Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DaRkYoShI25
Ah Puch
Level 159
God Stats
2W - 2L
1,687 SR
Queue Stats
41W - 35L
1,591 Elo+
Solo
Thanatos
Thanatos
L3ezT-
Thanatos
Level 158
God Stats
0W - 1L
1,122 SR
Queue Stats
49W - 67L
1,513 Elo+
Party 1
Artemis
Artemis
isramacam
Artemis
Level 147
God Stats
9W - 6L
1,562 SR
Queue Stats
173W - 167L
1,478 Elo+
Solo
Zeus
Zeus
zerczz
Zeus
Level 69
God Stats
2W - 7L
1,304 SR
Queue Stats
43W - 54L
1,448 Elo+
Solo
Team Averages
Level 128
1,435 SR
1,506 Elo+

VS

Team Averages
Level 152
1,575 SR
1,501 Elo+
Shiva
Shiva
 
Shiva
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Fifty Names
Bakasura
Level 149
God Stats
3W - 1L
1,410 SR
Queue Stats
34W - 34L
1,569 Elo+
Solo
Persephone
Persephone
RuThL3SsInn3r123
Persephone
Level 142
God Stats
4W - 3L
1,729 SR
Queue Stats
110W - 135L
1,487 Elo+
Party 2
Medusa
Medusa
THEbeast7575
Medusa
Level 152
God Stats
5W - 4L
1,514 SR
Queue Stats
87W - 111L
1,503 Elo+
Party 2
Charon
Charon
mister tmax13
Charon
Level 154
God Stats
2W - 0L
1,721 SR
Queue Stats
115W - 118L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 2 / 0
5,881
452
3,226
9,850
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
DaRkYoShI25
Ah Puch
12
2 / 4 / 1
7,255
558
8,107
6,797
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
L3ezT-
Thanatos
13
5 / 3 / 0
7,191
553
7,483
12,121
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
isramacam
Artemis
13
0 / 1 / 0
6,596
507
2,943
4,786
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
zerczz
Zeus
5
0 / 3 / 0
4,773
367
809
2,235
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
5 / 1 / 2
7,812
601
6,947
9,813
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bakasura
Fifty Names
Bakasura
14
5 / 1 / 0
8,803
677
6,231
8,434
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
RuThL3SsInn3r123
Persephone
11
0 / 4 / 2
6,488
499
2,273
7,636
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
1 / 0 / 0
7,395
569
1,705
5,606
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 3
7,471
575
4,819
10,376
6,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
7
Kills
13
13
Deaths
7
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Shiva
 
Shiva
5
1
2
6
L
Ah Puch
DaRkYoShI25
Ah Puch
2
4
1
0.63
W
Bakasura
Fifty Names
Bakasura
5
1
0
5
L
Thanatos
L3ezT-
Thanatos
5
3
0
1.67
W
Persephone
RuThL3SsInn3r123
Persephone
0
4
2
0.25
W
Medusa
1
0
0
1
L
Artemis
isramacam
Artemis
0
1
0
0
W
2
1
3
3.5
L
Zeus
zerczz
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
21,975
35,789
Taken
41,865
13,754
Mitigated
18,696
12,046
Healing
18,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,226
1,419
0
1,597
9,850
4,817
0
1,441
6,879
0
34,906
W
Shiva
 
Shiva
6,947
1,700
140
4,793
9,813
3,508
0
746
9,067
0
62,311
L
Ah Puch
DaRkYoShI25
Ah Puch
8,107
0
0
1,200
6,797
2,047
0
3,223
3,574
47,104
0
W
Bakasura
Fifty Names
Bakasura
6,231
4,196
0
5,678
8,434
4,991
577
701
7,625
0
41,542
L
Thanatos
L3ezT-
Thanatos
7,483
2,459
0
7,565
12,121
4,977
0
1,385
10,736
0
59,460
W
Persephone
RuThL3SsInn3r123
Persephone
2,273
109
0
1,658
7,636
1,923
53
3,244
4,384
28,924
0
W
Medusa
1,705
500
0
3,059
5,606
1,879
866
0
5,606
0
62,671
L
Artemis
isramacam
Artemis
2,943
891
0
1,434
4,786
1,604
0
526
4,260
0
44,112
W
4,819
983
146
2,676
10,376
6,395
141
4,113
6,263
21,458
2,426
L
Zeus
zerczz
Zeus
809
99
0
250
2,235
309
0
0
2,024
10,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
37,969
361
Minions Killed
431
0
Camps Cleared
0
1,063,165
Distance Traveled
1,291,716
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,881
452
68
5
0
252,225
1
W
Shiva
7,812
601
107
8
0
317,813
0
L
Ah Puch
7,255
558
80
6
0
231,189
0
W
Bakasura
8,803
677
118
9
0
266,221
0
L
Thanatos
7,191
553
99
8
0
293,695
0
W
Persephone
6,488
499
66
5
0
232,180
3
W
Medusa
7,395
569
104
8
0
214,710
0
L
Artemis
6,596
507
84
6
0
214,721
3
W
Charon
7,471
575
36
3
0
260,792
2
L
Zeus
4,773
367
30
2
0
71,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role