Player Matchup

Janus
Janus
OMGjordi02
Janus
Level 109
God Stats
0W - 3L
1,265 SR
Queue Stats
20W - 32L
1,397 Elo+
Solo
Martichoras
Martichoras
Skarcor
Martichoras
Level 66
God Stats
1W - 3L
1,188 SR
Queue Stats
157W - 144L
1,473 Elo+
Party 2
Chang'e
Chang'e
Suolin
Chang'e
Level 63
God Stats
0W - 2L
1,265 SR
Queue Stats
133W - 116L
1,478 Elo+
Party 2
Tiamat
Tiamat
bazinga2597
Tiamat
Level 125
God Stats
0W - 2L
1,290 SR
Queue Stats
110W - 126L
1,411 Elo+
Party 1
Neith
Neith
jakra1311
Neith
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 111L
1,417 Elo+
Party 1
Team Averages
Level 90
1,302 SR
1,435 Elo+

VS

Team Averages
Level 73
1,543 SR
1,456 Elo+
Odin
Odin
 
Odin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Aleksandra9921
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,382 Elo+
Solo
Chang'e
Chang'e
CookieKawaiii
Chang'e
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,472 Elo+
Solo
Martichoras
Martichoras
VladK3
Martichoras
Level 20
God Stats
2W - 0L
1,715 SR
Queue Stats
35W - 37L
1,483 Elo+
Party 3
Arachne
Arachne
ZenZeka
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 74L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 4 / 6
8,121
738
11,878
8,850
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Skarcor
Martichoras
17
4 / 1 / 4
9,253
841
13,655
8,940
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Suolin
Chang'e
13
1 / 4 / 7
8,076
734
4,056
8,123
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
12
2 / 3 / 4
7,692
699
5,954
7,816
4,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
jakra1311
Neith
16
2 / 3 / 8
8,948
813
7,111
8,715
3,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 2 / 10
7,362
669
5,534
9,246
8,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Aleksandra9921
Danzaburou
16
6 / 3 / 8
9,303
846
14,172
10,591
3,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
15
3 / 2 / 8
8,326
757
7,638
13,192
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
VladK3
Martichoras
15
1 / 2 / 9
7,917
720
5,572
9,244
4,865
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
ZenZeka
Arachne
14
4 / 1 / 7
8,486
771
6,856
8,821
5,923
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
10
Kills
15
15
Deaths
10
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
10
3
W
Danzaburou
Aleksandra9921
Danzaburou
6
3
8
3.33
W
Chang'e
3
2
8
3.5
L
Janus
1
4
6
1
L
Martichoras
Skarcor
Martichoras
4
1
4
6
L
Chang'e
Suolin
Chang'e
1
4
7
1.13
W
Martichoras
VladK3
Martichoras
1
2
9
2.75
W
Arachne
ZenZeka
Arachne
4
1
7
7.5
L
Tiamat
2
3
4
1.33
L
Neith
jakra1311
Neith
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,654
Damage
39,772
42,444
Taken
51,094
18,563
Mitigated
27,282
17,438
Healing
25,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,534
582
126
815
9,246
8,736
0
4,874
4,372
3,379
4,752
W
Danzaburou
Aleksandra9921
Danzaburou
14,172
5,951
992
2,807
10,591
3,641
300
5,269
5,322
0
30,935
W
Chang'e
7,638
359
8,545
6,236
13,192
4,117
190
5,919
7,273
19,615
0
L
Janus
11,878
0
262
1,576
8,850
3,372
0
1,819
6,796
30,161
1,144
L
Martichoras
Skarcor
Martichoras
13,655
1,798
1,182
3,391
8,940
4,157
489
1,933
6,780
0
25,110
L
Chang'e
Suolin
Chang'e
4,056
264
3,543
1,643
8,123
2,972
0
2,708
5,343
9,799
862
W
Martichoras
VladK3
Martichoras
5,572
667
741
707
9,244
4,865
0
3,247
5,997
1,143
17,878
W
Arachne
ZenZeka
Arachne
6,856
4,333
1,494
2,974
8,821
5,923
120
2,227
6,594
0
9,850
L
Tiamat
5,954
423
1,215
1,815
7,816
4,398
0
903
6,644
15,287
508
L
Neith
jakra1311
Neith
7,111
2,774
175
2,636
8,715
3,664
854
2,316
6,271
0
24,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,090
Gold Earned
41,394
164
Minions Killed
120
0
Camps Cleared
0
1,002,735
Distance Traveled
1,057,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,362
669
4
0
0
212,607
0
W
Danzaburou
9,303
846
38
3
0
195,227
0
W
Chang'e
8,326
757
33
3
0
214,814
0
L
Janus
8,121
738
48
4
0
216,074
0
L
Martichoras
9,253
841
39
4
0
207,878
0
L
Chang'e
8,076
734
17
2
0
190,691
0
W
Martichoras
7,917
720
35
3
0
182,735
0
W
Arachne
8,486
771
10
1
0
252,253
0
L
Tiamat
7,692
699
17
2
0
183,411
0
L
Neith
8,948
813
43
4
0
204,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role