Player Matchup

Charybdis
Charybdis
Pineconenoscoper
Charybdis
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 21L
1,607 Elo+
Party 2
Bellona
Bellona
SanicUzumaki
Bellona
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,607 Elo+
Party 2
Baron Samedi
Baron Samedi
chipochipochipo
Baron Samedi
Level 89
God Stats
1W - 4L
1,367 SR
Queue Stats
23W - 22L
1,507 Elo+
Solo
Team Averages
Level 75
1,456 SR
1,574 Elo+

VS

Team Averages
Level 49
1,641 SR
1,346 Elo+
Guan Yu
Guan Yu
RR-AKH
Guan Yu
Level 53
God Stats
4W - 4L
1,510 SR
Queue Stats
6W - 14L
1,380 Elo+
Solo
Medusa
Medusa
XxFiascoxX
Medusa
Level 25
God Stats
1W - 0L
1,881 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 1
Scylla
Scylla
tonylam33
Scylla
Level 70
God Stats
1W - 0L
1,531 SR
Queue Stats
4W - 17L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
3 / 5 / 5
11,743
783
15,895
12,583
3,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SanicUzumaki
Bellona
19
2 / 4 / 4
11,190
746
5,485
16,669
13,337
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
chipochipochipo
Baron Samedi
19
4 / 4 / 4
12,068
805
14,671
11,677
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RR-AKH
Guan Yu
19
1 / 5 / 8
11,582
772
9,821
19,661
23,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
XxFiascoxX
Medusa
17
4 / 1 / 4
11,418
761
8,847
10,661
4,422
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Scylla
tonylam33
Scylla
20
8 / 3 / 4
13,860
924
14,398
10,582
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
9
Kills
13
13
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
3
5
5
1.1
W
Guan Yu
RR-AKH
Guan Yu
1
5
8
1
L
Bellona
SanicUzumaki
Bellona
2
4
4
1
W
Medusa
XxFiascoxX
Medusa
4
1
4
6
L
Baron Samedi
chipochipochipo
Baron Samedi
4
4
4
1.5
W
Scylla
tonylam33
Scylla
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,051
Damage
33,066
40,929
Taken
40,904
22,688
Mitigated
32,342
9,393
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
15,895
7,511
0
2,432
12,583
3,740
56
4,970
7,095
0
53,896
W
Guan Yu
RR-AKH
Guan Yu
9,821
289
983
4,275
19,661
23,896
0
6,133
13,482
0
19,415
L
Bellona
SanicUzumaki
Bellona
5,485
864
0
1,615
16,669
13,337
97
4,994
10,590
0
18,263
W
Medusa
XxFiascoxX
Medusa
8,847
2,608
0
1,351
10,661
4,422
1,204
5,120
5,504
0
31,288
L
Baron Samedi
chipochipochipo
Baron Samedi
14,671
785
2,075
3,271
11,677
5,611
39
3,629
7,621
60,060
1,090
W
Scylla
tonylam33
Scylla
14,398
1,108
0
2,615
10,582
4,024
212
3,388
7,140
66,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,001
Gold Earned
36,860
195
Minions Killed
180
0
Camps Cleared
0
739,836
Distance Traveled
793,497
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,743
783
87
6
0
236,863
0
W
Guan Yu
11,582
772
22
1
0
282,285
0
L
Bellona
11,190
746
29
2
0
275,367
1
W
Medusa
11,418
761
48
3
0
231,815
0
L
Baron Samedi
12,068
805
79
5
0
227,606
0
W
Scylla
13,860
924
110
7
0
279,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role