Player Matchup

Thanatos
Thanatos
Cris_Neizan_05
Thanatos
Level 137
God Stats
29W - 25L
1,535 SR
Queue Stats
147W - 157L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
Divine_dez
Gilgamesh
Level 116
God Stats
19W - 9L
1,642 SR
Queue Stats
238W - 206L
1,431 Elo+
Solo
Ares
Ares
JerryBusey01
Ares
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 54L
1,446 Elo+
Solo
Chiron
Chiron
Yorbin
Chiron
Level 128
God Stats
12W - 15L
1,493 SR
Queue Stats
99W - 111L
1,543 Elo+
Solo
Merlin
Merlin
helios12vhs
Merlin
Level 142
God Stats
0W - 1L
1,155 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 130
1,465 SR
1,477 Elo+

VS

Team Averages
Level 153
1,614 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Rochaid
Shiva
Level 109
God Stats
19W - 12L
1,498 SR
Queue Stats
208W - 198L
1,468 Elo+
Solo
Danzaburou
Danzaburou
cyber000x
Danzaburou
Level 129
God Stats
36W - 18L
1,673 SR
Queue Stats
321W - 312L
1,447 Elo+
Solo
Cerberus
Cerberus
guy85
Cerberus
Level 231
God Stats
5W - 4L
1,891 SR
Queue Stats
158W - 163L
1,497 Elo+
Solo
Kali
Kali
xJHAYx81x
Kali
Level 157
God Stats
44W - 39L
1,506 SR
Queue Stats
455W - 463L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
3 / 1 / 2
6,882
574
7,200
10,674
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Divine_dez
Gilgamesh
11
0 / 5 / 1
6,432
536
3,058
12,497
6,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 3
5,977
498
3,570
9,639
5,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Yorbin
Chiron
11
2 / 0 / 0
6,471
539
3,759
4,209
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
9
1 / 8 / 1
5,593
466
1,145
6,134
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 1
6,458
538
5,444
5,320
3,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shiva
Rochaid
Shiva
14
5 / 0 / 0
8,522
710
8,318
9,369
6,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
cyber000x
Danzaburou
10
0 / 1 / 1
5,730
478
3,783
6,566
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
guy85
Cerberus
13
7 / 2 / 0
7,017
585
5,121
7,072
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
10
1 / 3 / 3
6,281
523
3,768
8,561
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
15
15
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
1
2.5
L
Thanatos
3
1
2
4
L
Gilgamesh
Divine_dez
Gilgamesh
0
5
1
0.1
L
0
1
3
1.5
W
Shiva
Rochaid
Shiva
5
0
0
5
L
Chiron
Yorbin
Chiron
2
0
0
2
W
Danzaburou
cyber000x
Danzaburou
0
1
1
0.5
W
Cerberus
guy85
Cerberus
7
2
0
3.5
L
Merlin
1
8
1
0.19
W
Kali
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,732
Damage
26,434
43,153
Taken
36,888
18,667
Mitigated
17,454
16,842
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,444
2,116
0
761
5,320
3,685
0
1,111
4,209
22,185
0
L
Thanatos
7,200
1,266
0
9,080
10,674
3,533
0
1,492
9,120
0
43,697
L
Gilgamesh
Divine_dez
Gilgamesh
3,058
885
0
2,718
12,497
6,693
0
206
12,291
1,070
37,989
L
3,570
631
0
2,271
9,639
5,912
0
3,175
6,418
16,296
0
W
Shiva
Rochaid
Shiva
8,318
1,633
0
2,335
9,369
6,230
0
552
8,295
0
60,357
L
Chiron
Yorbin
Chiron
3,759
881
397
2,261
4,209
1,315
460
924
3,285
0
46,584
W
Danzaburou
cyber000x
Danzaburou
3,783
1,190
0
1,856
6,566
1,973
945
1,048
5,518
0
39,703
W
Cerberus
guy85
Cerberus
5,121
245
0
1,726
7,072
2,954
0
1,205
5,867
45,027
0
L
Merlin
1,145
349
0
115
6,134
1,214
91
4,306
1,474
17,709
324
W
Kali
3,768
1,850
120
2,746
8,561
2,612
0
835
7,726
0
37,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
34,008
300
Minions Killed
394
0
Camps Cleared
0
1,158,726
Distance Traveled
1,262,594
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,458
538
30
3
0
236,769
0
L
Thanatos
6,882
574
75
6
0
266,748
0
L
Gilgamesh
6,432
536
88
7
0
226,153
0
L
Ares
5,977
498
16
1
0
251,340
2
W
Shiva
8,522
710
120
10
0
248,704
0
L
Chiron
6,471
539
94
8
0
220,632
0
W
Danzaburou
5,730
478
66
6
0
241,856
5
W
Cerberus
7,017
585
118
10
0
250,558
0
L
Merlin
5,593
466
27
2
0
193,853
0
W
Kali
6,281
523
60
5
0
284,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role