Player Matchup

Charybdis
Charybdis
Bûtyblæsta
Charybdis
Level 57
God Stats
1W - 2L
1,579 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 1
Charon
Charon
OsoKlem
Charon
Level 48
God Stats
1W - 0L
1,672 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
WICKED SLOTH614
Tiamat
Level 121
God Stats
21W - 23L
1,506 SR
Queue Stats
268W - 265L
1,474 Elo+
Solo
Team Averages
Level 75
1,586 SR
1,377 Elo+

VS

Team Averages
Level 129
1,489 SR
1,511 Elo+
Pele
Pele
Chicknattack
Pele
Level 142
God Stats
21W - 5L
1,697 SR
Queue Stats
419W - 189L
1,602 Elo+
Solo
Merlin
Merlin
OreoDude111
Merlin
Level 122
God Stats
6W - 21L
1,247 SR
Queue Stats
341W - 364L
1,468 Elo+
Solo
Medusa
Medusa
thekiller011420
Medusa
Level 124
God Stats
26W - 23L
1,523 SR
Queue Stats
124W - 135L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bûtyblæsta
Charybdis
15
1 / 1 / 6
9,737
885
5,863
7,975
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
OsoKlem
Charon
15
3 / 0 / 5
9,342
849
5,050
5,043
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 3
10,393
945
5,141
3,767
3,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
8,404
764
2,954
7,948
2,958
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Merlin
10
0 / 1 / 0
6,997
636
2,418
2,957
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 1
8,337
758
4,606
9,013
3,396
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bûtyblæsta
Charybdis
1
1
6
4
L
1
4
0
0.25
L
Merlin
0
1
0
0
W
Charon
OsoKlem
Charon
3
0
5
5.5
W
5
0
3
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,054
Damage
9,978
16,785
Taken
19,918
11,124
Mitigated
7,203
6,686
Healing
1,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bûtyblæsta
Charybdis
5,863
2,714
0
3,605
7,975
3,349
2,058
1,076
6,899
0
48,035
L
2,954
421
0
1,053
7,948
2,958
0
3,236
4,482
0
25,169
L
Merlin
2,418
203
0
500
2,957
849
0
1,819
988
10,418
0
W
Charon
OsoKlem
Charon
5,050
621
0
1,570
5,043
4,582
575
932
4,111
11,593
804
W
5,141
572
0
1,511
3,767
3,193
1,057
672
3,095
28,669
2,037
L
4,606
1,243
0
367
9,013
3,396
0
4,407
4,417
0
30,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
23,738
157
Minions Killed
132
0
Camps Cleared
0
604,014
Distance Traveled
481,443
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,737
885
69
6
0
199,637
0
L
Pele
8,404
764
47
4
0
190,545
0
L
Merlin
6,997
636
21
2
0
92,632
2
W
Charon
9,342
849
20
2
0
192,857
0
W
Tiamat
10,393
945
68
6
0
211,520
0
L
Medusa
8,337
758
64
6
0
198,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role