Player Matchup

Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bear12374
Guan Yu
Level 80
God Stats
4W - 3L
1,429 SR
Queue Stats
231W - 212L
1,441 Elo+
Solo
Hera
Hera
Its PX4
Hera
Level 121
God Stats
1W - 2L
1,458 SR
Queue Stats
335W - 333L
1,509 Elo+
Solo
Hachiman
Hachiman
W3tnut999
Hachiman
Level 139
God Stats
5W - 5L
1,597 SR
Queue Stats
309W - 273L
1,483 Elo+
Solo
Maui
Maui
koochee2
Maui
Level 78
God Stats
2W - 0L
1,721 SR
Queue Stats
20W - 16L
1,449 Elo+
Solo
Team Averages
Level 109
1,541 SR
1,476 Elo+

VS

Team Averages
Level 102
1,440 SR
1,431 Elo+
Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
KolbyJackBreez5
Medusa
Level 72
God Stats
20W - 10L
1,752 SR
Queue Stats
117W - 143L
1,479 Elo+
Solo
Nike
Nike
Rodgerwxh
Nike
Level 140
God Stats
0W - 2L
1,179 SR
Queue Stats
44W - 46L
1,358 Elo+
Party 1
Kuzenbo
Kuzenbo
SR III JoeMaMa
Kuzenbo
Level 108
God Stats
4W - 7L
1,421 SR
Queue Stats
37W - 39L
1,458 Elo+
Solo
Discordia
Discordia
jaydenzyy
Discordia
Level 87
God Stats
0W - 3L
1,347 SR
Queue Stats
19W - 21L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 1 / 1
6,228
566
2,974
5,579
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
Bear12374
Guan Yu
12
2 / 0 / 0
7,391
672
2,281
6,949
4,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hera
Its PX4
Hera
12
2 / 0 / 1
7,154
650
4,586
2,719
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
W3tnut999
Hachiman
11
3 / 0 / 1
6,225
566
5,918
6,140
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
11
0 / 0 / 4
6,385
580
3,016
7,926
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 3 / 1
5,044
459
1,500
8,273
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,275
480
4,963
5,239
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
9
0 / 2 / 0
5,206
473
2,444
7,437
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 0
5,959
542
4,116
7,972
5,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
jaydenzyy
Discordia
10
0 / 2 / 0
5,288
481
1,444
5,082
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
10
Kills
1
1
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
1
3.5
L
Thanatos
 
Thanatos
0
3
1
0.17
W
Guan Yu
Bear12374
Guan Yu
2
0
0
2
W
Hera
Its PX4
Hera
2
0
1
2.5
L
0
3
0
0
L
Nike
0
2
0
0
L
1
0
0
1
W
Hachiman
W3tnut999
Hachiman
3
0
1
3.5
L
Discordia
jaydenzyy
Discordia
0
2
0
0
W
Maui
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,775
Damage
14,467
29,313
Taken
34,003
13,975
Mitigated
14,467
10,545
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,974
1,384
0
1,066
5,579
1,904
107
618
4,932
0
41,215
L
Thanatos
 
Thanatos
1,500
136
0
4,164
8,273
2,968
0
1,110
7,163
0
30,943
W
Guan Yu
Bear12374
Guan Yu
2,281
289
68
1,544
6,949
4,506
7
0
6,728
0
55,205
W
Hera
Its PX4
Hera
4,586
446
0
1,000
2,719
799
446
1,424
1,295
39,177
2,404
L
4,963
1,463
0
327
5,239
1,559
0
834
4,405
0
44,313
L
Nike
2,444
90
0
885
7,437
2,684
0
0
7,437
0
29,030
L
4,116
2,035
0
2,356
7,972
5,849
0
1,678
6,294
16,028
768
W
Hachiman
W3tnut999
Hachiman
5,918
2,671
0
4,023
6,140
1,831
0
1,301
4,839
0
43,632
L
Discordia
jaydenzyy
Discordia
1,444
52
0
581
5,082
1,407
0
3,703
1,379
29,309
0
W
Maui
3,016
581
0
2,844
7,926
4,935
0
2,217
5,675
22,348
3,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,383
Gold Earned
26,772
355
Minions Killed
278
0
Camps Cleared
0
1,155,465
Distance Traveled
1,144,015
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,228
566
64
6
0
287,391
0
L
Thanatos
5,044
459
53
5
0
236,004
0
W
Guan Yu
7,391
672
90
8
0
201,201
0
W
Hera
7,154
650
71
6
0
226,714
5
L
Medusa
5,275
480
77
7
0
243,112
1
L
Nike
5,206
473
56
5
0
211,288
0
L
Kuzenbo
5,959
542
33
3
0
228,516
0
W
Hachiman
6,225
566
85
8
0
204,123
0
L
Discordia
5,288
481
59
5
0
225,095
0
W
Maui
6,385
580
45
4
0
236,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role