Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DisYangBoyz
Cupid
Level 260
God Stats
7W - 6L
1,231 SR
Queue Stats
288W - 274L
1,564 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jimbo_SliceXP
Kumbhakarna
Level 109
God Stats
4W - 3L
1,335 SR
Queue Stats
234W - 209L
1,468 Elo+
Party 2
King Arthur
King Arthur
gotoxichenry
King Arthur
Level 125
God Stats
8W - 5L
1,580 SR
Queue Stats
160W - 149L
1,442 Elo+
Party 2
Lancelot
Lancelot
steadyturtle
Lancelot
Level 109
God Stats
4W - 1L
1,841 SR
Queue Stats
9W - 4L
1,595 Elo+
Solo
Team Averages
Level 133
1,497 SR
1,514 Elo+

VS

Team Averages
Level 98
1,461 SR
1,506 Elo+
Jing Wei
Jing Wei
GoddessAria
Jing Wei
Level 99
God Stats
6W - 8L
1,484 SR
Queue Stats
285W - 238L
1,534 Elo+
Solo
Bakasura
Bakasura
MrKyr0
Bakasura
Level 109
God Stats
7W - 4L
1,771 SR
Queue Stats
294W - 245L
1,570 Elo+
Party 1
Guan Yu
Guan Yu
Nekofidelius
Guan Yu
Level 104
God Stats
0W - 5L
1,154 SR
Queue Stats
153W - 148L
1,467 Elo+
Solo
Bacchus
Bacchus
WagglyPython4
Bacchus
Level 93
God Stats
5W - 2L
1,570 SR
Queue Stats
202W - 183L
1,491 Elo+
Party 1
Janus
Janus
dandbpals4fr
Janus
Level 83
God Stats
0W - 2L
1,327 SR
Queue Stats
86W - 84L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
9 / 2 / 1
9,113
759
6,756
5,691
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 2
5,849
487
2,983
6,506
1,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Jimbo_SliceXP
Kumbhakarna
10
0 / 4 / 0
5,153
429
4,082
9,791
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
gotoxichenry
King Arthur
12
2 / 2 / 4
7,159
597
6,445
9,867
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lancelot
steadyturtle
Lancelot
11
4 / 4 / 5
6,708
559
7,343
8,999
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GoddessAria
Jing Wei
11
2 / 2 / 1
5,973
498
6,306
7,611
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
MrKyr0
Bakasura
12
7 / 3 / 0
7,298
608
5,139
10,401
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Nekofidelius
Guan Yu
12
0 / 5 / 2
6,519
543
5,789
11,235
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
11
1 / 0 / 3
6,416
535
4,023
5,896
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 1
7,048
587
1,802
6,232
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
15
Kills
11
12
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
2
1
4.75
W
0
0
2
1
L
Jing Wei
GoddessAria
Jing Wei
2
2
1
1.25
W
Kumbhakarna
Jimbo_SliceXP
Kumbhakarna
0
4
0
0
L
Bakasura
MrKyr0
Bakasura
7
3
0
2.33
L
Guan Yu
Nekofidelius
Guan Yu
0
5
2
0.2
L
Bacchus
1
0
3
2.5
L
1
5
1
0.3
W
King Arthur
gotoxichenry
King Arthur
2
2
4
2
W
Lancelot
steadyturtle
Lancelot
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,609
Damage
23,059
40,854
Taken
41,375
18,068
Mitigated
21,612
10,842
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,756
1,510
0
500
5,691
1,665
0
792
4,757
79,893
1,185
W
2,983
1,797
1,085
4,141
6,506
1,796
396
1,462
4,904
0
44,012
L
Jing Wei
GoddessAria
Jing Wei
6,306
4,329
0
3,301
7,611
2,262
0
2,038
5,224
0
42,093
W
Kumbhakarna
Jimbo_SliceXP
Kumbhakarna
4,082
302
0
2,589
9,791
6,139
89
2,027
7,694
20,005
1,200
L
Bakasura
MrKyr0
Bakasura
5,139
3,757
0
4,079
10,401
3,853
0
2,916
7,448
0
34,907
L
Guan Yu
Nekofidelius
Guan Yu
5,789
368
68
3,171
11,235
8,863
0
973
10,262
0
39,551
L
Bacchus
4,023
387
0
2,299
5,896
5,153
0
944
4,796
23,530
0
L
1,802
47
0
471
6,232
1,481
0
3,198
3,034
42,731
0
W
King Arthur
gotoxichenry
King Arthur
6,445
888
0
2,057
9,867
5,083
0
0
9,053
0
46,847
W
Lancelot
steadyturtle
Lancelot
7,343
1,452
0
470
8,999
3,385
0
1,343
7,203
0
35,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
33,254
408
Minions Killed
341
0
Camps Cleared
0
1,194,859
Distance Traveled
1,172,443
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,113
759
151
13
0
247,524
2
W
Cupid
5,849
487
92
8
0
211,790
0
L
Jing Wei
5,973
498
67
6
0
235,486
2
W
Kumbhakarna
5,153
429
27
2
0
225,598
0
L
Bakasura
7,298
608
79
7
0
266,413
0
L
Guan Yu
6,519
543
69
6
0
200,770
0
L
Bacchus
6,416
535
38
3
0
252,610
2
L
Janus
7,048
587
88
7
0
217,164
0
W
King Arthur
7,159
597
86
7
0
219,903
0
W
Lancelot
6,708
559
52
4
0
290,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role