Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Alpha-FaZe-Me
Ymir
Level 43
God Stats
14W - 14L
1,390 SR
Queue Stats
33W - 43L
1,319 Elo+
Party 2
King Arthur
King Arthur
Andrea0710
King Arthur
Level 88
God Stats
2W - 1L
1,474 SR
Queue Stats
77W - 70L
1,479 Elo+
Party 3
Artemis
Artemis
DarkDeity96
Artemis
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,308 Elo+
Party 2
Thanatos
Thanatos
sangio010
Thanatos
Level 89
God Stats
10W - 9L
1,543 SR
Queue Stats
77W - 70L
1,479 Elo+
Party 3
Team Averages
Level 89
1,481 SR
1,417 Elo+

VS

Team Averages
Level 70
1,330 SR
1,323 Elo+
Sylvanus
Sylvanus
Meatloafs-_-
Sylvanus
Level 107
God Stats
1W - 2L
1,313 SR
Queue Stats
154W - 152L
1,426 Elo+
Solo
Ra
Ra
Ogadi-Pact
Ra
Level 66
God Stats
1W - 3L
1,280 SR
Queue Stats
28W - 28L
1,075 Elo+
Solo
Achilles
Achilles
R6_Swuedy
Achilles
Level 21
God Stats
0W - 3L
1,212 SR
Queue Stats
1W - 4L
1,135 Elo+
Party 1
Charybdis
Charybdis
edde-011
Charybdis
Level 88
God Stats
2W - 7L
1,227 SR
Queue Stats
144W - 132L
1,478 Elo+
Party 1
Awilix
Awilix
fillejonte
Awilix
Level 69
God Stats
27W - 19L
1,619 SR
Queue Stats
134W - 118L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 3 / 10
10,193
600
11,471
6,613
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 9
9,312
548
8,145
12,628
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
Andrea0710
King Arthur
15
3 / 1 / 10
9,894
582
9,369
15,499
14,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
DarkDeity96
Artemis
14
6 / 3 / 6
9,060
533
14,447
9,863
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
sangio010
Thanatos
17
12 / 2 / 3
11,059
651
9,146
16,255
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Meatloafs-_-
Sylvanus
8
0 / 3 / 3
6,583
387
4,214
9,233
4,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 6 / 3
8,247
485
9,149
13,389
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
R6_Swuedy
Achilles
12
1 / 4 / 3
7,348
432
3,943
11,792
11,453
Absolution

Absolution

+60
Magical Protection
+300
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
edde-011
Charybdis
13
3 / 5 / 0
7,773
457
7,322
12,736
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
fillejonte
Awilix
12
5 / 8 / 1
7,444
438
8,519
17,519
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
26
Kills
11
11
Deaths
26
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
10
2.33
W
3
2
9
3.75
W
King Arthur
Andrea0710
King Arthur
3
1
10
8
W
Artemis
DarkDeity96
Artemis
6
3
6
3
L
Sylvanus
Meatloafs-_-
Sylvanus
0
3
3
0.5
L
2
6
3
0.58
L
Achilles
R6_Swuedy
Achilles
1
4
3
0.63
L
Charybdis
edde-011
Charybdis
3
5
0
0.6
L
Awilix
fillejonte
Awilix
5
8
1
0.69
W
Thanatos
sangio010
Thanatos
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,578
Damage
33,147
60,858
Taken
64,669
37,392
Mitigated
30,195
23,348
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,471
2,485
0
2,148
6,613
1,977
3,286
3,110
3,177
68,436
1,704
W
8,145
2,209
0
1,939
12,628
10,790
1,179
2,368
10,197
29,665
1,687
W
King Arthur
Andrea0710
King Arthur
9,369
764
0
1,419
15,499
14,518
159
2,427
12,316
204
58,079
W
Artemis
DarkDeity96
Artemis
14,447
7,393
0
4,865
9,863
3,222
5,067
1,965
7,738
0
55,090
L
Sylvanus
Meatloafs-_-
Sylvanus
4,214
1,960
140
2,313
9,233
4,418
0
3,554
5,561
15,999
0
L
9,149
465
414
1,974
13,389
4,458
0
3,959
9,059
55,673
0
L
Achilles
R6_Swuedy
Achilles
3,943
694
0
750
11,792
11,453
0
1,705
9,989
459
24,742
L
Charybdis
edde-011
Charybdis
7,322
3,330
0
4,488
12,736
3,727
0
2,375
10,263
0
51,325
L
Awilix
fillejonte
Awilix
8,519
2,803
0
823
17,519
6,139
0
6,840
10,379
0
49,617
W
Thanatos
sangio010
Thanatos
9,146
1,207
0
12,977
16,255
6,885
1,387
2,911
13,098
0
69,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,518
Gold Earned
37,395
462
Minions Killed
336
0
Camps Cleared
0
1,572,154
Distance Traveled
1,304,822
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,193
600
142
8
0
313,591
7
W
Ymir
9,312
548
31
2
0
313,223
0
W
King Arthur
9,894
582
92
5
0
308,824
7
W
Artemis
9,060
533
90
5
0
290,222
0
L
Sylvanus
6,583
387
20
1
0
157,926
0
L
Ra
8,247
485
121
7
0
309,601
3
L
Achilles
7,348
432
37
2
0
277,361
0
L
Charybdis
7,773
457
85
5
0
274,161
0
L
Awilix
7,444
438
73
4
0
285,773
0
W
Thanatos
11,059
651
107
6
0
346,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role