Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MIWEL-JP
Freya
Level 126
God Stats
3W - 0L
1,775 SR
Queue Stats
64W - 58L
1,438 Elo+
Solo
Anhur
Anhur
Youreallmankes
Anhur
Level 28
God Stats
4W - 4L
1,510 SR
Queue Stats
94W - 96L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
andy2handy1
Kukulkan
Level 149
God Stats
15W - 11L
1,663 SR
Queue Stats
287W - 281L
1,539 Elo+
Solo
Bacchus
Bacchus
itistimmy
Bacchus
Level 48
God Stats
4W - 7L
1,313 SR
Queue Stats
23W - 24L
1,273 Elo+
Party 1
Team Averages
Level 96
1,552 SR
1,432 Elo+

VS

Team Averages
Level 86
1,470 SR
1,479 Elo+
Anubis
Anubis
Alessandro-Scire
Anubis
Level 68
God Stats
1W - 3L
1,501 SR
Queue Stats
131W - 118L
1,480 Elo+
Party 2
King Arthur
King Arthur
BobyBlue91
King Arthur
Level 89
God Stats
2W - 4L
1,431 SR
Queue Stats
180W - 165L
1,462 Elo+
Party 2
Sol
Sol
Piola_65
Sol
Level 101
God Stats
0W - 3L
1,306 SR
Queue Stats
91W - 78L
1,476 Elo+
Party 2
Athena
Athena
Zinou77
Athena
Level 107
God Stats
9W - 17L
1,407 SR
Queue Stats
89W - 86L
1,444 Elo+
Party 2
Fenrir
Fenrir
alex8ac8
Fenrir
Level 64
God Stats
9W - 5L
1,707 SR
Queue Stats
64W - 51L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 0 / 2
6,465
647
4,304
4,839
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
MIWEL-JP
Freya
9
1 / 3 / 1
5,396
540
4,036
6,747
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
4 / 0 / 0
5,352
535
6,667
5,009
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
andy2handy1
Kukulkan
12
2 / 0 / 3
6,656
666
1,680
3,677
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
itistimmy
Bacchus
9
0 / 0 / 4
5,449
545
1,722
6,991
5,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
4,941
494
2,691
5,657
2,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
BobyBlue91
King Arthur
10
2 / 3 / 1
5,815
582
3,719
8,287
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 2 / 0
4,621
462
5,322
4,551
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
Zinou77
Athena
8
0 / 2 / 0
5,038
504
2,129
7,290
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
alex8ac8
Fenrir
8
1 / 2 / 0
4,704
470
992
6,280
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
3
3
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
2
7
L
0
4
0
0
L
King Arthur
BobyBlue91
King Arthur
2
3
1
0.83
W
Freya
MIWEL-JP
Freya
1
3
1
0.5
L
0
2
0
0
W
4
0
0
4
L
Athena
Zinou77
Athena
0
2
0
0
L
Fenrir
alex8ac8
Fenrir
1
2
0
0.5
W
Kukulkan
andy2handy1
Kukulkan
2
0
3
3.5
W
Bacchus
itistimmy
Bacchus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,409
Damage
14,853
27,263
Taken
32,065
11,501
Mitigated
13,119
9,101
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,304
861
0
880
4,839
1,865
0
659
4,180
0
39,042
L
2,691
91
0
1,773
5,657
2,389
0
1,468
4,189
31,040
0
L
King Arthur
BobyBlue91
King Arthur
3,719
360
0
670
8,287
4,522
0
3,195
4,474
0
35,565
W
Freya
MIWEL-JP
Freya
4,036
1,028
0
2,238
6,747
2,165
0
0
6,747
25,662
1,183
L
5,322
1,745
0
1,285
4,551
453
0
377
4,174
31,158
0
W
6,667
3,044
0
3,065
5,009
1,508
0
3,274
1,735
0
37,486
L
Athena
Zinou77
Athena
2,129
580
12
1,315
7,290
3,607
0
1,248
6,042
15,402
884
L
Fenrir
alex8ac8
Fenrir
992
453
0
710
6,280
2,148
0
337
5,921
0
28,335
W
Kukulkan
andy2handy1
Kukulkan
1,680
137
0
618
3,677
939
0
2,032
1,645
45,513
1,745
W
Bacchus
itistimmy
Bacchus
1,722
289
0
2,300
6,991
5,024
0
3,939
3,052
11,519
1,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
25,119
305
Minions Killed
262
0
Camps Cleared
0
1,002,431
Distance Traveled
973,550
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,465
647
71
7
0
236,986
0
L
Anubis
4,941
494
65
7
0
178,484
0
L
King Arthur
5,815
582
65
7
0
173,234
2
W
Freya
5,396
540
55
6
0
170,191
0
L
Sol
4,621
462
57
6
0
188,446
0
W
Anhur
5,352
535
56
6
0
176,281
0
L
Athena
5,038
504
26
3
0
210,359
6
L
Fenrir
4,704
470
49
5
0
223,027
0
W
Kukulkan
6,656
666
95
10
0
201,697
3
W
Bacchus
5,449
545
28
3
0
217,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role