Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Lauu--5S
Nut
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 54L
1,361 Elo+
Party 2
Sol
Sol
Marquliss
Sol
Level 39
God Stats
2W - 5L
1,118 SR
Queue Stats
25W - 42L
1,395 Elo+
Solo
King Arthur
King Arthur
josecortadores
King Arthur
Level 68
God Stats
1W - 2L
1,294 SR
Queue Stats
25W - 45L
1,264 Elo+
Party 2
Team Averages
Level 68
1,382 SR
1,404 Elo+

VS

Team Averages
Level 58
1,395 SR
1,410 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Bohli666
Pele
Level 47
God Stats
13W - 20L
1,545 SR
Queue Stats
55W - 83L
1,414 Elo+
Solo
Cupid
Cupid
Meonche
Cupid
Level 64
God Stats
4W - 7L
1,309 SR
Queue Stats
180W - 180L
1,437 Elo+
Party 1
Terra
Terra
Multfinite
Terra
Level 28
God Stats
0W - 2L
1,120 SR
Queue Stats
112W - 127L
1,332 Elo+
Party 1
Ah Puch
Ah Puch
ParaEagle_
Ah Puch
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 77L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 0 / 0
4,076
815
2,283
4,342
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
 
Nu Wa
5
1 / 1 / 2
3,540
708
4,019
2,766
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 0 / 1
3,584
717
3,321
2,111
465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 0 / 0
3,979
796
323
2,287
573
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
josecortadores
King Arthur
6
0 / 3 / 0
3,448
690
1,070
4,581
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
3 / 0 / 0
4,010
802
2,781
3,650
2,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
1
0 / 0 / 0
1,008
202
0
127
23
Cupid
Meonche
Cupid
4
1 / 2 / 0
3,264
653
2,008
4,647
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
5
0 / 1 / 1
3,372
674
1,021
6,079
1,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
ParaEagle_
Ah Puch
6
0 / 0 / 0
3,519
704
2,243
3,208
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
4
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
0
1
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Jormungandr
 
Jormungandr
3
0
0
3
L
Pele
0
0
0
0
W
1
0
1
1.5
W
0
0
0
0
L
Cupid
Meonche
Cupid
1
2
0
0.5
L
Terra
0
1
1
0.5
L
Ah Puch
ParaEagle_
Ah Puch
0
0
0
0
W
King Arthur
josecortadores
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,016
Damage
8,053
16,087
Taken
17,711
4,798
Mitigated
5,646
6,218
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,283
1,046
0
2,788
4,342
1,490
0
516
3,826
0
28,050
W
Nu Wa
 
Nu Wa
4,019
1,858
0
961
2,766
434
0
419
2,347
9,771
0
L
Jormungandr
 
Jormungandr
2,781
699
0
1,166
3,650
2,298
0
76
3,538
16,074
2,003
L
Pele
0
0
0
0
127
23
0
91
0
0
0
W
3,321
2,511
160
585
2,111
465
0
557
1,554
0
15,084
W
323
61
0
1,330
2,287
573
1,094
1,772
515
20,441
947
L
Cupid
Meonche
Cupid
2,008
1,199
113
606
4,647
874
0
1,405
3,060
0
11,539
L
Terra
1,021
649
698
1,729
6,079
1,812
0
1,785
4,009
5,617
0
L
Ah Puch
ParaEagle_
Ah Puch
2,243
49
0
1,482
3,208
639
0
366
2,806
16,104
0
W
King Arthur
josecortadores
King Arthur
1,070
39
0
394
4,581
1,836
0
2,745
1,836
0
14,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,627
Gold Earned
15,173
156
Minions Killed
92
0
Camps Cleared
0
529,051
Distance Traveled
431,191
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,076
815
55
11
0
130,768
0
W
Nu Wa
3,540
708
13
3
0
100,124
0
L
Jormungandr
4,010
802
37
7
0
109,298
0
L
Pele
1,008
202
0
0
0
0
0
W
Nut
3,584
717
18
4
0
99,286
4
W
Sol
3,979
796
48
10
0
78,792
0
L
Cupid
3,264
653
16
3
0
108,184
2
L
Terra
3,372
674
7
1
0
115,031
0
L
Ah Puch
3,519
704
32
6
0
98,678
0
W
King Arthur
3,448
690
22
4
0
120,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role