Player Matchup

Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Drilltooth
Xing Tian
Level 155
God Stats
0W - 2L
1,379 SR
Queue Stats
120W - 97L
1,586 Elo+
Solo
Hel
Hel
Jujjika
Hel
Level 123
God Stats
1W - 1L
1,743 SR
Queue Stats
17W - 12L
1,634 Elo+
Party 1
Zhong Kui
Zhong Kui
theycoming
Zhong Kui
Level 174
God Stats
101W - 119L
1,602 SR
Queue Stats
340W - 354L
1,583 Elo+
Solo
Team Averages
Level 154
1,545 SR
1,560 Elo+

VS

Team Averages
Level 125
1,509 SR
1,527 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DonDaNoble
Mulan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 280L
1,516 Elo+
Solo
Raijin
Raijin
Dopanevera
Raijin
Level 142
God Stats
94W - 75L
1,600 SR
Queue Stats
987W - 972L
1,566 Elo+
Solo
Cernunnos
Cernunnos
EspurrWasHere
Cernunnos
Level 109
God Stats
12W - 13L
1,504 SR
Queue Stats
277W - 278L
1,551 Elo+
Solo
Atlas
Atlas
SaikenTheSixth
Atlas
Level 46
God Stats
5W - 3L
1,441 SR
Queue Stats
40W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
4 / 2 / 1
6,796
1,359
6,600
6,780
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
 
Skadi
10
0 / 2 / 5
5,823
1,165
4,734
5,094
1,493
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Drilltooth
Xing Tian
8
0 / 0 / 0
3,465
693
0
0
0
Hel
10
1 / 0 / 3
5,971
1,194
2,190
2,938
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
theycoming
Zhong Kui
11
0 / 5 / 4
5,878
1,176
6,969
7,271
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

355

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 1 / 5
6,230
1,246
2,842
3,621
1,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
11
2 / 1 / 5
6,007
1,201
3,528
5,960
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Dopanevera
Raijin
11
0 / 0 / 8
5,906
1,181
6,056
1,240
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
EspurrWasHere
Cernunnos
11
2 / 3 / 6
6,207
1,241
4,013
5,995
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 6
7,007
1,401
3,246
6,512
6,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
5
Kills
9
9
Deaths
5
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
2
1
2.25
L
Skadi
 
Skadi
0
2
5
1.25
W
Tsukuyomi
 
Tsukuyomi
3
1
5
5.5
W
Mulan
2
1
5
4.5
W
Raijin
Dopanevera
Raijin
0
0
8
4
L
Xing Tian
Drilltooth
Xing Tian
0
0
0
0
W
Cernunnos
EspurrWasHere
Cernunnos
2
3
6
1.67
L
Hel
1
0
3
2.5
W
2
0
6
5
L
Zhong Kui
theycoming
Zhong Kui
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,493
Damage
19,685
22,083
Taken
23,328
12,254
Mitigated
12,952
3,828
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,600
485
0
0
6,780
4,304
0
2,445
4,335
0
14,945
L
Skadi
 
Skadi
4,734
796
0
0
5,094
1,493
0
2,246
2,848
0
15,360
W
Tsukuyomi
 
Tsukuyomi
2,842
677
0
179
3,621
1,240
0
1,244
2,377
0
10,860
W
Mulan
3,528
472
0
1,214
5,960
3,184
0
2,793
3,167
0
9,022
W
Raijin
Dopanevera
Raijin
6,056
207
0
359
1,240
423
0
580
660
12,633
0
L
Xing Tian
Drilltooth
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
EspurrWasHere
Cernunnos
4,013
2,325
0
928
5,995
1,953
0
1,540
4,455
0
12,652
L
Hel
2,190
57
2,036
994
2,938
1,084
0
1,387
1,551
6,316
0
W
3,246
841
0
506
6,512
6,152
0
2,736
3,776
9,100
2,517
L
Zhong Kui
theycoming
Zhong Kui
6,969
849
0
798
7,271
5,373
0
2,853
4,418
18,219
2,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
31,357
80
Minions Killed
91
5
Camps Cleared
4
409,597
Distance Traveled
521,641
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,796
1,359
17
3
1
102,331
0
L
Skadi
5,823
1,165
20
4
1
114,440
0
W
Tsukuyomi
6,230
1,246
19
4
0
92,485
2
W
Mulan
6,007
1,201
15
3
0
109,596
0
W
Raijin
5,906
1,181
16
3
2
102,998
0
L
Xing Tian
3,465
693
0
0
0
0
0
W
Cernunnos
6,207
1,241
19
4
1
101,363
0
L
Hel
5,971
1,194
11
2
2
105,171
0
W
Atlas
7,007
1,401
22
4
1
115,199
0
L
Zhong Kui
5,878
1,176
32
6
1
87,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role