Player Matchup

Ne Zha
Ne Zha
Dranixo
Ne Zha
Level 126
God Stats
2W - 0L
1,588 SR
Queue Stats
108W - 31L
1,696 Elo+
Party 1
Ishtar
Ishtar
Eckum
Ishtar
Level 128
God Stats
1W - 0L
1,819 SR
Queue Stats
71W - 14L
1,733 Elo+
Party 1
Sol
Sol
Enigwity
Sol
Level 115
God Stats
1W - 2L
1,236 SR
Queue Stats
167W - 68L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
iamjesus56
Cthulhu
Level 206
God Stats
3W - 0L
1,704 SR
Queue Stats
380W - 109L
1,639 Elo+
Party 1
Raijin
Raijin
stoc21
Raijin
Level 128
God Stats
3W - 0L
1,650 SR
Queue Stats
67W - 19L
1,743 Elo+
Party 1
Team Averages
Level 141
1,599 SR
1,684 Elo+

VS

Team Averages
Level 123
1,627 SR
1,557 Elo+
Hera
Hera
Andresduve
Hera
Level 125
God Stats
3W - 4L
1,613 SR
Queue Stats
194W - 190L
1,541 Elo+
Solo
Thoth
Thoth
Arishadowking
Thoth
Level 155
God Stats
2W - 2L
1,823 SR
Queue Stats
54W - 55L
1,539 Elo+
Party 2
Persephone
Persephone
Hampter456
Persephone
Level 100
God Stats
0W - 1L
1,697 SR
Queue Stats
95W - 88L
1,514 Elo+
Solo
Cabrakan
Cabrakan
Ux GRIM xU
Cabrakan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,535 Elo+
Party 2
Pele
Pele
kevreck
Pele
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dranixo
Ne Zha
15
7 / 5 / 7
9,387
782
12,045
10,590
5,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ishtar
Eckum
Ishtar
15
1 / 1 / 12
8,622
719
8,283
6,453
2,365
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 2 / 7
9,790
816
12,891
9,294
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
iamjesus56
Cthulhu
18
2 / 1 / 16
9,585
799
11,427
13,149
11,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
stoc21
Raijin
16
5 / 2 / 10
9,578
798
7,253
7,504
2,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,258
772
14,516
9,458
4,066
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 5 / 5
8,476
706
5,851
8,524
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Persephone
Hampter456
Persephone
15
3 / 5 / 2
9,105
759
6,038
9,273
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
Ux GRIM xU
Cabrakan
12
0 / 6 / 1
7,439
620
2,021
14,926
17,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
kevreck
Pele
15
1 / 4 / 7
8,468
706
7,369
13,206
5,313
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
24
Kills
10
11
Deaths
24
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
2
5
5
0.9
W
Ne Zha
Dranixo
Ne Zha
7
5
7
2.1
W
Ishtar
Eckum
Ishtar
1
1
12
7
W
9
2
7
6.25
L
Persephone
Hampter456
Persephone
3
5
2
0.8
L
Cabrakan
Ux GRIM xU
Cabrakan
0
6
1
0.08
W
Cthulhu
iamjesus56
Cthulhu
2
1
16
10
L
Pele
kevreck
Pele
1
4
7
1.13
W
Raijin
stoc21
Raijin
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,899
Damage
35,795
46,990
Taken
55,387
25,707
Mitigated
31,367
17,601
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,516
2,228
999
819
9,458
4,066
143
5,824
3,347
31,056
904
L
5,851
28
1,362
1,195
8,524
2,147
0
4,450
4,036
13,251
0
W
Ne Zha
Dranixo
Ne Zha
12,045
1,399
0
790
10,590
5,400
203
6,093
4,279
0
19,500
W
Ishtar
Eckum
Ishtar
8,283
3,910
1,653
1,017
6,453
2,365
114
4,669
1,748
0
20,179
W
12,891
2,981
1,223
2,548
9,294
3,432
1,488
4,608
4,566
27,081
281
L
Persephone
Hampter456
Persephone
6,038
164
780
1,605
9,273
2,325
0
4,048
5,004
18,704
24
L
Cabrakan
Ux GRIM xU
Cabrakan
2,021
106
865
1,583
14,926
17,516
0
8,184
6,470
3,749
630
W
Cthulhu
iamjesus56
Cthulhu
11,427
0
3,203
4,179
13,149
11,583
58
6,638
6,378
28,086
652
L
Pele
kevreck
Pele
7,369
889
877
1,811
13,206
5,313
140
7,724
5,260
0
19,475
W
Raijin
stoc21
Raijin
7,253
544
1,145
1,843
7,504
2,927
762
4,660
2,788
19,385
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
42,746
157
Minions Killed
117
0
Camps Cleared
0
1,070,234
Distance Traveled
1,040,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,258
772
34
3
0
207,237
0
L
Thoth
8,476
706
21
2
0
213,706
0
W
Ne Zha
9,387
782
8
1
0
187,237
0
W
Ishtar
8,622
719
28
2
0
218,234
0
W
Sol
9,790
816
43
4
0
228,331
0
L
Persephone
9,105
759
30
3
0
210,588
0
L
Cabrakan
7,439
620
0
0
0
194,358
0
W
Cthulhu
9,585
799
38
3
0
238,908
0
L
Pele
8,468
706
32
3
0
214,780
0
W
Raijin
9,578
798
40
3
0
197,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role