Player Matchup

Ares
Ares
Silver III
InboundstealsCeo
Ares
Silver III
Level 88
God Stats
13W - 11L
1,529 SR
Queue Stats
125W - 153L
828 MMR
Solo
Surtr
Surtr
Silver II
Phyifty
Surtr
Silver II
Level 122
God Stats
42W - 25L
1,620 SR
Queue Stats
170W - 174L
1,011 MMR
Party 3
Chang'e
Chang'e
Silver III
Smokeydakid1050
Chang'e
Silver III
Level 107
God Stats
45W - 28L
1,558 SR
Queue Stats
466W - 501L
850 MMR
Party 2
Mercury
Mercury
Gold III
qAxen
Mercury
Gold III
Level 122
God Stats
5W - 5L
1,573 SR
Queue Stats
163W - 158L
1,349 MMR
Party 3
Charybdis
Charybdis
Silver III
verymediocre19
Charybdis
Silver III
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 181L
817 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,556 SR
971 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,509 SR
1,079 MMR
Shiva
Shiva
Silver III
 
Shiva
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
CrippledNARWHAL
Arachne
Silver II
Level 120
God Stats
0W - 2L
1,864 SR
Queue Stats
142W - 156L
1,222 MMR
Party 1
Loki
Loki
Bronze IV
DrDanGleesak696
Loki
Bronze IV
Level 60
God Stats
1W - 7L
1,291 SR
Queue Stats
5W - 27L
774 MMR
Solo
Artemis
Artemis
Silver II
Mitsu_Rei_
Artemis
Silver II
Level 108
God Stats
68W - 53L
1,554 SR
Queue Stats
606W - 641L
849 MMR
Solo
Mulan
Mulan
Silver II
Thepurpleenzyme
Mulan
Silver II
Level 142
God Stats
0W - 3L
1,334 SR
Queue Stats
305W - 330L
1,048 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,311
554
3,868
9,877
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
Phyifty
Surtr
16
5 / 0 / 3
9,392
626
13,581
10,005
9,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 1 / 1
9,302
620
7,644
6,634
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
qAxen
Mercury
15
4 / 2 / 9
8,402
560
8,556
10,390
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
verymediocre19
Charybdis
14
2 / 3 / 2
8,065
538
4,828
9,760
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
CthulhuThorFreyaCu ChulainnKing Arthur

VS

Bans
Nu WaErlang ShenAo KuangMauiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 3 / 1
6,624
442
5,320
11,054
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 2
6,616
441
5,236
13,618
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 1
7,000
467
4,401
8,311
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Mitsu_Rei_
Artemis
13
3 / 3 / 1
7,823
522
5,767
7,437
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 0
6,941
463
5,046
17,803
13,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
7
7
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
1
0.83
L
1
5
2
0.4
L
1
3
1
0.5
W
1
1
8
5
L
Artemis
Mitsu_Rei_
Artemis
3
3
1
1.17
W
Surtr
Phyifty
Surtr
5
0
3
6.5
W
7
1
1
7.5
L
0
6
0
0
W
Mercury
qAxen
Mercury
4
2
9
4.25
W
Charybdis
verymediocre19
Charybdis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,477
Damage
25,770
46,666
Taken
58,223
27,471
Mitigated
30,045
15,735
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,320
615
0
1,140
11,054
7,279
124
1,920
9,087
0
27,194
L
5,236
2,938
0
5,096
13,618
4,542
0
4,195
9,194
0
47,927
L
4,401
1,595
0
2,059
8,311
2,631
0
3,150
4,954
0
38,752
W
3,868
390
0
1,757
9,877
8,024
0
0
9,523
24,903
1,134
L
Artemis
Mitsu_Rei_
Artemis
5,767
1,762
0
1,060
7,437
2,508
240
1,481
5,914
0
53,636
W
Surtr
Phyifty
Surtr
13,581
6,074
0
4,152
10,005
9,924
14
0
9,933
14,708
61,717
W
7,644
385
459
3,161
6,634
2,332
578
0
6,634
61,161
1,811
L
5,046
381
0
2,928
17,803
13,085
0
2,502
15,301
0
56,054
W
Mercury
qAxen
Mercury
8,556
3,412
0
1,982
10,390
3,698
0
0
10,390
0
59,533
W
Charybdis
verymediocre19
Charybdis
4,828
2,375
0
4,224
9,760
3,493
924
0
9,627
0
57,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,472
Gold Earned
35,004
446
Minions Killed
376
0
Camps Cleared
0
1,566,787
Distance Traveled
1,411,045
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,624
442
38
3
0
294,981
4
L
Arachne
6,616
441
71
5
0
299,905
0
L
Loki
7,000
467
65
4
0
302,401
0
W
Ares
8,311
554
35
2
0
308,139
7
L
Artemis
7,823
522
86
6
0
244,167
0
W
Surtr
9,392
626
106
7
0
296,755
0
W
Chang'e
9,302
620
114
8
0
298,098
2
L
Mulan
6,941
463
116
8
0
269,591
0
W
Mercury
8,402
560
92
6
0
363,828
0
W
Charybdis
8,065
538
99
7
0
299,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role