Player Matchup

Scylla
Scylla
CamTown
Scylla
Level 88
God Stats
175W - 191L
1,513 SR
Queue Stats
788W - 810L
1,415 Elo+
Party 1
Mulan
Mulan
Sonnyboycrazy
Mulan
Level 86
God Stats
36W - 29L
1,517 SR
Queue Stats
812W - 829L
1,438 Elo+
Party 1
Hachiman
Hachiman
Tsunamicleech
Hachiman
Level 54
God Stats
37W - 32L
1,504 SR
Queue Stats
273W - 279L
1,368 Elo+
Party 1
Team Averages
Level 76
1,511 SR
1,407 Elo+

VS

Team Averages
Level 66
1,537 SR
1,403 Elo+
Ah Puch
Ah Puch
Tyzzzan
Ah Puch
Level 82
God Stats
2W - 2L
1,610 SR
Queue Stats
26W - 36L
1,394 Elo+
Party 2
Janus
Janus
alongo
Janus
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
8W - 16L
1,314 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jfretel
Cu Chulainn
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CamTown
Scylla
19
6 / 1 / 5
12,764
851
11,075
6,844
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 1 / 10
11,115
741
10,292
13,038
14,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Tsunamicleech
Hachiman
18
4 / 1 / 6
11,715
781
10,005
9,438
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Tyzzzan
Ah Puch
17
1 / 2 / 2
10,901
727
8,298
8,714
3,689
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Janus
alongo
Janus
17
1 / 4 / 1
10,732
715
5,571
8,607
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
jfretel
Cu Chulainn
16
1 / 5 / 0
9,971
665
5,087
17,745
19,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
3
3
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
CamTown
Scylla
6
1
5
8.5
W
1
1
10
6
W
Hachiman
Tsunamicleech
Hachiman
4
1
6
7
L
Ah Puch
Tyzzzan
Ah Puch
1
2
2
1
L
Janus
alongo
Janus
1
4
1
0.38
L
Cu Chulainn
jfretel
Cu Chulainn
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,372
Damage
18,956
29,320
Taken
35,066
19,777
Mitigated
26,597
4,322
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CamTown
Scylla
11,075
966
0
786
6,844
2,194
916
3,136
3,638
53,216
84
W
10,292
916
0
671
13,038
14,563
288
5,976
6,678
0
20,577
W
Hachiman
Tsunamicleech
Hachiman
10,005
5,072
0
2,865
9,438
3,020
1,230
4,165
5,111
0
42,581
L
Ah Puch
Tyzzzan
Ah Puch
8,298
210
0
3,250
8,714
3,689
0
2,475
6,038
47,195
461
L
Janus
alongo
Janus
5,571
0
195
694
8,607
3,246
0
2,743
5,701
35,085
0
L
Cu Chulainn
jfretel
Cu Chulainn
5,087
693
0
920
17,745
19,662
0
5,174
12,077
0
23,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
31,604
209
Minions Killed
190
0
Camps Cleared
0
876,530
Distance Traveled
801,771
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,764
851
113
8
0
283,910
1
W
Mulan
11,115
741
26
2
0
322,315
1
W
Hachiman
11,715
781
70
5
0
270,305
0
L
Ah Puch
10,901
727
78
5
0
274,625
0
L
Janus
10,732
715
82
5
0
263,724
0
L
Cu Chulainn
9,971
665
30
2
0
263,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role