Player Matchup

Cerberus
Cerberus
DNI SKULL
Cerberus
Level 66
God Stats
12W - 10L
1,499 SR
Queue Stats
183W - 212L
1,416 Elo+
Party 1
Vamana
Vamana
EncampedFive
Vamana
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,525 Elo+
Party 1
Charon
Charon
Mojojo9793
Charon
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 33L
1,253 Elo+
Party 1
Artemis
Artemis
Scat Eating
Artemis
Level 144
God Stats
3W - 2L
1,680 SR
Queue Stats
291W - 406L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
Sk8Sk8MsTrB8522
Danzaburou
Level 173
God Stats
10W - 15L
1,661 SR
Queue Stats
246W - 426L
1,414 Elo+
Party 1
Team Averages
Level 107
1,568 SR
1,427 Elo+

VS

Team Averages
Level 142
1,503 SR
1,505 Elo+
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ElktecogeN4
Erlang Shen
Level 159
God Stats
5W - 5L
1,564 SR
Queue Stats
198W - 180L
1,543 Elo+
Solo
Izanami
Izanami
PhysicianAke
Izanami
Level 129
God Stats
16W - 3L
1,500 SR
Queue Stats
90W - 77L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
Scarface916
Ratatoskr
Level 181
God Stats
13W - 12L
1,661 SR
Queue Stats
296W - 288L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
jackthekillaz
Baron Samedi
Level 87
God Stats
4W - 4L
1,290 SR
Queue Stats
172W - 148L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DNI SKULL
Cerberus
12
0 / 5 / 3
6,937
434
4,000
18,356
17,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
14
2 / 7 / 1
7,805
488
3,963
12,745
8,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
Mojojo9793
Charon
14
3 / 6 / 2
8,697
544
9,514
10,497
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Scat Eating
Artemis
15
5 / 4 / 3
8,849
553
14,250
13,941
4,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Sk8Sk8MsTrB8522
Danzaburou
6
0 / 1 / 1
5,667
354
773
2,879
679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 0 / 16
9,188
574
5,989
12,714
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
ElktecogeN4
Erlang Shen
17
6 / 2 / 8
10,186
637
9,959
13,870
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
PhysicianAke
Izanami
17
5 / 1 / 4
10,463
654
9,768
9,817
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ratatoskr
Scarface916
Ratatoskr
16
10 / 2 / 6
11,026
689
8,960
12,247
7,131
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
jackthekillaz
Baron Samedi
14
1 / 6 / 4
8,517
532
8,660
11,027
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
10
Kills
23
23
Deaths
11
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
16
9
L
Cerberus
DNI SKULL
Cerberus
0
5
3
0.3
W
Erlang Shen
ElktecogeN4
Erlang Shen
6
2
8
5
L
Vamana
2
7
1
0.36
L
Charon
Mojojo9793
Charon
3
6
2
0.67
W
Izanami
PhysicianAke
Izanami
5
1
4
7
W
Ratatoskr
Scarface916
Ratatoskr
10
2
6
6.5
L
Artemis
Scat Eating
Artemis
5
4
3
1.63
L
Danzaburou
Sk8Sk8MsTrB8522
Danzaburou
0
1
1
0.5
W
Baron Samedi
jackthekillaz
Baron Samedi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,500
Damage
43,336
58,418
Taken
59,675
36,034
Mitigated
38,471
12,623
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,989
1,685
0
2,198
12,714
13,591
0
3,717
8,505
21,938
52
L
Cerberus
DNI SKULL
Cerberus
4,000
371
0
5,740
18,356
17,462
0
5,938
12,418
31,827
0
W
Erlang Shen
ElktecogeN4
Erlang Shen
9,959
5,605
0
7,563
13,870
7,778
72
1,687
11,970
0
104,377
L
Vamana
3,963
1,017
0
554
12,745
8,902
786
3,364
9,381
0
38,808
L
Charon
Mojojo9793
Charon
9,514
1,100
0
1,084
10,497
4,021
0
1,208
9,289
43,193
0
W
Izanami
PhysicianAke
Izanami
9,768
5,912
0
3,236
9,817
3,789
4,036
2,944
6,463
0
96,211
W
Ratatoskr
Scarface916
Ratatoskr
8,960
1,092
0
2,854
12,247
7,131
537
1,868
10,013
0
62,644
L
Artemis
Scat Eating
Artemis
14,250
3,237
0
3,617
13,941
4,970
0
4,002
9,939
0
73,321
L
Danzaburou
Sk8Sk8MsTrB8522
Danzaburou
773
289
0
1,628
2,879
679
0
0
2,879
0
10,817
W
Baron Samedi
jackthekillaz
Baron Samedi
8,660
590
241
2,706
11,027
6,182
80
2,525
8,348
54,992
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
49,380
374
Minions Killed
540
0
Camps Cleared
0
1,290,869
Distance Traveled
1,618,628
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,188
574
34
2
0
346,098
6
L
Cerberus
6,937
434
82
5
0
324,548
0
W
Erlang Shen
10,186
637
150
9
0
368,255
0
L
Vamana
7,805
488
78
5
0
291,371
0
L
Charon
8,697
544
67
4
0
290,705
0
W
Izanami
10,463
654
164
10
0
314,098
0
W
Ratatoskr
11,026
689
104
7
0
296,704
7
L
Artemis
8,849
553
120
8
0
294,103
0
L
Danzaburou
5,667
354
27
2
0
90,142
0
W
Baron Samedi
8,517
532
88
6
0
293,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role