Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FanisSM
Chang'e
Level 208
God Stats
1W - 1L
1,505 SR
Queue Stats
87W - 74L
1,546 Elo+
Party 1
Fenrir
Fenrir
REPTUNE
Fenrir
Level 36
God Stats
17W - 14L
1,487 SR
Queue Stats
30W - 33L
1,364 Elo+
Solo
Charon
Charon
YeahWathever
Charon
Level 118
God Stats
14W - 7L
1,782 SR
Queue Stats
245W - 254L
1,522 Elo+
Solo
Shiva
Shiva
aksteb
Shiva
Level 104
God Stats
4W - 2L
1,531 SR
Queue Stats
91W - 77L
1,547 Elo+
Party 1
Team Averages
Level 127
1,561 SR
1,496 Elo+

VS

Team Averages
Level 138
1,510 SR
1,545 Elo+
Serqet
Serqet
AquaXD
Serqet
Level 147
God Stats
21W - 32L
1,404 SR
Queue Stats
210W - 204L
1,496 Elo+
Solo
Apollo
Apollo
Breezyy 2K
Apollo
Level 145
God Stats
5W - 3L
1,646 SR
Queue Stats
55W - 40L
1,600 Elo+
Solo
Aphrodite
Aphrodite
JusDeKiwii_
Aphrodite
Level 89
God Stats
2W - 5L
1,140 SR
Queue Stats
24W - 32L
1,462 Elo+
Solo
Horus
Horus
Zerathud
Horus
Level 156
God Stats
5W - 1L
1,779 SR
Queue Stats
73W - 60L
1,581 Elo+
Party 2
Sol
Sol
lordhartmn
Sol
Level 155
God Stats
7W - 3L
1,581 SR
Queue Stats
151W - 124L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 2 / 0
5,359
595
2,962
6,551
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
FanisSM
Chang'e
10
1 / 5 / 1
5,177
575
5,391
7,460
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
REPTUNE
Fenrir
8
2 / 4 / 1
4,663
518
3,679
7,465
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
2
0 / 1 / 0
3,391
377
133
1,269
524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
aksteb
Shiva
9
0 / 2 / 1
5,191
577
3,938
9,850
7,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AquaXD
Serqet
10
1 / 2 / 5
5,289
588
2,959
7,747
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Breezyy 2K
Apollo
10
2 / 1 / 1
5,770
641
5,259
6,402
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
JusDeKiwii_
Aphrodite
12
6 / 0 / 1
6,594
733
4,450
5,350
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Zerathud
Horus
10
3 / 0 / 4
5,967
663
3,225
5,139
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 1
6,104
678
3,786
4,173
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
14
14
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Serqet
AquaXD
Serqet
1
2
5
1.75
W
Apollo
Breezyy 2K
Apollo
2
1
1
2.5
L
Chang'e
FanisSM
Chang'e
1
5
1
0.3
W
Aphrodite
JusDeKiwii_
Aphrodite
6
0
1
6.5
L
Fenrir
REPTUNE
Fenrir
2
4
1
0.63
L
Charon
0
1
0
0
W
Horus
Zerathud
Horus
3
0
4
5
L
Shiva
aksteb
Shiva
0
2
1
0.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,103
Damage
19,679
32,595
Taken
28,811
13,700
Mitigated
11,345
9,292
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,962
2,420
0
1,267
6,551
1,796
0
3,264
3,287
0
32,654
W
Serqet
AquaXD
Serqet
2,959
611
0
2,259
7,747
2,515
22
1,972
5,619
0
27,960
W
Apollo
Breezyy 2K
Apollo
5,259
3,044
0
2,735
6,402
1,932
0
0
6,402
0
39,161
L
Chang'e
FanisSM
Chang'e
5,391
325
240
1,657
7,460
1,989
0
2,547
4,380
32,957
0
W
Aphrodite
JusDeKiwii_
Aphrodite
4,450
667
65
3,911
5,350
1,686
0
2,414
2,690
37,682
0
L
Fenrir
REPTUNE
Fenrir
3,679
839
0
2,613
7,465
2,216
0
1,466
5,839
0
22,916
L
Charon
133
0
0
338
1,269
524
0
435
834
1,750
0
W
Horus
Zerathud
Horus
3,225
1,193
520
1,607
5,139
4,069
0
551
4,536
0
17,021
L
Shiva
aksteb
Shiva
3,938
727
0
3,177
9,850
7,175
0
0
9,850
0
30,965
W
3,786
2,409
0
2,400
4,173
1,143
2,538
133
4,040
41,022
3,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
29,724
255
Minions Killed
308
0
Camps Cleared
0
741,897
Distance Traveled
924,915
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,359
595
71
8
0
173,832
1
W
Serqet
5,289
588
52
6
0
209,357
0
W
Apollo
5,770
641
60
7
0
167,871
0
L
Chang'e
5,177
575
81
9
0
178,872
0
W
Aphrodite
6,594
733
86
10
0
176,546
0
L
Fenrir
4,663
518
37
4
0
190,577
0
L
Charon
3,391
377
1
0
0
23,462
1
W
Horus
5,967
663
21
2
0
201,178
4
L
Shiva
5,191
577
65
7
0
175,154
0
W
Sol
6,104
678
89
10
0
169,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role