Player Matchup

Rama
Rama
Gold IV
DeadlyHunter20
Rama
Gold IV
Level 124
God Stats
0W - 1L
1,865 SR
Queue Stats
65W - 63L
1,393 MMR
Party 1
Discordia
Discordia
Gold IV
Jonathang300
Discordia
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,266 MMR
Party 1
Odin
Odin
Gold II
LosiSmiterina
Odin
Gold II
Level 59
God Stats
9W - 5L
1,638 SR
Queue Stats
55W - 45L
1,442 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,668 SR
1,367 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,413 SR
1,334 MMR
Scylla
Scylla
Silver II
Buubles
Scylla
Silver II
Level 106
God Stats
3W - 5L
1,241 SR
Queue Stats
47W - 45L
1,334 MMR
Party 2
Amaterasu
Amaterasu
Silver II
SlothySauce
Amaterasu
Silver II
Level 111
God Stats
6W - 4L
1,578 SR
Queue Stats
47W - 45L
1,334 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
WampJr
Baron Samedi
Silver II
Level 107
God Stats
17W - 8L
1,419 SR
Queue Stats
47W - 45L
1,334 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,621
740
4,986
11,908
3,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Jonathang300
Discordia
15
1 / 5 / 1
9,519
732
7,764
8,584
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 7 / 1
8,587
661
2,040
14,151
8,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
MulanChaacCthulhuKuzenbo

VS

Bans
Xing TianSkadiAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Buubles
Scylla
18
5 / 1 / 10
11,406
877
8,053
6,266
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SlothySauce
Amaterasu
17
5 / 2 / 9
11,583
891
8,695
11,837
7,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
WampJr
Baron Samedi
18
7 / 0 / 10
11,928
918
14,715
9,851
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
17
17
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Buubles
Scylla
5
1
10
10
L
2
5
0
0.4
L
Discordia
Jonathang300
Discordia
1
5
1
0.3
L
0
7
1
0.07
W
Amaterasu
SlothySauce
Amaterasu
5
2
9
4.75
W
Baron Samedi
WampJr
Baron Samedi
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,790
Damage
31,463
34,643
Taken
27,954
16,492
Mitigated
15,606
1,710
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Buubles
Scylla
8,053
806
0
2,159
6,266
2,069
1,115
1,598
4,565
44,302
0
L
4,986
3,849
0
910
11,908
3,431
0
7,549
4,118
0
30,316
L
Discordia
Jonathang300
Discordia
7,764
0
0
119
8,584
4,127
0
5,402
3,034
36,542
126
L
2,040
109
0
681
14,151
8,934
0
9,554
4,252
0
13,005
W
Amaterasu
SlothySauce
Amaterasu
8,695
2,568
0
5,500
11,837
7,643
717
3,121
8,620
0
34,909
W
Baron Samedi
WampJr
Baron Samedi
14,715
905
1,398
5,323
9,851
5,894
1,414
3,354
6,434
44,786
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
34,917
148
Minions Killed
184
0
Camps Cleared
0
623,486
Distance Traveled
791,596
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,406
877
78
6
0
253,893
5
L
Rama
9,621
740
58
4
0
196,414
0
L
Discordia
9,519
732
69
5
0
224,423
0
L
Odin
8,587
661
21
2
0
202,649
0
W
Amaterasu
11,583
891
42
3
0
277,541
2
W
Baron Samedi
11,928
918
64
5
0
260,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role