Player Matchup

Cernunnos
Cernunnos
ChelOver
Cernunnos
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 65L
1,543 Elo+
Solo
Ravana
Ravana
DownBadMace
Ravana
Level 156
God Stats
6W - 11L
1,437 SR
Queue Stats
198W - 191L
1,639 Elo+
Solo
Yu Huang
Yu Huang
ScHu_3tze
Yu Huang
Level 167
God Stats
1W - 1L
1,591 SR
Queue Stats
25W - 27L
1,595 Elo+
Solo
Team Averages
Level 168
1,509 SR
1,592 Elo+

VS

Team Averages
Level 109
1,665 SR
1,513 Elo+
Cupid
Cupid
Bopahh
Cupid
Level 148
God Stats
9W - 10L
1,785 SR
Queue Stats
32W - 27L
1,621 Elo+
Party 1
Tyr
Tyr
JamScones
Tyr
Level 148
God Stats
2W - 0L
1,899 SR
Queue Stats
32W - 27L
1,621 Elo+
Party 1
Discordia
Discordia
Notsmurfing321
Discordia
Level 31
God Stats
4W - 7L
1,311 SR
Queue Stats
4W - 9L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChelOver
Cernunnos
15
3 / 6 / 4
9,798
817
10,297
14,119
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
15
2 / 2 / 2
9,640
803
9,800
10,896
12,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yu Huang
ScHu_3tze
Yu Huang
15
2 / 3 / 4
9,481
790
10,745
7,506
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bopahh
Cupid
17
6 / 2 / 3
11,301
942
13,657
15,898
5,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
2 / 2 / 6
10,130
844
5,339
15,202
13,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Notsmurfing321
Discordia
17
3 / 3 / 6
11,112
926
10,649
6,540
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
11
11
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bopahh
Cupid
6
2
3
3.75
L
Cernunnos
ChelOver
Cernunnos
3
6
4
0.83
L
Ravana
2
2
2
1.5
W
2
2
6
2.5
W
Discordia
Notsmurfing321
Discordia
3
3
6
2
L
Yu Huang
ScHu_3tze
Yu Huang
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,842
Damage
29,645
32,521
Taken
37,640
20,898
Mitigated
20,646
6,314
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bopahh
Cupid
13,657
8,566
2,168
10,153
15,898
5,156
2,500
3,948
11,911
0
51,873
L
Cernunnos
ChelOver
Cernunnos
10,297
4,585
0
2,931
14,119
4,993
0
3,338
10,134
0
33,435
L
Ravana
9,800
2,278
0
2,965
10,896
12,860
43
3,941
6,132
0
28,590
W
5,339
339
0
4,042
15,202
13,750
795
5,012
10,090
0
13,761
W
Discordia
Notsmurfing321
Discordia
10,649
86
0
1,239
6,540
1,740
611
2,288
4,232
38,368
455
L
Yu Huang
ScHu_3tze
Yu Huang
10,745
365
0
418
7,506
3,045
76
1,814
5,215
43,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
32,543
168
Minions Killed
155
0
Camps Cleared
0
618,178
Distance Traveled
727,551
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,301
942
80
7
0
242,093
0
L
Cernunnos
9,798
817
56
5
0
191,695
0
L
Ravana
9,640
803
42
4
0
226,292
3
W
Tyr
10,130
844
17
1
0
273,346
0
W
Discordia
11,112
926
58
5
0
212,112
0
L
Yu Huang
9,481
790
70
6
0
200,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role