Player Matchup

Hun Batz
Hun Batz
Awilixdeeznuuts
Hun Batz
Level 48
God Stats
4W - 6L
1,405 SR
Queue Stats
181W - 160L
1,575 Elo+
Party 1
Khepri
Khepri
Bilmuri
Khepri
Level 152
God Stats
13W - 8L
1,466 SR
Queue Stats
322W - 283L
1,499 Elo+
Party 3
The Morrigan
The Morrigan
Dragonlord870
The Morrigan
Level 15
God Stats
1W - 1L
1,532 SR
Queue Stats
10W - 5L
1,488 Elo+
Party 3
Nut
Nut
ItsAbyssDrako
Nut
Level 82
God Stats
1W - 0L
1,408 SR
Queue Stats
9W - 11L
1,524 Elo+
Solo
Bastet
Bastet
PinkkSunshine
Bastet
Level 29
God Stats
5W - 3L
1,557 SR
Queue Stats
180W - 159L
1,554 Elo+
Party 1
Team Averages
Level 65
1,474 SR
1,528 Elo+

VS

Team Averages
Level 50
1,494 SR
1,518 Elo+
Kumbhakarna
Kumbhakarna
Mommyshortarms
Kumbhakarna
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 78L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
OgVincentTV
Danzaburou
Level 61
God Stats
0W - 1L
1,470 SR
Queue Stats
130W - 144L
1,496 Elo+
Solo
Sobek
Sobek
RoadEt00Raw
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,591 Elo+
Party 2
Kuzenbo
Kuzenbo
TheFist13F4640
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,391 Elo+
Solo
Nut
Nut
bappitybapps
Nut
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
258W - 273L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
7 / 3 / 17
9,754
887
14,828
10,103
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
Bilmuri
Khepri
16
3 / 1 / 23
10,046
913
7,283
8,024
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

The Morrigan
Dragonlord870
The Morrigan
16
7 / 2 / 19
9,869
897
20,984
6,157
3,344
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 1 / 15
10,225
930
20,416
9,055
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
9 / 2 / 18
10,108
919
16,026
11,664
6,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mommyshortarms
Kumbhakarna
15
2 / 5 / 4
8,795
800
3,195
21,787
17,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
OgVincentTV
Danzaburou
12
1 / 6 / 2
7,538
685
6,358
12,169
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 7 / 5
7,889
717
4,574
19,355
22,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 6 / 5
6,946
631
6,454
20,817
21,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 7 / 2
9,144
831
8,159
10,718
4,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
27
31
Kills
9
9
Deaths
31
92
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
3
17
5.17
W
Khepri
Bilmuri
Khepri
3
1
23
14.5
W
The Morrigan
Dragonlord870
The Morrigan
7
2
19
8.25
W
5
1
15
12.5
L
Kumbhakarna
Mommyshortarms
Kumbhakarna
2
5
4
0.8
L
Danzaburou
OgVincentTV
Danzaburou
1
6
2
0.33
W
9
2
18
9
L
1
7
5
0.5
L
0
6
5
0.42
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,537
Damage
28,740
45,003
Taken
84,846
28,781
Mitigated
70,660
15,264
Healing
18,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
14,828
583
1,352
1,610
10,103
5,575
1,164
2,399
7,704
0
27,658
W
Khepri
Bilmuri
Khepri
7,283
640
1,756
1,363
8,024
8,992
356
2,369
5,655
10,960
0
W
The Morrigan
Dragonlord870
The Morrigan
20,984
3,486
405
1,787
6,157
3,344
842
3,180
2,884
22,192
9,884
W
20,416
12,454
347
3,562
9,055
4,554
2,723
2,616
6,439
0
43,793
L
Kumbhakarna
Mommyshortarms
Kumbhakarna
3,195
223
783
5,890
21,787
17,294
0
6,763
15,024
10,090
0
L
Danzaburou
OgVincentTV
Danzaburou
6,358
640
314
2,250
12,169
4,789
0
4,205
7,964
856
14,981
W
16,026
2,175
816
2,266
11,664
6,316
1,257
3,480
8,184
0
23,738
L
4,574
97
696
3,349
19,355
22,455
0
4,535
14,820
13,211
0
L
6,454
1,736
604
3,873
20,817
21,566
0
4,503
16,314
16,913
306
L
8,159
2,080
196
287
10,718
4,556
0
1,372
9,346
0
22,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,002
Gold Earned
40,312
142
Minions Killed
114
0
Camps Cleared
0
1,065,558
Distance Traveled
793,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,754
887
31
3
0
202,864
0
W
Khepri
10,046
913
7
1
0
218,448
0
W
The Morrigan
9,869
897
20
2
0
217,465
0
W
Nut
10,225
930
62
6
0
189,876
0
L
Kumbhakarna
8,795
800
15
1
0
189,299
0
L
Danzaburou
7,538
685
27
2
0
134,457
0
W
Bastet
10,108
919
22
2
0
236,905
0
L
Sobek
7,889
717
10
1
0
150,360
0
L
Kuzenbo
6,946
631
20
2
0
172,592
0
L
Nut
9,144
831
42
4
0
147,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role