Player Matchup

Mulan
Mulan
Alexklein
Mulan
Level 124
God Stats
146W - 121L
1,582 SR
Queue Stats
219W - 185L
1,562 Elo+
Solo
Eset
Eset
LebronBond
Eset
Level 144
God Stats
2W - 0L
1,731 SR
Queue Stats
12W - 1L
1,944 Elo+
Party 2
Da Ji
Da Ji
Nemesis0nlyFans
Da Ji
Level 129
God Stats
6W - 0L
1,731 SR
Queue Stats
65W - 20L
1,942 Elo+
Party 2
Rama
Rama
Neriuss
Rama
Level 195
God Stats
9W - 1L
1,579 SR
Queue Stats
23W - 8L
1,738 Elo+
Party 2
Thor
Thor
SuduMaisas
Thor
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,754 Elo+
Party 2
Team Averages
Level 148
1,624 SR
1,788 Elo+

VS

Team Averages
Level 130
1,530 SR
1,526 Elo+
Kuzenbo
Kuzenbo
NovaVI
Kuzenbo
Level 148
God Stats
7W - 6L
1,688 SR
Queue Stats
152W - 162L
1,542 Elo+
Party 1
Chronos
Chronos
SUPREME_connor08
Chronos
Level 84
God Stats
3W - 2L
1,823 SR
Queue Stats
43W - 55L
1,464 Elo+
Solo
Awilix
Awilix
Wardog16
Awilix
Level 139
God Stats
0W - 6L
1,126 SR
Queue Stats
46W - 40L
1,566 Elo+
Solo
Serqet
Serqet
weyrdket
Serqet
Level 159
God Stats
8W - 14L
1,490 SR
Queue Stats
345W - 355L
1,526 Elo+
Party 1
Janus
Janus
σςDaneZσς
Janus
Level 121
God Stats
4W - 7L
1,523 SR
Queue Stats
136W - 145L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alexklein
Mulan
11
1 / 1 / 0
6,292
629
5,892
10,695
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 3 / 4
6,844
684
7,589
5,956
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 2
6,986
699
6,003
7,579
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
Neriuss
Rama
12
0 / 1 / 2
6,728
673
3,895
5,399
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 1 / 3
6,234
623
2,923
6,667
3,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NovaVI
Kuzenbo
11
1 / 1 / 0
6,005
601
6,178
8,902
8,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 2 / 1
4,538
454
1,333
4,319
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
Wardog16
Awilix
11
2 / 2 / 1
5,939
594
2,260
8,103
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
weyrdket
Serqet
9
1 / 4 / 2
5,508
551
2,424
8,062
5,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
2 / 7 / 1
5,765
577
4,858
7,380
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
16
Kills
6
6
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
Alexklein
Mulan
1
1
0
1
W
5
3
4
2.33
W
7
0
2
8
W
Rama
Neriuss
Rama
0
1
2
1
L
Kuzenbo
NovaVI
Kuzenbo
1
1
0
1
L
0
2
1
0.25
W
3
1
3
4.5
L
Awilix
Wardog16
Awilix
2
2
1
1.25
L
Serqet
weyrdket
Serqet
1
4
2
0.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,302
Damage
17,053
36,296
Taken
36,766
15,067
Mitigated
19,548
12,981
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Alexklein
Mulan
5,892
916
0
4,477
10,695
5,204
0
5,397
4,836
0
47,101
W
7,589
900
0
1,283
5,956
1,633
418
2,823
2,755
49,220
335
W
6,003
2,692
0
2,374
7,579
2,999
84
751
6,663
0
46,671
W
Rama
Neriuss
Rama
3,895
2,990
0
3,305
5,399
1,857
1,539
715
4,684
0
55,953
L
Kuzenbo
NovaVI
Kuzenbo
6,178
1,866
0
650
8,902
8,955
6
0
8,902
33,914
1,720
L
1,333
217
0
1,400
4,319
970
0
0
4,319
17,227
0
W
2,923
611
0
1,542
6,667
3,374
0
1,413
5,038
0
10,692
L
Awilix
Wardog16
Awilix
2,260
759
0
110
8,103
2,696
0
1,351
6,634
0
42,818
L
Serqet
weyrdket
Serqet
2,424
542
0
1,182
8,062
5,162
0
899
7,069
0
17,076
L
4,858
282
0
430
7,380
1,765
0
4,677
2,258
31,640
576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
27,755
387
Minions Killed
270
0
Camps Cleared
0
1,121,504
Distance Traveled
1,024,058
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,292
629
96
10
0
186,502
0
W
Eset
6,844
684
93
9
0
216,794
2
W
Da Ji
6,986
699
72
7
0
262,496
0
W
Rama
6,728
673
111
11
0
209,911
2
L
Kuzenbo
6,005
601
52
5
0
206,190
0
L
Chronos
4,538
454
42
4
0
128,502
2
W
Thor
6,234
623
15
2
0
245,801
0
L
Awilix
5,939
594
74
7
0
249,787
0
L
Serqet
5,508
551
28
3
0
239,098
5
L
Janus
5,765
577
74
7
0
200,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role