Player Matchup

Agni
Agni
Adjucator
Agni
Level 182
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 49L
1,529 Elo+
Solo
Awilix
Awilix
Amphitrite4139
Awilix
Level 149
God Stats
18W - 19L
1,560 SR
Queue Stats
133W - 121L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BIG_O_U_N_C_E
Ah Muzen Cab
Level 79
God Stats
9W - 19L
1,451 SR
Queue Stats
204W - 206L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
JreeseCups
Zhong Kui
Level 60
God Stats
10W - 11L
1,380 SR
Queue Stats
69W - 73L
1,471 Elo+
Party 1
Bacchus
Bacchus
Kduff
Bacchus
Level 68
God Stats
17W - 13L
1,613 SR
Queue Stats
137W - 125L
1,502 Elo+
Party 1
Team Averages
Level 108
1,501 SR
1,517 Elo+

VS

Team Averages
Level 145
1,531 SR
1,510 Elo+
King Arthur
King Arthur
BigBungleton
King Arthur
Level 139
God Stats
1W - 1L
1,273 SR
Queue Stats
112W - 106L
1,462 Elo+
Solo
Thanatos
Thanatos
EPICPIE
Thanatos
Level 115
God Stats
29W - 18L
1,658 SR
Queue Stats
36W - 24L
1,555 Elo+
Solo
Chang'e
Chang'e
sinsdel
Chang'e
Level 158
God Stats
14W - 12L
1,338 SR
Queue Stats
116W - 106L
1,535 Elo+
Solo
Medusa
Medusa
squishysodacans
Medusa
Level 154
God Stats
71W - 75L
1,547 SR
Queue Stats
156W - 172L
1,499 Elo+
Solo
Sylvanus
Sylvanus
zeus_vibrant
Sylvanus
Level 158
God Stats
4W - 1L
1,837 SR
Queue Stats
815W - 794L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
5 / 1 / 0
5,779
578
4,349
5,039
1,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 3 / 2
5,304
530
3,659
7,351
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
BIG_O_U_N_C_E
Ah Muzen Cab
5
0 / 5 / 2
4,136
414
1,893
5,107
1,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Zhong Kui
JreeseCups
Zhong Kui
8
0 / 5 / 0
5,128
513
4,892
6,643
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
Kduff
Bacchus
8
0 / 3 / 5
5,220
522
3,628
7,135
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBungleton
King Arthur
11
3 / 0 / 3
6,757
676
4,734
9,359
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
EPICPIE
Thanatos
10
3 / 3 / 2
5,951
595
3,461
8,532
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
sinsdel
Chang'e
10
3 / 3 / 2
6,031
603
4,963
6,860
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 5
7,046
705
5,430
3,437
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
zeus_vibrant
Sylvanus
11
3 / 1 / 1
6,185
619
2,156
6,228
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
17
17
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
5
1
0
5
L
2
3
2
1
L
Ah Muzen Cab
BIG_O_U_N_C_E
Ah Muzen Cab
0
5
2
0.2
W
King Arthur
BigBungleton
King Arthur
3
0
3
4.5
W
Thanatos
EPICPIE
Thanatos
3
3
2
1.33
L
Zhong Kui
JreeseCups
Zhong Kui
0
5
0
0
L
Bacchus
Kduff
Bacchus
0
3
5
0.83
W
Chang'e
sinsdel
Chang'e
3
3
2
1.33
W
5
0
5
7.5
W
Sylvanus
zeus_vibrant
Sylvanus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
20,744
31,275
Taken
34,416
14,750
Mitigated
13,574
5,068
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,349
356
0
1,495
5,039
1,188
0
2,465
2,352
30,218
911
L
3,659
1,206
0
277
7,351
2,083
0
1,580
5,600
0
31,060
L
Ah Muzen Cab
BIG_O_U_N_C_E
Ah Muzen Cab
1,893
872
0
547
5,107
1,179
0
608
4,499
0
14,238
W
King Arthur
BigBungleton
King Arthur
4,734
499
0
1,906
9,359
4,742
58
5,112
4,247
0
37,722
W
Thanatos
EPICPIE
Thanatos
3,461
917
0
4,631
8,532
2,846
551
1,125
7,407
0
37,955
L
Zhong Kui
JreeseCups
Zhong Kui
4,892
1,228
0
1,386
6,643
4,330
0
0
6,643
22,602
4,149
L
Bacchus
Kduff
Bacchus
3,628
370
0
1,363
7,135
5,970
0
1,605
5,417
13,418
285
W
Chang'e
sinsdel
Chang'e
4,963
253
88
2,384
6,860
1,927
192
3,522
3,338
28,951
456
W
5,430
2,264
0
1,822
3,437
1,104
1,369
824
2,613
0
45,211
W
Sylvanus
zeus_vibrant
Sylvanus
2,156
753
452
1,858
6,228
2,955
567
1,945
4,283
21,244
10,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,567
Gold Earned
31,970
219
Minions Killed
338
0
Camps Cleared
0
955,097
Distance Traveled
1,005,751
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,779
578
58
6
0
202,285
0
L
Awilix
5,304
530
49
5
0
238,815
0
L
Ah Muzen Cab
4,136
414
23
2
0
127,381
0
W
King Arthur
6,757
676
73
7
0
195,911
0
W
Thanatos
5,951
595
62
6
0
208,386
0
L
Zhong Kui
5,128
513
62
6
0
163,146
0
L
Bacchus
5,220
522
27
3
0
223,470
0
W
Chang'e
6,031
603
53
5
0
211,173
5
W
Medusa
7,046
705
89
9
0
198,711
0
W
Sylvanus
6,185
619
61
6
0
191,570
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role