Player Matchup

Sol
Sol
El-aZikaLa_Tubo4
Sol
Level 226
God Stats
3W - 6L
1,313 SR
Queue Stats
374W - 372L
1,505 Elo+
Solo
Sylvanus
Sylvanus
IMIoneyshot
Sylvanus
Level 173
God Stats
27W - 14L
1,692 SR
Queue Stats
276W - 222L
1,514 Elo+
Solo
Fafnir
Fafnir
SariDXOmega
Fafnir
Level 147
God Stats
2W - 9L
1,332 SR
Queue Stats
382W - 348L
1,546 Elo+
Solo
Olorun
Olorun
TheBoyWonder758
Olorun
Level 157
God Stats
6W - 7L
1,744 SR
Queue Stats
402W - 393L
1,521 Elo+
Solo
Rama
Rama
Uriwañ
Rama
Level 120
God Stats
1W - 1L
1,808 SR
Queue Stats
62W - 47L
1,673 Elo+
Solo
Team Averages
Level 165
1,578 SR
1,552 Elo+

VS

Team Averages
Level 137
1,682 SR
1,534 Elo+
Ravana
Ravana
Apoca01
Ravana
Level 127
God Stats
16W - 2L
1,711 SR
Queue Stats
269W - 254L
1,560 Elo+
Solo
Geb
Geb
Chuy DH
Geb
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
276W - 290L
1,471 Elo+
Party 1
Charybdis
Charybdis
McTwario
Charybdis
Level 139
God Stats
10W - 0L
1,754 SR
Queue Stats
151W - 148L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
cesar260302
Nu Wa
Level 128
God Stats
7W - 4L
1,654 SR
Queue Stats
148W - 146L
1,519 Elo+
Party 1
Bacchus
Bacchus
lucio_18_2
Bacchus
Level 146
God Stats
3W - 0L
1,789 SR
Queue Stats
26W - 18L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,792
617
4,129
7,536
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
IMIoneyshot
Sylvanus
11
1 / 3 / 0
6,639
604
5,050
8,248
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
10
0 / 2 / 2
5,296
481
3,048
8,118
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 3 / 1
5,279
480
1,698
7,160
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
Uriwañ
Rama
10
0 / 4 / 0
5,547
504
2,111
7,489
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Apoca01
Ravana
13
8 / 0 / 2
7,212
656
7,225
3,653
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Geb
11
1 / 1 / 1
5,535
503
2,529
7,130
3,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
McTwario
Charybdis
11
2 / 0 / 4
6,639
604
4,879
6,518
1,829
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 4
6,177
562
5,436
5,356
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
lucio_18_2
Bacchus
10
1 / 0 / 9
6,527
593
3,709
8,129
7,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
13
13
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
Apoca01
Ravana
8
0
2
9
W
Geb
1
1
1
1.5
L
2
1
0
2
L
Sylvanus
IMIoneyshot
Sylvanus
1
3
0
0.33
W
Charybdis
McTwario
Charybdis
2
0
4
4
L
Fafnir
0
2
2
0.5
L
0
3
1
0.17
L
Rama
Uriwañ
Rama
0
4
0
0
W
1
2
4
1.5
W
Bacchus
lucio_18_2
Bacchus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,036
Damage
23,778
38,551
Taken
30,786
15,880
Mitigated
16,313
14,783
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Apoca01
Ravana
7,225
2,727
0
2,558
3,653
1,653
0
982
2,671
0
50,374
W
Geb
2,529
175
0
1,138
7,130
3,810
0
3,891
3,239
27,288
909
L
4,129
1,152
0
4,671
7,536
2,026
88
3,477
4,059
56,793
11,826
L
Sylvanus
IMIoneyshot
Sylvanus
5,050
1,496
110
2,505
8,248
3,791
0
3,638
4,610
38,295
9,641
W
Charybdis
McTwario
Charybdis
4,879
3,151
0
4,015
6,518
1,829
646
1,404
4,993
0
53,390
L
Fafnir
3,048
682
151
2,595
8,118
5,853
35
1,827
6,291
16,039
0
L
1,698
998
180
3,380
7,160
2,121
0
1,251
5,909
30,834
7,669
L
Rama
Uriwañ
Rama
2,111
1,929
0
1,191
7,489
2,089
0
1,470
6,019
0
38,946
W
5,436
1,501
0
1,411
5,356
1,665
0
4,167
1,116
41,490
0
W
Bacchus
lucio_18_2
Bacchus
3,709
586
0
2,528
8,129
7,356
0
2,814
5,112
20,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
32,090
379
Minions Killed
322
0
Camps Cleared
0
1,063,925
Distance Traveled
1,105,235
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,212
656
79
7
0
258,134
0
W
Geb
5,535
503
44
4
0
205,187
4
L
Sol
6,792
617
123
11
0
203,710
0
L
Sylvanus
6,639
604
88
8
0
205,859
2
W
Charybdis
6,639
604
89
8
0
207,523
3
L
Fafnir
5,296
481
22
2
0
221,317
0
L
Olorun
5,279
480
76
7
0
213,674
0
L
Rama
5,547
504
70
6
0
219,365
3
W
Nu Wa
6,177
562
76
7
0
196,249
2
W
Bacchus
6,527
593
34
3
0
238,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role