Player Matchup

Cu Chulainn
Cu Chulainn
AgentRose197
Cu Chulainn
Level 89
God Stats
8W - 9L
1,556 SR
Queue Stats
131W - 125L
1,458 Elo+
Solo
Arachne
Arachne
GlizzyLord420
Arachne
Level 67
God Stats
9W - 14L
1,472 SR
Queue Stats
213W - 209L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
MetalHead84
Xbalanque
Level 86
God Stats
3W - 1L
1,710 SR
Queue Stats
5W - 5L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Znotch
Baron Samedi
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 149L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
shrimpdck0
Jormungandr
Level 59
God Stats
12W - 10L
1,558 SR
Queue Stats
162W - 156L
1,536 Elo+
Solo
Team Averages
Level 72
1,559 SR
1,490 Elo+

VS

Team Averages
Level 60
1,583 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
D0Ak1ckfl1p
Cu Chulainn
Level 84
God Stats
2W - 2L
1,743 SR
Queue Stats
74W - 60L
1,549 Elo+
Solo
Medusa
Medusa
DrProbotnik
Medusa
Level 44
God Stats
11W - 9L
1,613 SR
Queue Stats
44W - 52L
1,434 Elo+
Solo
Maui
Maui
JumboWizard
Maui
Level 75
God Stats
17W - 28L
1,436 SR
Queue Stats
190W - 197L
1,421 Elo+
Solo
Ra
Ra
TCF-Goon
Ra
Level 61
God Stats
11W - 13L
1,613 SR
Queue Stats
211W - 218L
1,495 Elo+
Solo
Lancelot
Lancelot
playername2524
Lancelot
Level 37
God Stats
1W - 2L
1,512 SR
Queue Stats
70W - 67L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AgentRose197
Cu Chulainn
18
7 / 1 / 3
11,305
665
17,493
24,466
23,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
17
5 / 3 / 8
9,689
570
12,397
16,849
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
MetalHead84
Xbalanque
15
3 / 3 / 7
9,570
563
9,685
10,944
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Znotch
Baron Samedi
16
3 / 1 / 2
9,766
574
7,708
9,857
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
shrimpdck0
Jormungandr
14
4 / 2 / 3
8,889
523
7,117
12,697
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
D0Ak1ckfl1p
Cu Chulainn
15
1 / 5 / 2
9,132
537
14,826
22,965
21,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
14
4 / 5 / 0
8,633
508
9,159
12,760
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 2 / 4
7,891
464
4,546
14,489
11,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 0
9,290
546
7,521
11,038
4,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
13
2 / 7 / 6
8,194
482
8,835
15,852
8,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
22
Kills
9
10
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AgentRose197
Cu Chulainn
7
1
3
8.5
L
Cu Chulainn
D0Ak1ckfl1p
Cu Chulainn
1
5
2
0.4
L
Medusa
4
5
0
0.8
W
Arachne
5
3
8
3
L
0
2
4
1
W
Xbalanque
MetalHead84
Xbalanque
3
3
7
2.17
L
2
3
0
0.67
W
Baron Samedi
Znotch
Baron Samedi
3
1
2
4
L
Lancelot
2
7
6
0.71
W
Jormungandr
shrimpdck0
Jormungandr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,400
Damage
44,887
74,813
Taken
77,104
47,335
Mitigated
49,039
27,917
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AgentRose197
Cu Chulainn
17,493
2,183
0
7,315
24,466
23,405
0
317
24,149
1,467
98,074
L
Cu Chulainn
D0Ak1ckfl1p
Cu Chulainn
14,826
2,934
0
4,613
22,965
21,197
0
1,016
21,949
0
77,540
L
Medusa
9,159
3,798
0
1,916
12,760
4,083
402
2,436
10,324
0
71,639
W
Arachne
12,397
7,891
0
10,022
16,849
6,461
0
2,097
14,752
0
67,258
L
4,546
581
0
3,798
14,489
11,121
238
4,270
10,219
24,748
954
W
Xbalanque
MetalHead84
Xbalanque
9,685
4,215
0
4,876
10,944
3,779
1,485
3,216
7,669
0
66,143
L
7,521
821
1,110
6,384
11,038
4,206
345
5,801
5,237
87,229
2,267
W
Baron Samedi
Znotch
Baron Samedi
7,708
96
414
3,405
9,857
4,473
1,395
3,543
6,257
65,778
3,393
L
Lancelot
8,835
1,924
0
1,655
15,852
8,432
144
2,083
13,769
0
49,789
W
Jormungandr
shrimpdck0
Jormungandr
7,117
1,578
0
1,885
12,697
9,217
143
2,206
10,491
41,682
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,219
Gold Earned
43,140
540
Minions Killed
526
0
Camps Cleared
0
1,758,044
Distance Traveled
1,755,442
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,305
665
161
9
0
323,142
4
L
Cu Chulainn
9,132
537
131
8
0
312,258
3
L
Medusa
8,633
508
132
8
0
356,477
0
W
Arachne
9,689
570
84
5
0
429,185
2
L
Maui
7,891
464
38
2
0
358,875
5
W
Xbalanque
9,570
563
127
7
0
330,037
6
L
Ra
9,290
546
154
9
0
327,930
0
W
Baron Samedi
9,766
574
122
7
0
328,355
0
L
Lancelot
8,194
482
71
4
0
399,902
0
W
Jormungandr
8,889
523
46
3
0
347,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role