733
9
1
0
164,513
0
L
Yu Huang
2,368
263
0
0
0
0
0
W
Izanami
7,646
850
48
5
0
173,724
0
W
Chaac
8,768
974
28
3
0
180,833
0
L
Ah Puch
8,909
990
29
3
0
189,406
0
L
Skadi
8,078
898
28
3
0
185,217
0
L
Zhong Kui
7,748
861
9
1
0
155,836
0
L
Hades
7,714
857
16
2
0
145,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role