Player Matchup

Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Diamond IV
Agüerö
Ravana
Diamond IV
Level 125
God Stats
13W - 8L
1,641 SR
Queue Stats
250W - 245L
2,024 MMR
Solo
Anhur
Anhur
Gold IV
BararaqSei
Anhur
Gold IV
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,732 MMR
Party 1
Fafnir
Fafnir
Diamond V
Golpista
Fafnir
Diamond V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 129L
1,898 MMR
Solo
Chang'e
Chang'e
Diamond V
WalnutPlum12569
Chang'e
Diamond V
Level 173
God Stats
63W - 50L
1,641 SR
Queue Stats
447W - 458L
2,089 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,557 SR
1,849 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,597 SR
1,572 MMR
Discordia
Discordia
Diamond IV
 
Discordia
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond I
 
Ne Zha
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum III
DeltaDeDirac
Artemis
Platinum III
Level 107
God Stats
17W - 10L
1,699 SR
Queue Stats
418W - 427L
1,794 MMR
Solo
Sylvanus
Sylvanus
Gold III
ElGonzaHD
Sylvanus
Gold III
Level 155
God Stats
1W - 1L
1,788 SR
Queue Stats
127W - 121L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 0
6,126
613
4,365
6,103
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
Agüerö
Ravana
11
3 / 2 / 4
5,950
595
5,326
5,716
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
12
4 / 1 / 0
6,244
624
4,950
4,236
1,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Golpista
Fafnir
11
1 / 0 / 4
6,348
635
2,771
5,242
4,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 2
6,838
684
4,718
4,823
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MulanAo KuangIx ChelThoth

VS

Bans
KuzenboBacchusApolloAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 3 / 0
5,320
532
1,653
3,295
683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
 
Odin
11
0 / 0 / 0
5,291
529
3,482
7,862
3,714
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
 
Ne Zha
9
0 / 4 / 2
4,851
485
2,003
9,749
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
DeltaDeDirac
Artemis
10
0 / 4 / 2
5,271
527
4,486
5,726
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
ElGonzaHD
Sylvanus
9
2 / 1 / 1
5,469
547
2,868
6,320
3,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
3
3
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Discordia
 
Discordia
1
3
0
0.33
L
Odin
 
Odin
0
0
0
0
L
Ne Zha
 
Ne Zha
0
4
2
0.25
W
Ravana
Agüerö
Ravana
3
2
4
2.5
W
Anhur
4
1
0
4
L
Artemis
DeltaDeDirac
Artemis
0
4
2
0.25
L
Sylvanus
ElGonzaHD
Sylvanus
2
1
1
2.5
W
Fafnir
Golpista
Fafnir
1
0
4
3
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
14,492
26,120
Taken
32,952
13,443
Mitigated
12,019
12,033
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,365
690
0
2,620
6,103
4,788
0
0
6,103
40,290
1,054
L
Discordia
 
Discordia
1,653
212
0
176
3,295
683
0
1,152
2,047
36,696
0
L
Odin
 
Odin
3,482
918
0
2,617
7,862
3,714
0
3,562
3,716
0
33,163
L
Ne Zha
 
Ne Zha
2,003
925
0
3,631
9,749
2,569
0
2,740
6,847
0
28,589
W
Ravana
Agüerö
Ravana
5,326
1,055
0
541
5,716
2,025
0
901
4,815
0
40,731
W
Anhur
4,950
3,160
0
2,452
4,236
1,119
0
699
3,537
0
53,336
L
Artemis
DeltaDeDirac
Artemis
4,486
1,911
0
1,006
5,726
1,149
0
1,477
4,249
0
38,133
L
Sylvanus
ElGonzaHD
Sylvanus
2,868
1,018
739
2,640
6,320
3,904
0
1,727
4,499
14,205
524
W
Fafnir
Golpista
Fafnir
2,771
951
145
2,626
5,242
4,203
0
676
4,566
15,792
0
W
4,718
800
645
3,004
4,823
1,308
0
2,154
2,669
44,722
2,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
26,202
392
Minions Killed
309
0
Camps Cleared
0
1,069,514
Distance Traveled
1,009,254
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,126
613
100
10
0
213,858
1
L
Discordia
5,320
532
85
9
0
219,059
0
L
Odin
5,291
529
62
6
0
202,048
4
L
Ne Zha
4,851
485
64
6
0
210,554
1
W
Ravana
5,950
595
73
7
0
231,225
0
W
Anhur
6,244
624
98
10
0
193,854
0
L
Artemis
5,271
527
69
7
0
176,711
2
L
Sylvanus
5,469
547
29
3
0
200,882
2
W
Fafnir
6,348
635
30
3
0
210,603
0
W
Chang'e
6,838
684
91
9
0
219,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role