Player Matchup

Ne Zha
Ne Zha
Gold V
AbyssalSalt
Ne Zha
Gold V
Level 149
God Stats
13W - 7L
1,572 SR
Queue Stats
437W - 418L
1,283 MMR
Party 1
Ra
Ra
Gold V
Leeviathan772
Ra
Gold V
Level 142
God Stats
3W - 2L
1,642 SR
Queue Stats
51W - 58L
1,191 MMR
Party 1
Artemis
Artemis
Gold II
SpeedDemonTokyo
Artemis
Gold II
Level 159
God Stats
177W - 133L
1,591 SR
Queue Stats
429W - 384L
1,522 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,602 SR
1,332 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 55
1,518 SR
1,285 MMR
Nu Wa
Nu Wa
Bronze IV
RRMpulse
Nu Wa
Bronze IV
Level 66
God Stats
23W - 29L
1,525 SR
Queue Stats
46W - 54L
1,202 MMR
Party 2
Bastet
Bastet
Bronze IV
ScrudTv
Bastet
Bronze IV
Level 56
God Stats
2W - 7L
1,528 SR
Queue Stats
5W - 9L
1,252 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
manman3553
Amaterasu
Bronze III
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 51L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
6 / 2 / 5
9,895
900
7,397
10,604
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
2 / 0 / 7
10,198
927
7,260
5,227
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 7
9,437
858
9,657
8,883
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
AchillesAnubisAgniCthulhuKuzenbo

VS

Bans
KukulkanVulcanBacchusDiscordiaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RRMpulse
Nu Wa
15
1 / 4 / 3
9,005
819
8,266
7,902
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
ScrudTv
Bastet
15
4 / 2 / 1
9,269
843
8,317
10,867
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
manman3553
Amaterasu
12
0 / 5 / 2
7,739
704
2,230
11,463
3,462
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
2
5
4.25
W
2
0
7
5.5
L
Nu Wa
RRMpulse
Nu Wa
1
4
3
0.63
L
Bastet
ScrudTv
Bastet
4
2
1
2.25
W
2
3
7
1.83
L
Amaterasu
manman3553
Amaterasu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
18,813
24,714
Taken
30,232
7,820
Mitigated
9,066
6,858
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,397
667
0
714
10,604
3,629
752
3,809
6,795
414
24,555
W
7,260
420
2,196
3,417
5,227
1,861
726
2,081
3,130
56,507
568
L
Nu Wa
RRMpulse
Nu Wa
8,266
3,657
0
407
7,902
2,194
0
1,972
5,680
34,236
0
L
Bastet
ScrudTv
Bastet
8,317
1,130
0
2,698
10,867
3,410
0
2,238
8,306
0
30,842
W
9,657
1,669
0
531
8,883
2,330
1,569
2,422
6,445
0
32,800
L
Amaterasu
manman3553
Amaterasu
2,230
410
0
1,263
11,463
3,462
0
2,625
8,493
0
12,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
26,013
204
Minions Killed
116
0
Camps Cleared
0
606,647
Distance Traveled
620,748
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,895
900
32
3
0
209,049
0
W
Ra
10,198
927
124
11
0
214,074
2
L
Nu Wa
9,005
819
52
5
0
184,209
0
L
Bastet
9,269
843
46
4
0
226,344
0
W
Artemis
9,437
858
48
4
0
183,524
0
L
Amaterasu
7,739
704
18
2
0
210,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role