Player Matchup

Cerberus
Cerberus
Orelinnde
Cerberus
Level 124
God Stats
1W - 2L
1,318 SR
Queue Stats
109W - 99L
1,466 Elo+
Solo
Kukulkan
Kukulkan
ProBananaFace
Kukulkan
Level 80
God Stats
2W - 0L
1,611 SR
Queue Stats
25W - 30L
1,400 Elo+
Party 2
Hercules
Hercules
Ytaca
Hercules
Level 55
God Stats
7W - 3L
1,795 SR
Queue Stats
227W - 232L
1,509 Elo+
Solo
Ne Zha
Ne Zha
matcon96
Ne Zha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,408 Elo+
Party 2
Sylvanus
Sylvanus
xUnbounD CaMPz
Sylvanus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 170L
1,468 Elo+
Party 2
Team Averages
Level 107
1,545 SR
1,450 Elo+

VS

Team Averages
Level 78
1,522 SR
1,463 Elo+
Sylvanus
Sylvanus
Merliine
Sylvanus
Level 152
God Stats
1W - 1L
1,734 SR
Queue Stats
9W - 13L
1,379 Elo+
Solo
Susano
Susano
TKashii
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
etozheJoHN
Amaterasu
Level 81
God Stats
0W - 2L
1,288 SR
Queue Stats
99W - 98L
1,438 Elo+
Party 1
Hercules
Hercules
vladfasin
Hercules
Level 80
God Stats
1W - 2L
1,588 SR
Queue Stats
34W - 42L
1,408 Elo+
Party 1
Ganesha
Ganesha
Юджин98
Ganesha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Orelinnde
Cerberus
18
8 / 0 / 15
11,678
834
15,826
26,930
26,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
ProBananaFace
Kukulkan
18
7 / 1 / 13
10,926
780
25,492
5,650
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Ytaca
Hercules
15
0 / 0 / 15
9,123
652
10,017
15,568
14,196
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
matcon96
Ne Zha
15
8 / 3 / 8
10,194
728
14,901
11,431
5,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
17
2 / 1 / 22
10,839
774
14,608
13,774
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Merliine
Sylvanus
14
0 / 3 / 2
8,423
602
7,198
12,874
8,253
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
TKashii
Susano
15
0 / 7 / 2
8,331
595
12,249
15,295
6,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Amaterasu
etozheJoHN
Amaterasu
14
0 / 9 / 3
8,206
586
11,318
23,422
22,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hercules
vladfasin
Hercules
19
5 / 0 / 0
10,604
757
18,852
24,340
20,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Юджин98
Ganesha
15
0 / 6 / 4
9,047
646
11,559
19,615
22,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
16
25
Kills
5
5
Deaths
25
73
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Merliine
Sylvanus
0
3
2
0.33
W
Cerberus
Orelinnde
Cerberus
8
0
15
15.5
W
Kukulkan
ProBananaFace
Kukulkan
7
1
13
13.5
L
Susano
TKashii
Susano
0
7
2
0.14
W
Hercules
Ytaca
Hercules
0
0
15
7.5
L
Amaterasu
etozheJoHN
Amaterasu
0
9
3
0.17
W
Ne Zha
matcon96
Ne Zha
8
3
8
4
L
Hercules
vladfasin
Hercules
5
0
0
5
W
Sylvanus
2
1
22
13
L
Ganesha
Юджин98
Ganesha
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,844
Damage
61,176
73,353
Taken
95,546
64,740
Mitigated
80,579
49,890
Healing
41,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Merliine
Sylvanus
7,198
875
9,904
3,938
12,874
8,253
0
8,500
4,374
21,363
0
W
Cerberus
Orelinnde
Cerberus
15,826
1,559
5,562
14,773
26,930
26,216
26
7,301
19,315
24,371
0
W
Kukulkan
ProBananaFace
Kukulkan
25,492
1,708
2,135
799
5,650
3,193
0
1,185
4,423
56,330
0
L
Susano
TKashii
Susano
12,249
898
875
1,202
15,295
6,935
0
9,532
5,763
0
29,738
W
Hercules
Ytaca
Hercules
10,017
2,581
1,760
4,993
15,568
14,196
0
3,504
11,818
0
15,468
L
Amaterasu
etozheJoHN
Amaterasu
11,318
4,202
836
5,174
23,422
22,386
0
13,832
9,590
0
16,253
W
Ne Zha
matcon96
Ne Zha
14,901
2,933
188
525
11,431
5,875
728
2,052
9,214
0
26,970
L
Hercules
vladfasin
Hercules
18,852
4,862
1,103
14,807
24,340
20,180
0
14,403
9,937
0
31,235
W
Sylvanus
14,608
2,892
12,227
6,928
13,774
15,260
277
4,113
9,453
22,540
519
L
Ganesha
Юджин98
Ganesha
11,559
496
1,002
2,321
19,615
22,825
0
9,330
10,285
17,347
2,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,760
Gold Earned
44,611
159
Minions Killed
128
0
Camps Cleared
0
1,289,770
Distance Traveled
1,278,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,423
602
46
3
0
224,072
0
W
Cerberus
11,678
834
30
2
0
282,544
0
W
Kukulkan
10,926
780
80
6
0
264,474
0
L
Susano
8,331
595
32
2
0
283,068
0
W
Hercules
9,123
652
12
1
0
278,446
0
L
Amaterasu
8,206
586
13
1
0
250,704
0
W
Ne Zha
10,194
728
23
2
0
221,669
0
L
Hercules
10,604
757
37
3
0
285,882
0
W
Sylvanus
10,839
774
14
1
0
242,637
0
L
Ganesha
9,047
646
0
0
0
234,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role