Player Matchup

King Arthur
King Arthur
Silver III
JINYUNASEO
King Arthur
Silver III
Level 104
God Stats
301W - 182L
1,534 SR
Queue Stats
656W - 689L
872 MMR
Solo
Bastet
Bastet
Silver II
Mello8822
Bastet
Silver II
Level 143
God Stats
91W - 84L
1,531 SR
Queue Stats
169W - 191L
1,010 MMR
Solo
Sobek
Sobek
Bronze I
TheRiser859
Sobek
Bronze I
Level 124
God Stats
157W - 142L
1,520 SR
Queue Stats
291W - 332L
591 MMR
Solo
Nut
Nut
Silver V
Velvereen-
Nut
Silver V
Level 222
God Stats
21W - 22L
1,367 SR
Queue Stats
320W - 362L
413 MMR
Solo
Scylla
Scylla
Silver II
stinkygrinky
Scylla
Silver II
Level 109
God Stats
33W - 35L
1,455 SR
Queue Stats
98W - 102L
1,016 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,481 SR
781 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,469 SR
781 MMR
Loki
Loki
Bronze IV
DrDanGleesak696
Loki
Bronze IV
Level 60
God Stats
1W - 7L
1,259 SR
Queue Stats
5W - 27L
730 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Multikilla
Ratatoskr
Silver III
Level 85
God Stats
19W - 20L
1,513 SR
Queue Stats
353W - 390L
910 MMR
Solo
Bacchus
Bacchus
Silver II
TofuBazooka
Bacchus
Silver II
Level 153
God Stats
22W - 24L
1,507 SR
Queue Stats
97W - 119L
959 MMR
Solo
Heimdallr
Heimdallr
Bronze I
acdclives
Heimdallr
Bronze I
Level 64
God Stats
4W - 6L
1,519 SR
Queue Stats
64W - 98L
302 MMR
Solo
Janus
Janus
Silver II
osakanuh
Janus
Silver II
Level 174
God Stats
31W - 28L
1,544 SR
Queue Stats
357W - 351L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JINYUNASEO
King Arthur
15
5 / 1 / 0
8,555
658
4,018
9,880
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Mello8822
Bastet
12
4 / 1 / 3
7,166
551
6,661
8,531
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 2 / 6
6,911
532
3,239
10,437
7,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 2
7,256
558
4,259
4,517
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
1 / 0 / 2
7,898
608
2,338
4,148
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Chang'eAthenaErlang ShenAwilix

VS

Bans
CthulhuDanzaburouFreyaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
5,798
446
1,949
9,355
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Multikilla
Ratatoskr
5
0 / 1 / 0
4,436
341
0
4,253
789
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
TofuBazooka
Bacchus
10
1 / 1 / 2
6,587
507
4,430
9,811
10,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
acdclives
Heimdallr
10
2 / 5 / 1
6,251
481
5,648
6,938
2,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
osakanuh
Janus
10
0 / 1 / 0
5,971
459
3,163
3,344
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
3
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
King Arthur
JINYUNASEO
King Arthur
5
1
0
5
W
Bastet
Mello8822
Bastet
4
1
3
5.5
L
Ratatoskr
Multikilla
Ratatoskr
0
1
0
0
W
0
2
6
1.5
L
Bacchus
TofuBazooka
Bacchus
1
1
2
2
W
4
0
2
5
L
Heimdallr
acdclives
Heimdallr
2
5
1
0.5
L
Janus
osakanuh
Janus
0
1
0
0
W
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
15,190
37,513
Taken
33,701
18,051
Mitigated
16,736
14,437
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,949
454
0
2,432
9,355
2,549
0
0
9,355
0
38,826
W
King Arthur
JINYUNASEO
King Arthur
4,018
560
0
2,218
9,880
5,656
1
859
8,984
0
62,841
W
Bastet
Mello8822
Bastet
6,661
1,250
0
4,640
8,531
2,493
0
1,893
6,554
0
47,653
L
Ratatoskr
Multikilla
Ratatoskr
0
0
0
1,604
4,253
789
0
837
3,416
0
11,302
W
3,239
410
0
4,336
10,437
7,551
0
2,252
8,185
23,355
0
L
Bacchus
TofuBazooka
Bacchus
4,430
693
0
2,256
9,811
10,052
0
2,262
7,549
24,295
731
W
4,259
2,482
0
1,935
4,517
1,274
429
1,057
3,420
0
42,569
L
Heimdallr
acdclives
Heimdallr
5,648
2,751
0
960
6,938
2,439
0
1,529
5,409
0
32,454
L
Janus
osakanuh
Janus
3,163
0
0
409
3,344
907
0
949
2,395
39,741
380
W
Scylla
2,338
277
0
1,308
4,148
1,077
0
1,506
2,446
68,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
29,043
423
Minions Killed
256
0
Camps Cleared
0
1,441,458
Distance Traveled
1,013,872
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,798
446
63
5
0
248,631
0
W
King Arthur
8,555
658
100
8
0
276,749
0
W
Bastet
7,166
551
75
6
0
342,018
0
L
Ratatoskr
4,436
341
16
1
0
88,517
1
W
Sobek
6,911
532
36
3
0
286,841
1
L
Bacchus
6,587
507
23
2
0
236,059
6
W
Nut
7,256
558
83
6
0
254,755
0
L
Heimdallr
6,251
481
60
5
0
227,281
0
L
Janus
5,971
459
94
7
0
213,384
0
W
Scylla
7,898
608
129
10
0
281,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role