Player Matchup

Charybdis
Charybdis
BroMan510
Charybdis
Level 145
God Stats
2W - 2L
1,777 SR
Queue Stats
246W - 204L
1,620 Elo+
Party 1
Mercury
Mercury
CheeseDilla
Mercury
Level 159
God Stats
0W - 2L
1,337 SR
Queue Stats
342W - 309L
1,568 Elo+
Solo
Eset
Eset
MikeD6679
Eset
Level 150
God Stats
10W - 10L
1,569 SR
Queue Stats
285W - 283L
1,540 Elo+
Solo
Nemesis
Nemesis
OzzyEDP
Nemesis
Level 96
God Stats
2W - 2L
1,636 SR
Queue Stats
264W - 214L
1,593 Elo+
Party 1
Kuzenbo
Kuzenbo
TheFallenZer0
Kuzenbo
Level 128
God Stats
4W - 6L
1,526 SR
Queue Stats
133W - 108L
1,575 Elo+
Party 1
Team Averages
Level 136
1,569 SR
1,579 Elo+

VS

Team Averages
Level 158
1,812 SR
1,593 Elo+
Xing Tian
Xing Tian
BossMan1911
Xing Tian
Level 89
God Stats
7W - 2L
1,752 SR
Queue Stats
20W - 11L
1,633 Elo+
Solo
Apollo
Apollo
Dalkom
Apollo
Level 195
God Stats
3W - 2L
1,735 SR
Queue Stats
232W - 134L
1,638 Elo+
Solo
Erlang Shen
Erlang Shen
MellowBubbles50
Erlang Shen
Level 159
God Stats
9W - 1L
1,978 SR
Queue Stats
268W - 231L
1,580 Elo+
Solo
Mercury
Mercury
Nyfin
Mercury
Level 159
God Stats
2W - 1L
1,810 SR
Queue Stats
200W - 177L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Shinji_012
Nu Wa
Level 186
God Stats
21W - 4L
1,785 SR
Queue Stats
591W - 554L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BroMan510
Charybdis
10
1 / 3 / 0
5,488
549
2,795
7,045
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
CheeseDilla
Mercury
10
1 / 3 / 1
5,313
531
4,087
8,965
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
10
2 / 1 / 2
6,231
623
2,651
3,695
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
OzzyEDP
Nemesis
11
2 / 1 / 0
5,844
584
6,909
7,347
3,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
8
0 / 0 / 1
4,359
436
1,993
6,348
4,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BossMan1911
Xing Tian
8
1 / 1 / 3
5,645
565
4,589
7,468
4,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Dalkom
Apollo
13
3 / 1 / 1
7,117
712
5,638
7,231
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Erlang Shen
MellowBubbles50
Erlang Shen
13
1 / 1 / 0
7,328
733
4,082
10,848
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mercury
Nyfin
Mercury
12
2 / 0 / 1
6,085
609
2,108
5,751
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Nu Wa
10
1 / 3 / 1
6,288
629
4,827
3,358
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
8
8
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BossMan1911
Xing Tian
1
1
3
2.5
L
Charybdis
BroMan510
Charybdis
1
3
0
0.33
L
Mercury
CheeseDilla
Mercury
1
3
1
0.5
W
Apollo
Dalkom
Apollo
3
1
1
3.5
W
Erlang Shen
MellowBubbles50
Erlang Shen
1
1
0
1
L
Eset
2
1
2
3
W
Mercury
Nyfin
Mercury
2
0
1
2.5
L
Nemesis
OzzyEDP
Nemesis
2
1
0
2
W
Nu Wa
1
3
1
0.5
L
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,435
Damage
21,244
33,400
Taken
34,656
14,153
Mitigated
17,799
8,203
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BossMan1911
Xing Tian
4,589
1,015
0
1,183
7,468
4,766
0
909
6,359
12,762
767
L
Charybdis
BroMan510
Charybdis
2,795
1,182
0
2,205
7,045
1,727
0
1,353
5,566
0
35,829
L
Mercury
CheeseDilla
Mercury
4,087
2,116
0
1,170
8,965
3,132
0
1,833
7,002
0
37,168
W
Apollo
Dalkom
Apollo
5,638
3,938
0
4,697
7,231
2,308
825
839
6,392
0
61,484
W
Erlang Shen
MellowBubbles50
Erlang Shen
4,082
1,881
0
6,709
10,848
7,644
639
0
10,362
0
49,555
L
Eset
2,651
89
0
904
3,695
904
0
1,867
1,548
35,636
1,164
W
Mercury
Nyfin
Mercury
2,108
779
0
1,393
5,751
2,374
0
811
4,912
0
47,115
L
Nemesis
OzzyEDP
Nemesis
6,909
1,716
0
2,386
7,347
3,928
0
617
6,662
0
38,265
W
Nu Wa
4,827
696
0
400
3,358
707
18
1,685
1,483
35,565
0
L
Kuzenbo
1,993
966
0
1,538
6,348
4,462
0
2,745
3,421
14,562
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,235
Gold Earned
32,463
322
Minions Killed
376
0
Camps Cleared
0
1,086,713
Distance Traveled
1,137,445
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,645
565
14
1
0
234,057
1
L
Charybdis
5,488
549
80
8
0
200,708
0
L
Mercury
5,313
531
69
7
0
269,268
0
W
Apollo
7,117
712
115
12
0
206,155
2
W
Erlang Shen
7,328
733
95
10
0
216,759
5
L
Eset
6,231
623
87
9
0
184,235
3
W
Mercury
6,085
609
77
8
0
274,694
3
L
Nemesis
5,844
584
61
6
0
227,454
0
W
Nu Wa
6,288
629
75
8
0
205,780
0
L
Kuzenbo
4,359
436
25
3
0
205,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role