Player Matchup

Fenrir
Fenrir
CallMeRoc
Fenrir
Level 187
God Stats
1W - 2L
1,463 SR
Queue Stats
10W - 22L
1,427 Elo+
Solo
Horus
Horus
Ohio_CIe
Horus
Level 126
God Stats
19W - 21L
1,597 SR
Queue Stats
708W - 695L
1,502 Elo+
Party 1
King Arthur
King Arthur
Tracy44
King Arthur
Level 127
God Stats
0W - 2L
1,129 SR
Queue Stats
167W - 158L
1,540 Elo+
Party 2
Pele
Pele
X_HesiMan_X
Pele
Level 110
God Stats
12W - 10L
1,630 SR
Queue Stats
184W - 178L
1,474 Elo+
Party 1
The Morrigan
The Morrigan
deevurt
The Morrigan
Level 108
God Stats
42W - 45L
1,592 SR
Queue Stats
154W - 152L
1,526 Elo+
Party 2
Team Averages
Level 132
1,482 SR
1,494 Elo+

VS

Team Averages
Level 153
1,491 SR
1,493 Elo+
Nu Wa
Nu Wa
ByrneBlood
Nu Wa
Level 141
God Stats
2W - 0L
1,487 SR
Queue Stats
39W - 44L
1,479 Elo+
Party 3
Izanami
Izanami
CrisMason_pr
Izanami
Level 198
God Stats
2W - 2L
1,389 SR
Queue Stats
88W - 98L
1,475 Elo+
Party 3
Nike
Nike
ElFlaKo200
Nike
Level 160
God Stats
6W - 6L
1,499 SR
Queue Stats
291W - 253L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Queen-Anne115
Cthulhu
Level 127
God Stats
10W - 13L
1,429 SR
Queue Stats
83W - 94L
1,465 Elo+
Party 3
Loki
Loki
TROYAMAN_
Loki
Level 141
God Stats
3W - 1L
1,650 SR
Queue Stats
125W - 134L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CallMeRoc
Fenrir
11
1 / 3 / 0
5,598
509
2,238
8,229
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Horus
Ohio_CIe
Horus
10
0 / 0 / 0
5,736
521
2,525
8,687
5,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Tracy44
King Arthur
10
0 / 4 / 0
5,732
521
5,513
11,552
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 1 / 0
5,771
525
647
7,772
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
deevurt
The Morrigan
11
1 / 0 / 0
6,146
559
2,467
6,606
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 1 / 0
6,456
587
5,341
2,487
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
CrisMason_pr
Izanami
12
3 / 0 / 0
6,976
634
5,262
4,838
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 0 / 0
7,633
694
7,892
10,547
6,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
10
0 / 1 / 3
5,920
538
4,361
6,216
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
10
0 / 0 / 0
5,468
497
3,248
4,043
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
8
8
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
1
0
0
L
Fenrir
CallMeRoc
Fenrir
1
3
0
0.33
W
Izanami
CrisMason_pr
Izanami
3
0
0
3
W
5
0
0
5
L
Horus
Ohio_CIe
Horus
0
0
0
0
W
Cthulhu
0
1
3
1.5
W
Loki
0
0
0
0
L
King Arthur
Tracy44
King Arthur
0
4
0
0
L
0
1
0
0
L
The Morrigan
deevurt
The Morrigan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,390
Damage
26,104
42,846
Taken
28,131
18,262
Mitigated
13,225
13,018
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
5,341
1,190
0
618
2,487
624
0
1,283
1,204
49,786
15
L
Fenrir
CallMeRoc
Fenrir
2,238
544
0
1,691
8,229
2,534
0
2,471
5,434
0
35,945
W
Izanami
CrisMason_pr
Izanami
5,262
3,648
0
1,466
4,838
1,365
944
0
4,838
0
55,930
W
7,892
1,760
0
1,875
10,547
6,087
0
238
10,309
0
53,777
L
Horus
Ohio_CIe
Horus
2,525
1,395
838
3,649
8,687
5,268
0
1,865
6,352
0
23,273
W
Cthulhu
4,361
150
468
1,193
6,216
4,043
0
0
6,216
22,825
0
W
Loki
3,248
232
0
2,954
4,043
1,106
0
912
3,131
0
39,125
L
King Arthur
Tracy44
King Arthur
5,513
705
0
2,459
11,552
6,407
0
326
11,122
815
38,783
L
647
35
0
1,342
7,772
2,630
0
886
6,748
0
59,393
L
The Morrigan
deevurt
The Morrigan
2,467
460
0
3,039
6,606
1,423
0
2,765
3,488
42,674
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
32,453
387
Minions Killed
411
0
Camps Cleared
0
1,215,909
Distance Traveled
1,161,652
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,456
587
96
9
0
238,963
2
L
Fenrir
5,598
509
77
7
0
247,894
1
W
Izanami
6,976
634
105
10
0
200,839
1
W
Nike
7,633
694
99
9
0
214,049
4
L
Horus
5,736
521
42
4
0
247,304
0
W
Cthulhu
5,920
538
49
4
0
228,462
4
W
Loki
5,468
497
62
6
0
279,339
2
L
King Arthur
5,732
521
70
6
0
215,512
0
L
Pele
5,771
525
101
9
0
276,274
0
L
The Morrigan
6,146
559
97
9
0
228,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role