Player Matchup

Cupid
Cupid
BeardieDaPirate
Cupid
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,484 Elo+
Party 3
Khepri
Khepri
Chatonade
Khepri
Level 125
God Stats
5W - 2L
1,813 SR
Queue Stats
126W - 117L
1,582 Elo+
Party 2
Pele
Pele
Fronkowski
Pele
Level 127
God Stats
1W - 1L
1,767 SR
Queue Stats
50W - 55L
1,507 Elo+
Party 3
Chaac
Chaac
PGK0WWWWW
Chaac
Level 151
God Stats
2W - 2L
1,577 SR
Queue Stats
117W - 114L
1,597 Elo+
Solo
Janus
Janus
ShutTheDoorVince
Janus
Level 146
God Stats
1W - 4L
1,572 SR
Queue Stats
85W - 85L
1,583 Elo+
Party 2
Team Averages
Level 128
1,646 SR
1,551 Elo+

VS

Team Averages
Level 144
1,641 SR
1,533 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Medioqre
Medusa
Level 124
God Stats
1W - 0L
1,748 SR
Queue Stats
23W - 28L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
MrDrAtom
Baron Samedi
Level 139
God Stats
13W - 8L
1,567 SR
Queue Stats
45W - 51L
1,530 Elo+
Party 1
Nox
Nox
MrMcSpanky
Nox
Level 157
God Stats
3W - 1L
1,475 SR
Queue Stats
131W - 110L
1,589 Elo+
Solo
Serqet
Serqet
xistuffxtreme
Serqet
Level 145
God Stats
3W - 1L
1,918 SR
Queue Stats
31W - 32L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,567
506
3,881
6,525
1,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Chatonade
Khepri
10
0 / 3 / 2
5,527
502
3,244
8,626
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 3 / 1
5,958
542
5,697
8,206
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
PGK0WWWWW
Chaac
11
0 / 1 / 1
6,522
593
5,312
9,695
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
1 / 2 / 0
5,529
503
5,126
4,225
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 1 / 2
6,346
577
6,345
10,263
10,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Medioqre
Medusa
12
3 / 0 / 2
6,891
626
6,412
4,852
1,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
MrDrAtom
Baron Samedi
11
3 / 1 / 3
6,333
576
5,466
9,545
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 2
6,523
593
3,799
4,522
1,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 1
6,349
577
2,765
7,975
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
10
10
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
2
1
L
0
1
1
0.5
L
Khepri
Chatonade
Khepri
0
3
2
0.33
L
2
3
1
0.83
W
Medusa
Medioqre
Medusa
3
0
2
4
W
Baron Samedi
MrDrAtom
Baron Samedi
3
1
3
4.5
W
1
0
2
2
L
Chaac
PGK0WWWWW
Chaac
0
1
1
0.5
L
1
2
0
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,260
Damage
24,787
37,277
Taken
37,157
15,067
Mitigated
20,601
13,326
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,345
2,373
0
2,946
10,263
10,422
9
0
10,263
37,598
2,909
L
3,881
2,904
87
3,234
6,525
1,746
0
764
5,653
0
37,168
L
Khepri
Chatonade
Khepri
3,244
400
0
2,194
8,626
6,052
0
4,184
4,442
15,926
620
L
5,697
1,387
0
3,152
8,206
2,235
0
1,917
6,081
0
43,868
W
Medusa
Medioqre
Medusa
6,412
2,166
0
1,643
4,852
1,204
800
438
4,414
0
49,765
W
Baron Samedi
MrDrAtom
Baron Samedi
5,466
439
212
3,374
9,545
5,391
0
4,047
5,252
13,961
0
W
3,799
405
0
1,458
4,522
1,224
0
2,275
2,055
45,934
367
L
Chaac
PGK0WWWWW
Chaac
5,312
474
0
4,409
9,695
3,782
0
5,289
3,902
0
50,134
L
5,126
136
0
250
4,225
1,252
0
2,640
1,501
40,831
0
W
2,765
622
0
5,400
7,975
2,360
0
1,057
6,838
0
47,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
32,442
383
Minions Killed
369
0
Camps Cleared
0
1,129,040
Distance Traveled
1,130,058
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,346
577
72
7
0
187,963
0
L
Cupid
5,567
506
88
8
0
217,367
2
L
Khepri
5,527
502
15
1
0
206,002
2
L
Pele
5,958
542
79
7
0
248,580
0
W
Medusa
6,891
626
84
8
0
212,582
1
W
Baron Samedi
6,333
576
26
2
0
230,602
4
W
Nox
6,523
593
106
10
0
228,050
1
L
Chaac
6,522
593
114
10
0
230,919
0
L
Janus
5,529
503
87
8
0
226,172
1
W
Serqet
6,349
577
81
7
0
270,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role