Player Matchup

Artio
Artio
Joules_Mountain
Artio
Level 110
God Stats
3W - 0L
1,640 SR
Queue Stats
58W - 48L
1,513 Elo+
Solo
Chiron
Chiron
djokobicho
Chiron
Level 126
God Stats
5W - 3L
1,542 SR
Queue Stats
291W - 308L
1,456 Elo+
Solo
Ymir
Ymir
jarridsch
Ymir
Level 69
God Stats
5W - 3L
1,611 SR
Queue Stats
237W - 256L
1,478 Elo+
Solo
Jormungandr
Jormungandr
sayX23X
Jormungandr
Level 148
God Stats
4W - 1L
1,705 SR
Queue Stats
393W - 389L
1,542 Elo+
Solo
Sol
Sol
x2inchmadnessx
Sol
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
182W - 204L
1,423 Elo+
Solo
Team Averages
Level 122
1,600 SR
1,483 Elo+

VS

Team Averages
Level 124
1,561 SR
1,515 Elo+
Artemis
Artemis
B14cKn1gh7
Artemis
Level 110
God Stats
3W - 4L
1,570 SR
Queue Stats
186W - 185L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
DiPayaso
Gilgamesh
Level 122
God Stats
0W - 4L
1,534 SR
Queue Stats
327W - 325L
1,453 Elo+
Solo
Achilles
Achilles
Tightn_Up69
Achilles
Level 129
God Stats
1W - 1L
1,700 SR
Queue Stats
80W - 89L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
kevreck
Baron Samedi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,608 Elo+
Solo
Heimdallr
Heimdallr
thebeastmodejk
Heimdallr
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 97L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 11
7,134
892
3,879
11,836
10,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
djokobicho
Chiron
13
2 / 0 / 9
7,759
970
9,042
7,295
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
0 / 2 / 10
7,506
938
4,036
9,752
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jormungandr
sayX23X
Jormungandr
14
5 / 1 / 9
8,055
1,007
10,506
14,391
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
7 / 2 / 4
7,892
987
12,088
8,386
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B14cKn1gh7
Artemis
13
1 / 2 / 3
6,601
825
9,954
6,944
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
DiPayaso
Gilgamesh
11
2 / 4 / 1
6,295
787
7,187
12,728
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Tightn_Up69
Achilles
11
0 / 3 / 4
5,848
731
4,220
8,981
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
kevreck
Baron Samedi
12
1 / 3 / 4
6,048
756
15,389
9,183
3,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
thebeastmodejk
Heimdallr
12
3 / 2 / 4
7,141
893
6,631
5,027
1,907
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
14
Kills
7
7
Deaths
14
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
B14cKn1gh7
Artemis
1
2
3
1.25
L
Gilgamesh
DiPayaso
Gilgamesh
2
4
1
0.63
W
0
2
11
2.75
L
Achilles
Tightn_Up69
Achilles
0
3
4
0.67
W
Chiron
djokobicho
Chiron
2
0
9
6.5
W
Ymir
0
2
10
2.5
L
Baron Samedi
kevreck
Baron Samedi
1
3
4
1
W
Jormungandr
sayX23X
Jormungandr
5
1
9
9.5
L
Heimdallr
thebeastmodejk
Heimdallr
3
2
4
2.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,551
Damage
43,381
51,660
Taken
42,863
34,118
Mitigated
28,068
24,815
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
B14cKn1gh7
Artemis
9,954
3,555
835
1,882
6,944
2,416
0
5,163
1,533
0
17,635
L
Gilgamesh
DiPayaso
Gilgamesh
7,187
1,716
728
3,067
12,728
10,293
0
8,350
4,151
0
10,090
W
3,879
255
5,593
3,912
11,836
10,335
29
3,444
8,107
6,582
0
L
Achilles
Tightn_Up69
Achilles
4,220
698
406
2,277
8,981
9,676
0
5,359
3,518
0
6,375
W
Chiron
djokobicho
Chiron
9,042
1,805
831
1,731
7,295
2,879
1,055
2,137
5,043
0
22,136
W
Ymir
4,036
226
1,266
2,095
9,752
8,105
0
2,213
7,334
10,232
0
L
Baron Samedi
kevreck
Baron Samedi
15,389
928
4,492
3,576
9,183
3,776
0
6,601
2,344
23,019
0
W
Jormungandr
sayX23X
Jormungandr
10,506
1,936
944
4,790
14,391
9,639
0
4,344
9,677
20,080
341
L
Heimdallr
thebeastmodejk
Heimdallr
6,631
3,093
0
489
5,027
1,907
0
3,299
1,659
0
17,444
W
12,088
3,203
1,049
2,604
8,386
3,160
73
3,251
5,029
20,109
1,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
31,933
97
Minions Killed
69
0
Camps Cleared
0
831,121
Distance Traveled
704,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,601
825
28
4
0
136,945
0
L
Gilgamesh
6,295
787
6
1
0
147,841
0
W
Artio
7,134
892
13
2
0
180,065
0
L
Achilles
5,848
731
6
1
0
168,567
0
W
Chiron
7,759
970
35
4
0
180,556
0
W
Ymir
7,506
938
18
2
0
138,780
0
L
Baron Samedi
6,048
756
9
1
0
157,604
0
W
Jormungandr
8,055
1,007
15
2
0
161,316
0
L
Heimdallr
7,141
893
20
3
0
93,121
0
W
Sol
7,892
987
16
2
0
170,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role