Player Matchup

Mulan
Mulan
BahamaKev
Mulan
Level 91
God Stats
27W - 22L
1,598 SR
Queue Stats
50W - 55L
1,478 Elo+
Solo
Cupid
Cupid
BillionLeaf7155
Cupid
Level 159
God Stats
2W - 0L
1,711 SR
Queue Stats
8W - 6L
1,488 Elo+
Solo
Vulcan
Vulcan
FistFullOfGreedy
Vulcan
Level 141
God Stats
1W - 3L
1,471 SR
Queue Stats
2W - 4L
1,308 Elo+
Solo
Team Averages
Level 130
1,593 SR
1,424 Elo+

VS

Team Averages
Level 112
1,513 SR
1,459 Elo+
Ao Kuang
Ao Kuang
DaddyScoops1479
Ao Kuang
Level 125
God Stats
0W - 1L
1,227 SR
Queue Stats
328W - 352L
1,471 Elo+
Party 1
Nemesis
Nemesis
anakin3haman
Nemesis
Level 111
God Stats
144W - 113L
1,501 SR
Queue Stats
305W - 336L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
dark nicademus
Danzaburou
Level 99
God Stats
6W - 3L
1,812 SR
Queue Stats
149W - 169L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BahamaKev
Mulan
17
6 / 1 / 6
11,342
872
8,949
13,887
8,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 9
11,081
852
11,640
10,559
3,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 7
11,618
894
15,209
5,210
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
1 / 5 / 2
9,779
752
4,549
13,235
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
anakin3haman
Nemesis
14
1 / 4 / 2
9,279
714
9,489
18,222
19,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
dark nicademus
Danzaburou
16
4 / 5 / 0
10,406
800
8,402
13,925
5,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
6
6
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
BahamaKev
Mulan
6
1
6
9
W
3
4
9
1.88
L
Ao Kuang
1
5
2
0.4
W
5
1
7
8.5
L
Nemesis
anakin3haman
Nemesis
1
4
2
0.5
L
Danzaburou
dark nicademus
Danzaburou
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,798
Damage
22,440
29,656
Taken
45,382
14,873
Mitigated
33,936
8,601
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BahamaKev
Mulan
8,949
617
0
5,390
13,887
8,682
762
2,861
10,972
0
25,130
W
11,640
6,115
422
2,539
10,559
3,937
1,390
3,823
6,720
0
46,628
L
Ao Kuang
4,549
1,184
0
1,565
13,235
8,817
0
3,524
9,687
24,978
2,290
W
15,209
790
0
250
5,210
2,254
980
762
4,429
40,265
974
L
Nemesis
anakin3haman
Nemesis
9,489
1,288
0
2,407
18,222
19,204
0
6,950
11,243
8,236
16,235
L
Danzaburou
dark nicademus
Danzaburou
8,402
1,869
0
2,607
13,925
5,915
0
4,417
9,482
0
41,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
29,464
141
Minions Killed
122
0
Camps Cleared
0
730,129
Distance Traveled
701,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,342
872
29
2
0
259,373
0
W
Cupid
11,081
852
62
5
0
201,403
0
L
Ao Kuang
9,779
752
40
3
0
209,950
0
W
Vulcan
11,618
894
50
4
0
269,353
0
L
Nemesis
9,279
714
21
2
0
258,845
0
L
Danzaburou
10,406
800
61
5
0
233,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role