Player Matchup

Ah Puch
Ah Puch
DejaBuwu
Ah Puch
Level 135
God Stats
1W - 3L
1,253 SR
Queue Stats
36W - 38L
1,466 Elo+
Party 1
He Bo
He Bo
RobertoGarsia
He Bo
Level 149
God Stats
11W - 4L
1,676 SR
Queue Stats
67W - 71L
1,445 Elo+
Party 4
Thor
Thor
SirJor
Thor
Level 163
God Stats
2W - 1L
1,625 SR
Queue Stats
32W - 36L
1,529 Elo+
Solo
Nox
Nox
SmegmaDumpster
Nox
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,469 Elo+
Party 1
Skadi
Skadi
xXGanon2ProXx
Skadi
Level 157
God Stats
8W - 5L
1,661 SR
Queue Stats
111W - 104L
1,510 Elo+
Party 4
Team Averages
Level 149
1,543 SR
1,484 Elo+

VS

Team Averages
Level 111
1,521 SR
1,547 Elo+
Janus
Janus
Bradtheden
Janus
Level 115
God Stats
5W - 15L
1,258 SR
Queue Stats
285W - 306L
1,498 Elo+
Party 2
Achilles
Achilles
Keltal0421
Achilles
Level 88
God Stats
20W - 9L
1,746 SR
Queue Stats
134W - 98L
1,578 Elo+
Party 3
Fafnir
Fafnir
Lohauso
Fafnir
Level 147
God Stats
0W - 1L
1,470 SR
Queue Stats
103W - 69L
1,580 Elo+
Party 3
Anhur
Anhur
RainmakerX
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,498 Elo+
Party 2
Susano
Susano
ZetsukiOG
Susano
Level 100
God Stats
5W - 14L
1,633 SR
Queue Stats
47W - 37L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DejaBuwu
Ah Puch
10
0 / 1 / 2
5,260
1,052
2,831
2,835
838
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 4
5,401
1,080
3,928
2,466
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thor
SirJor
Thor
11
4 / 1 / 1
6,219
1,244
4,685
3,804
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 0 / 2
5,456
1,091
1,083
1,281
760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 2
5,727
1,145
3,415
3,709
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 4 / 0
5,543
1,109
2,201
4,361
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Keltal0421
Achilles
9
0 / 0 / 1
4,858
972
1,867
3,817
3,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
Lohauso
Fafnir
9
0 / 3 / 2
5,221
1,044
1,876
5,441
5,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
10
0 / 0 / 1
5,118
1,024
1,530
3,598
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
ZetsukiOG
Susano
9
2 / 1 / 1
5,536
1,107
2,278
2,095
638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
3
3
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
1
4
0
0.25
W
Ah Puch
DejaBuwu
Ah Puch
0
1
2
1
L
Achilles
Keltal0421
Achilles
0
0
1
0.5
L
Fafnir
Lohauso
Fafnir
0
3
2
0.33
L
Anhur
0
0
1
0.5
W
1
0
4
3
W
Thor
SirJor
Thor
4
1
1
4.5
W
0
0
2
1
L
Susano
ZetsukiOG
Susano
2
1
1
2.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
9,752
14,095
Taken
19,312
4,533
Mitigated
11,037
4,117
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,201
32
0
0
4,361
1,120
0
975
3,386
12,593
0
W
Ah Puch
DejaBuwu
Ah Puch
2,831
229
0
1,155
2,835
838
82
971
1,778
15,608
0
L
Achilles
Keltal0421
Achilles
1,867
53
0
2,116
3,817
3,208
0
2,127
1,690
0
5,628
L
Fafnir
Lohauso
Fafnir
1,876
506
0
1,152
5,441
5,059
0
3,201
2,240
4,959
115
L
Anhur
1,530
621
0
880
3,598
1,012
0
1,188
2,410
0
11,050
W
3,928
233
175
1,242
2,466
692
261
749
1,711
10,823
0
W
Thor
SirJor
Thor
4,685
808
0
608
3,804
1,183
0
455
3,307
0
18,674
W
1,083
50
0
436
1,281
760
196
557
678
5,272
507
L
Susano
ZetsukiOG
Susano
2,278
640
0
500
2,095
638
0
327
1,768
0
5,525
W
3,415
1,476
0
501
3,709
1,060
640
1,046
2,587
0
14,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,063
Gold Earned
26,276
129
Minions Killed
96
0
Camps Cleared
0
572,537
Distance Traveled
488,660
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,543
1,109
22
4
0
114,258
0
W
Ah Puch
5,260
1,052
41
8
0
112,335
0
L
Achilles
4,858
972
13
3
0
103,478
0
L
Fafnir
5,221
1,044
10
2
0
121,150
0
L
Anhur
5,118
1,024
40
8
0
105,768
2
W
He Bo
5,401
1,080
17
3
0
118,479
0
W
Thor
6,219
1,244
29
6
0
108,316
0
W
Nox
5,456
1,091
16
3
0
115,664
2
L
Susano
5,536
1,107
11
2
0
44,006
0
W
Skadi
5,727
1,145
26
5
0
117,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role