Player Matchup

Ishtar
Ishtar
Falexo
Ishtar
Level 149
God Stats
1W - 1L
1,904 SR
Queue Stats
50W - 31L
1,687 Elo+
Party 2
Hun Batz
Hun Batz
PertreOnSmite
Hun Batz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,532 Elo+
Party 2
Xbalanque
Xbalanque
Roni
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
ZodOnSmite
Sylvanus
Level 159
God Stats
0W - 2L
1,315 SR
Queue Stats
34W - 34L
1,575 Elo+
Party 2
Agni
Agni
dazzerlad
Agni
Level 116
God Stats
0W - 1L
1,538 SR
Queue Stats
48W - 43L
1,561 Elo+
Party 2
Team Averages
Level 138
1,551 SR
1,590 Elo+

VS

Team Averages
Level 143
1,525 SR
1,564 Elo+
Chang'e
Chang'e
Domzzyy
Chang'e
Level 131
God Stats
39W - 23L
1,651 SR
Queue Stats
283W - 261L
1,606 Elo+
Solo
Tyr
Tyr
Pollencio7
Tyr
Level 131
God Stats
7W - 7L
1,675 SR
Queue Stats
92W - 89L
1,546 Elo+
Party 1
Susano
Susano
bezolla2824
Susano
Level 142
God Stats
4W - 3L
1,530 SR
Queue Stats
49W - 52L
1,504 Elo+
Party 1
Neith
Neith
estupido13
Neith
Level 157
God Stats
4W - 10L
1,568 SR
Queue Stats
94W - 87L
1,546 Elo+
Party 1
Ares
Ares
noitescura
Ares
Level 155
God Stats
1W - 0L
1,202 SR
Queue Stats
50W - 33L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Falexo
Ishtar
14
2 / 6 / 2
8,070
538
6,728
11,428
4,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
PertreOnSmite
Hun Batz
14
3 / 3 / 1
7,896
526
6,565
10,751
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
Roni
Xbalanque
12
0 / 5 / 0
7,509
501
6,889
12,430
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ZodOnSmite
Sylvanus
11
0 / 4 / 4
7,203
480
5,896
14,527
12,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
13
0 / 5 / 0
7,482
499
4,250
10,134
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Domzzyy
Chang'e
16
4 / 0 / 4
9,567
638
5,533
8,066
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 2
9,629
642
9,730
14,490
14,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
15
5 / 2 / 5
8,416
561
5,805
12,960
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
17
7 / 1 / 7
10,386
692
13,500
9,841
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
4 / 2 / 5
8,444
563
7,142
11,590
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
23
23
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Domzzyy
Chang'e
4
0
4
6
L
Ishtar
Falexo
Ishtar
2
6
2
0.5
L
Hun Batz
PertreOnSmite
Hun Batz
3
3
1
1.17
W
3
0
2
4
L
Xbalanque
Roni
Xbalanque
0
5
0
0
L
Sylvanus
ZodOnSmite
Sylvanus
0
4
4
0.5
W
Susano
5
2
5
3.75
L
Agni
0
5
0
0
W
Neith
7
1
7
10.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,328
Damage
41,710
59,270
Taken
56,947
28,649
Mitigated
33,019
13,038
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Domzzyy
Chang'e
5,533
317
2,447
4,741
8,066
2,771
384
2,109
5,665
73,836
2,244
L
Ishtar
Falexo
Ishtar
6,728
4,656
0
2,867
11,428
4,025
0
2,264
9,164
0
58,957
L
Hun Batz
PertreOnSmite
Hun Batz
6,565
1,916
0
842
10,751
4,509
0
2,306
8,445
0
63,812
W
9,730
324
0
6,006
14,490
14,186
0
1,507
12,889
0
75,879
L
Xbalanque
Roni
Xbalanque
6,889
2,685
0
3,825
12,430
4,332
0
339
12,091
0
50,531
L
Sylvanus
ZodOnSmite
Sylvanus
5,896
1,422
1,120
3,623
14,527
12,870
0
3,101
11,426
26,922
2,337
W
Susano
5,805
1,447
0
4,227
12,960
4,213
76
1,415
11,545
0
54,063
L
Agni
4,250
230
0
761
10,134
2,913
0
4,502
5,632
50,940
1,775
W
Neith
13,500
5,600
0
2,679
9,841
3,507
185
2,165
7,620
0
95,040
W
7,142
450
0
1,895
11,590
8,342
0
3,056
8,512
28,339
904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,160
Gold Earned
46,442
473
Minions Killed
521
0
Camps Cleared
0
1,506,864
Distance Traveled
1,620,010
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,567
638
136
9
0
336,742
10
L
Ishtar
8,070
538
109
7
0
298,616
4
L
Hun Batz
7,896
526
102
7
0
363,026
1
W
Tyr
9,629
642
117
8
0
334,375
4
L
Xbalanque
7,509
501
102
7
0
277,412
2
L
Sylvanus
7,203
480
31
2
0
289,536
0
W
Susano
8,416
561
78
5
0
347,777
1
L
Agni
7,482
499
129
9
0
278,274
0
W
Neith
10,386
692
155
10
0
290,688
3
W
Ares
8,444
563
35
2
0
310,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role